#include #include #include CoglColor black; int main (int argc, char **argv) { CoglOnscreenTemplate *onscreen_template; CoglDisplay *display; CoglContext *ctx; CoglOnscreen *onscreen; CoglFramebuffer *fb; GError *error = NULL; CoglVertexP2C4 triangle_vertices[] = { {0, 0.7, 0xff, 0x00, 0x00, 0x80}, {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff}, {0.7, -0.7, 0x00, 0x00, 0xff, 0xff} }; CoglPrimitive *triangle; CoglHandle tex; CoglHandle offscreen; CoglFramebuffer *offscreen_fb; CoglPipeline *pipeline; onscreen_template = cogl_onscreen_template_new (NULL); cogl_onscreen_template_set_samples_per_pixel (onscreen_template, 4); display = cogl_display_new (NULL, onscreen_template); if (!cogl_display_setup (display, &error)) { fprintf (stderr, "Platform doesn't support onscreen 4x msaa rendering: %s\n", error->message); return 1; } ctx = cogl_context_new (display, &error); if (!ctx) { fprintf (stderr, "Failed to create context: %s\n", error->message); return 1; } onscreen = cogl_onscreen_new (ctx, 640, 480); fb = COGL_FRAMEBUFFER (onscreen); cogl_framebuffer_set_samples_per_pixel (fb, 4); if (!cogl_framebuffer_allocate (fb, &error)) { g_error_free (error); fprintf (stderr, "Failed to allocate 4x msaa offscreen framebuffer, " "disabling msaa for onscreen rendering\n"); cogl_framebuffer_set_samples_per_pixel (fb, 0); error = NULL; if (!cogl_framebuffer_allocate (fb, &error)) { fprintf (stderr, "Failed to allocate framebuffer: %s\n", error->message); return 1; } } cogl_onscreen_show (onscreen); tex = cogl_texture_new_with_size (320, 480, COGL_TEXTURE_NO_SLICING, COGL_PIXEL_FORMAT_ANY); offscreen = cogl_offscreen_new_to_texture (tex); offscreen_fb = COGL_FRAMEBUFFER (offscreen); cogl_framebuffer_set_samples_per_pixel (offscreen_fb, 4); if (!cogl_framebuffer_allocate (offscreen_fb, &error)) { g_error_free (error); error = NULL; fprintf (stderr, "Failed to allocate 4x msaa offscreen framebuffer, " "disabling msaa for offscreen rendering"); cogl_framebuffer_set_samples_per_pixel (offscreen_fb, 0); } cogl_push_framebuffer (fb); triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, triangle_vertices); pipeline = cogl_pipeline_new (); for (;;) { CoglPollFD *poll_fds; int n_poll_fds; gint64 timeout; cogl_clear (&black, COGL_BUFFER_BIT_COLOR); cogl_push_matrix (); cogl_scale (0.5, 1, 1); cogl_translate (-1, 0, 0); cogl_set_source (pipeline); cogl_primitive_draw (triangle); cogl_pop_matrix (); cogl_push_framebuffer (offscreen_fb); cogl_primitive_draw (triangle); cogl_framebuffer_resolve_samples (offscreen_fb); cogl_pop_framebuffer (); cogl_set_source_texture (tex); cogl_rectangle (0, 1, 1, -1); cogl_framebuffer_swap_buffers (fb); cogl_poll_get_info (ctx, &poll_fds, &n_poll_fds, &timeout); g_poll ((GPollFD *) poll_fds, n_poll_fds, 0); cogl_poll_dispatch (ctx, poll_fds, n_poll_fds); } return 0; }