/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_RENDERER_H__ #define __COGL_RENDERER_H__ #include #include #include #ifdef COGL_HAS_XLIB #include #endif #if COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT #include #endif G_BEGIN_DECLS /** * SECTION:cogl-renderer * @short_description: * */ #define cogl_renderer_error_quark cogl_renderer_error_quark_EXP #define COGL_RENDERER_ERROR cogl_renderer_error_quark () GQuark cogl_renderer_error_quark (void); typedef struct _CoglRenderer CoglRenderer; #define cogl_is_renderer cogl_is_renderer_EXP gboolean cogl_is_renderer (void *object); #define cogl_renderer_new cogl_renderer_new_EXP CoglRenderer * cogl_renderer_new (void); /* optional configuration APIs */ #define cogl_renderer_handle_native_event cogl_renderer_handle_native_event_EXP /* * cogl_renderer_handle_native_event: * @event: pointer to native event structure * * This function processes a single event; it can be used to hook into * external event retrieval (for example that done by Clutter or * GDK). The type of the structure that event points to depends on the * window system used for the renderer. On an xlib renderer it would * be a pointer to an XEvent or an a Windows renderer it would be a * pointer to a MSG struct. * * Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that * Cogl has internally handled the event and the caller should do no * further processing. %COGL_FILTER_CONTINUE indicates that Cogl is * either not interested in the event, or has used the event to update * internal state without taking any exclusive action. */ CoglFilterReturn cogl_renderer_handle_native_event (CoglRenderer *renderer, void *event); #define cogl_renderer_add_native_filter cogl_renderer_add_native_filter_EXP /* * cogl_renderer_add_native_filter: * * Adds a callback function that will receive all native events. The * function can stop further processing of the event by return * %COGL_FILTER_REMOVE. What is considered a native event depends on * the type of renderer used. An xlib based renderer would pass all * XEvents whereas a Windows based renderer would pass MSGs. */ void cogl_renderer_add_native_filter (CoglRenderer *renderer, CoglNativeFilterFunc func, void *data); #define cogl_renderer_remove_native_filter \ cogl_renderer_remove_native_filter_EXP /* * cogl_renderer_remove_native_filter: * * Removes a callback that was previously added with * cogl_renderer_add_native_filter(). */ void cogl_renderer_remove_native_filter (CoglRenderer *renderer, CoglNativeFilterFunc func, void *data); #ifdef COGL_HAS_XLIB #define cogl_renderer_xlib_get_foreign_display \ cogl_renderer_xlib_get_foreign_display_EXP /* * cogl_renderer_xlib_get_foreign_display: * * Return value: the foreign Xlib display that will be used by any Xlib based * winsys backend. The display needs to be set with * cogl_renderer_xlib_set_foreign_display() before this function is called. */ Display * cogl_renderer_xlib_get_foreign_display (CoglRenderer *renderer); #define cogl_renderer_xlib_set_foreign_display \ cogl_renderer_xlib_set_foreign_display_EXP /* * cogl_renderer_xlib_set_foreign_display: * * Sets a foreign Xlib display that Cogl will use for and Xlib based winsys * backend. */ void cogl_renderer_xlib_set_foreign_display (CoglRenderer *renderer, Display *display); #define cogl_renderer_xlib_get_display cogl_renderer_xlib_get_display_EXP Display * cogl_renderer_xlib_get_display (CoglRenderer *renderer); #endif /* COGL_HAS_XLIB */ #if COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT #define cogl_renderer_wayland_set_foreign_display \ cogl_renderer_wayland_set_foreign_display_EXP void cogl_renderer_wayland_set_foreign_display (CoglRenderer *renderer, struct wl_display *display); #define cogl_renderer_wayland_get_display \ cogl_renderer_wayland_get_display_EXP struct wl_display * cogl_renderer_wayland_get_display (CoglRenderer *renderer); #define cogl_renderer_wayland_set_foreign_compositor \ cogl_renderer_wayland_set_foreign_compositor_EXP void cogl_renderer_wayland_set_foreign_compositor (CoglRenderer *renderer, struct wl_compositor *compositor); #define cogl_renderer_wayland_get_compositor \ cogl_renderer_wayland_get_compositor_EXP struct wl_compositor * cogl_renderer_wayland_get_compositor (CoglRenderer *renderer); #endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */ #define cogl_renderer_check_onscreen_template \ cogl_renderer_check_onscreen_template_EXP gboolean cogl_renderer_check_onscreen_template (CoglRenderer *renderer, CoglOnscreenTemplate *onscreen_template, GError **error); /* Final connection API */ #define cogl_renderer_connect cogl_renderer_connect_EXP gboolean cogl_renderer_connect (CoglRenderer *renderer, GError **error); G_END_DECLS #endif /* __COGL_RENDERER_H__ */