noinst_PROGRAMS = test-textures test-events test-offscreen test-scale \ test-actors test-behave test-text test-entry test-project \ test-perspective test-rotate test-depth \ test-threads test-timeline test-score test-script \ test-model test-grab test-effects test-fullscreen \ test-shader test-unproject test-viewport test-fbo INCLUDES = -I$(top_srcdir)/ LDADD = $(top_builddir)/clutter/libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la AM_CFLAGS = $(CLUTTER_CFLAGS) AM_LDFLAGS = $(CLUTTER_LIBS) test_textures_SOURCES = test-textures.c test_events_SOURCES = test-events.c test_offscreen_SOURCES = test-offscreen.c test_scale_SOURCES = test-scale.c test_actors_SOURCES = test-actors.c test_grab_SOURCES = test-grab.c test_behave_SOURCES = test-behave.c test_text_SOURCES = test-text.c test_entry_SOURCES = test-entry.c test_project_SOURCES = test-project.c test_unproject_SOURCES = test-unproject.c test_perspective_SOURCES = test-perspective.c test_rotate_SOURCES = test-rotate.c test_depth_SOURCES = test-depth.c test_threads_SOURCES = test-threads.c test_timeline_SOURCES = test-timeline.c test_shader_SOURCES = test-shader.c test_score_SOURCES = test-score.c test_script_SOURCES = test-script.c test_model_SOURCES = test-model.c test_effects_SOURCES = test-effects.c test_fullscreen_SOURCES = test-fullscreen.c test_viewport_SOURCES = test-viewport.c test_fbo_SOURCES = test-fbo.c EXTRA_DIST = redhand.png test-script.json