/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2012 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #ifndef __COGL_FENCE_PRIVATE_H__ #define __COGL_FENCE_PRIVATE_H__ #include "cogl-fence.h" #include "cogl-list.h" #include "winsys/cogl-winsys-private.h" typedef enum { FENCE_TYPE_PENDING, #ifdef GL_ARB_sync FENCE_TYPE_GL_ARB, #endif FENCE_TYPE_WINSYS, FENCE_TYPE_ERROR } CoglFenceType; struct _CoglFenceClosure { CoglList link; CoglFramebuffer *framebuffer; CoglFenceType type; void *fence_obj; CoglFenceCallback callback; void *user_data; }; void _cogl_fence_submit (CoglFenceClosure *fence); void _cogl_fence_cancel_fences_for_framebuffer (CoglFramebuffer *framebuffer); #endif /* __COGL_FENCE_PRIVATE_H__ */