/* meta-cogl-utils.c * * Copyright 2020 Georges Basile Stavracas Neto * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * SPDX-License-Identifier: GPL-2.0-or-later * */ #include "backends/native/meta-cogl-utils.h" #include typedef struct _PixelFormatMap { uint32_t drm_format; CoglPixelFormat cogl_format; CoglTextureComponents cogl_components; } PixelFormatMap; static const PixelFormatMap pixel_format_map[] = { /* DRM formats are defined as little-endian, not machine endian. */ #if G_BYTE_ORDER == G_LITTLE_ENDIAN { DRM_FORMAT_RGB565, COGL_PIXEL_FORMAT_RGB_565, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, #elif G_BYTE_ORDER == G_BIG_ENDIAN /* DRM_FORMAT_RGB565 cannot be expressed. */ { DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, { DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA }, { DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB }, #else #error "unexpected G_BYTE_ORDER" #endif }; gboolean meta_cogl_pixel_format_from_drm_format (uint32_t drm_format, CoglPixelFormat *out_format, CoglTextureComponents *out_components) { const size_t n = G_N_ELEMENTS (pixel_format_map); size_t i; for (i = 0; i < n; i++) { if (pixel_format_map[i].drm_format == drm_format) break; } if (i == n) return FALSE; if (out_format) *out_format = pixel_format_map[i].cogl_format; if (out_components) *out_components = pixel_format_map[i].cogl_components; return TRUE; }