/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Authored By Matthew Allum  <mallum@openedhand.com>
 *
 * Copyright (C) 2006 OpenedHand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

#ifndef __CLUTTER_SCORE_H__
#define __CLUTTER_SCORE_H__

#include <clutter/clutter-timeline.h>

G_BEGIN_DECLS

#define CLUTTER_TYPE_SCORE              (clutter_score_get_type ())

#define CLUTTER_SCORE(obj)              (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
#define CLUTTER_SCORE_CLASS(klass)      (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
#define CLUTTER_IS_SCORE(obj)           (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
#define CLUTTER_IS_SCORE_CLASS(klass)   (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
#define CLUTTER_SCORE_GET_CLASS(obj)    (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))

typedef struct _ClutterScore        ClutterScore;
typedef struct _ClutterScorePrivate ClutterScorePrivate;
typedef struct _ClutterScoreClass   ClutterScoreClass; 

struct _ClutterScore
{
  /*< private >*/
  GObject                 parent;
  ClutterScorePrivate    *priv;
};

struct _ClutterScoreClass
{
  /*< private >*/
  GObjectClass parent_class;

  /*< public >*/
  void (* timeline_started)   (ClutterScore    *score,
                               ClutterTimeline *timeline);
  void (* timeline_completed) (ClutterScore    *score,
                               ClutterTimeline *timeline);

  void (* started)            (ClutterScore    *score);
  void (* completed)          (ClutterScore    *score);
  void (* paused)             (ClutterScore    *score);

  /*< private >*/
  /* padding for future expansion */
  void (*_clutter_score_1) (void);
  void (*_clutter_score_2) (void);
  void (*_clutter_score_3) (void);
  void (*_clutter_score_4) (void);
  void (*_clutter_score_5) (void);
}; 

GType clutter_score_get_type (void) G_GNUC_CONST;

ClutterScore *   clutter_score_new            (void);
void             clutter_score_set_loop       (ClutterScore    *score,
                                               gboolean         loop);
gboolean         clutter_score_get_loop       (ClutterScore    *score);

guint            clutter_score_append         (ClutterScore    *score, 
                                               ClutterTimeline *parent,
                                               ClutterTimeline *timeline);
void             clutter_score_remove         (ClutterScore    *score,
                                               guint            id);
void             clutter_score_remove_all     (ClutterScore    *score);
ClutterTimeline *clutter_score_get_timeline   (ClutterScore    *score,
                                               guint            id);
GSList *         clutter_score_list_timelines (ClutterScore    *score);

void             clutter_score_start          (ClutterScore    *score);
void             clutter_score_stop           (ClutterScore    *score);
void             clutter_score_pause          (ClutterScore    *score);
void             clutter_score_rewind         (ClutterScore    *score);
gboolean         clutter_score_is_playing     (ClutterScore    *score);

G_END_DECLS

#endif /* __CLUTTER_SCORE_H__ */