/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . * * * * Authors: * Neil Roberts */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "cogl-pango-pipeline-cache.h" typedef struct _CoglPangoPipelineCacheEntry CoglPangoPipelineCacheEntry; struct _CoglPangoPipelineCache { GHashTable *hash_table; CoglPipeline *base_texture_pipeline; gboolean use_mipmapping; }; struct _CoglPangoPipelineCacheEntry { /* This will take a reference or it can be NULL to represent the pipeline used to render colors */ CoglHandle texture; /* This will only take a weak reference */ CoglHandle pipeline; }; static void _cogl_pango_pipeline_cache_key_destroy (gpointer data) { if (data) cogl_object_unref (data); } static void _cogl_pango_pipeline_cache_value_destroy (gpointer data) { CoglPangoPipelineCacheEntry *cache_entry = data; if (cache_entry->texture) cogl_object_unref (cache_entry->texture); /* We don't need to unref the pipeline because it only takes a weak reference */ g_slice_free (CoglPangoPipelineCacheEntry, cache_entry); } CoglPangoPipelineCache * _cogl_pango_pipeline_cache_new (gboolean use_mipmapping) { CoglPangoPipelineCache *cache = g_new (CoglPangoPipelineCache, 1); /* The key is the pipeline pointer. A reference is taken when the pipeline is used as a key so we should unref it again in the destroy function */ cache->hash_table = g_hash_table_new_full (g_direct_hash, g_direct_equal, _cogl_pango_pipeline_cache_key_destroy, _cogl_pango_pipeline_cache_value_destroy); cache->base_texture_pipeline = NULL; cache->use_mipmapping = use_mipmapping; return cache; } static CoglPipeline * get_base_texture_pipeline (CoglPangoPipelineCache *cache) { if (cache->base_texture_pipeline == NULL) { CoglPipeline *pipeline; pipeline = cache->base_texture_pipeline = cogl_pipeline_new (); /* The default combine mode of materials is to modulate (A x B) * the texture RGBA channels with the RGBA channels of the * previous layer (which in our case is just the font color) * * Since the RGB for an alpha texture is defined as 0, this gives us: * * result.rgb = color.rgb * 0 * result.a = color.a * texture.a * * What we want is premultiplied rgba values: * * result.rgba = color.rgb * texture.a * result.a = color.a * texture.a */ cogl_pipeline_set_layer_combine (pipeline, 0, /* layer */ "RGBA = MODULATE (PREVIOUS, TEXTURE[A])", NULL); cogl_pipeline_set_layer_wrap_mode (pipeline, 0, COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE); if (cache->use_mipmapping) cogl_pipeline_set_layer_filters (pipeline, 0, COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR, COGL_PIPELINE_FILTER_LINEAR); } return cache->base_texture_pipeline; } typedef struct { CoglPangoPipelineCache *cache; CoglHandle texture; } PipelineDestroyNotifyData; static void pipeline_destroy_notify_cb (void *user_data) { PipelineDestroyNotifyData *data = user_data; g_hash_table_remove (data->cache->hash_table, data->texture); g_slice_free (PipelineDestroyNotifyData, data); } CoglPipeline * _cogl_pango_pipeline_cache_get (CoglPangoPipelineCache *cache, CoglHandle texture) { CoglPangoPipelineCacheEntry *entry; PipelineDestroyNotifyData *destroy_data; static CoglUserDataKey pipeline_destroy_notify_key; /* Look for an existing entry */ entry = g_hash_table_lookup (cache->hash_table, texture); if (entry) return cogl_object_ref (entry->pipeline); /* No existing pipeline was found so let's create another */ entry = g_slice_new (CoglPangoPipelineCacheEntry); if (texture) { entry->texture = cogl_handle_ref (texture); entry->pipeline = cogl_pipeline_copy (get_base_texture_pipeline (cache)); cogl_pipeline_set_layer_texture (entry->pipeline, 0 /* layer */, texture); } else { entry->texture = NULL; entry->pipeline = cogl_pipeline_new (); } /* Add a weak reference to the pipeline so we can remove it from the hash table when it is destroyed */ destroy_data = g_slice_new (PipelineDestroyNotifyData); destroy_data->cache = cache; destroy_data->texture = texture; cogl_object_set_user_data (entry->pipeline, &pipeline_destroy_notify_key, destroy_data, pipeline_destroy_notify_cb); g_hash_table_insert (cache->hash_table, texture ? cogl_handle_ref (texture) : NULL, entry); /* This doesn't take a reference on the pipeline so that it will use the newly created reference */ return entry->pipeline; } void _cogl_pango_pipeline_cache_free (CoglPangoPipelineCache *cache) { if (cache->base_texture_pipeline) cogl_object_unref (cache->base_texture_pipeline); g_hash_table_destroy (cache->hash_table); g_free (cache); }