/* Clutter. * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd * Copyright (C) 2009, 2010 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * * * Authored by: * Matthew Allum * Emmanuele Bassi */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-stage-x11.h" #include "clutter-backend-x11.h" #include "clutter-keymap-x11.h" #include "clutter-x11.h" #include "clutter-actor-private.h" #include "clutter-backend-private.h" #include "clutter-debug.h" #include "clutter-device-manager-private.h" #include "clutter-event.h" #include "clutter-main.h" #include "clutter-paint-volume-private.h" #include "clutter-private.h" #include "clutter-stage-private.h" #include "cogl/cogl-internal.h" #include #include #ifdef HAVE_XFIXES #include #endif #include #ifdef HAVE_XINPUT #include #endif #ifdef HAVE_XKB #include #endif #if 0 /* XEMBED protocol support for toolkit embedding */ #define XEMBED_MAPPED (1 << 0) #define MAX_SUPPORTED_XEMBED_VERSION 1 #define XEMBED_EMBEDDED_NOTIFY 0 #define XEMBED_WINDOW_ACTIVATE 1 #define XEMBED_WINDOW_DEACTIVATE 2 #define XEMBED_REQUEST_FOCUS 3 #define XEMBED_FOCUS_IN 4 #define XEMBED_FOCUS_OUT 5 #define XEMBED_FOCUS_NEXT 6 #define XEMBED_FOCUS_PREV 7 /* 8-9 were used for XEMBED_GRAB_KEY/XEMBED_UNGRAB_KEY */ #define XEMBED_MODALITY_ON 10 #define XEMBED_MODALITY_OFF 11 #define XEMBED_REGISTER_ACCELERATOR 12 #define XEMBED_UNREGISTER_ACCELERATOR 13 #define XEMBED_ACTIVATE_ACCELERATOR 14 static Window ParentEmbedderWin = None; #endif typedef struct _ClutterEventSource ClutterEventSource; struct _ClutterEventSource { GSource source; ClutterBackend *backend; GPollFD event_poll_fd; }; ClutterEventX11 * _clutter_event_x11_new (void) { return g_slice_new0 (ClutterEventX11); } ClutterEventX11 * _clutter_event_x11_copy (ClutterEventX11 *event_x11) { if (event_x11 != NULL) return g_slice_dup (ClutterEventX11, event_x11); return NULL; } void _clutter_event_x11_free (ClutterEventX11 *event_x11) { if (event_x11 != NULL) g_slice_free (ClutterEventX11, event_x11); } static gboolean clutter_event_prepare (GSource *source, gint *timeout); static gboolean clutter_event_check (GSource *source); static gboolean clutter_event_dispatch (GSource *source, GSourceFunc callback, gpointer user_data); static GList *event_sources = NULL; static GSourceFuncs event_funcs = { clutter_event_prepare, clutter_event_check, clutter_event_dispatch, NULL }; static GSource * clutter_event_source_new (ClutterBackend *backend) { GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource)); ClutterEventSource *event_source = (ClutterEventSource *) source; event_source->backend = backend; return source; } static gboolean check_xpending (ClutterBackend *backend) { return XPending (CLUTTER_BACKEND_X11 (backend)->xdpy); } #if 0 static gboolean xembed_send_message (ClutterBackendX11 *backend_x11, Window window, long message, long detail, long data1, long data2) { XEvent ev; memset (&ev, 0, sizeof (ev)); ev.xclient.type = ClientMessage; ev.xclient.window = window; ev.xclient.message_type = backend_x11->atom_XEMBED; ev.xclient.format = 32; ev.xclient.data.l[0] = CurrentTime; ev.xclient.data.l[1] = message; ev.xclient.data.l[2] = detail; ev.xclient.data.l[3] = data1; ev.xclient.data.l[4] = data2; clutter_x11_trap_x_errors (); XSendEvent (backend_x11->xdpy, window, False, NoEventMask, &ev); XSync (backend_x11->xdpy, False); if (clutter_x11_untrap_x_errors ()) return False; return True; } static void xembed_set_info (ClutterBackendX11 *backend_x11, Window window, gint flags) { gint32 list[2]; list[0] = MAX_SUPPORTED_XEMBED_VERSION; list[1] = XEMBED_MAPPED; XChangeProperty (backend_x11->xdpy, window, backend_x11->atom_XEMBED_INFO, backend_x11->atom_XEMBED_INFO, 32, PropModeReplace, (unsigned char *) list, 2); } #endif void _clutter_backend_x11_events_init (ClutterBackend *backend) { ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend); GSource *source; ClutterEventSource *event_source; int connection_number; gchar *name; connection_number = ConnectionNumber (backend_x11->xdpy); CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number); source = backend_x11->event_source = clutter_event_source_new (backend); event_source = (ClutterEventSource *) source; g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS); name = g_strdup_printf ("Clutter X11 Event (connection: %d)", connection_number); g_source_set_name (source, name); g_free (name); event_source->event_poll_fd.fd = connection_number; event_source->event_poll_fd.events = G_IO_IN; event_sources = g_list_prepend (event_sources, event_source); g_source_add_poll (source, &event_source->event_poll_fd); g_source_set_can_recurse (source, TRUE); g_source_attach (source, NULL); } void _clutter_backend_x11_events_uninit (ClutterBackend *backend) { ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend); if (backend_x11->event_source) { CLUTTER_NOTE (EVENT, "Destroying the event source"); event_sources = g_list_remove (event_sources, backend_x11->event_source); g_source_destroy (backend_x11->event_source); g_source_unref (backend_x11->event_source); backend_x11->event_source = NULL; } } #if 0 static void update_last_event_time (ClutterBackendX11 *backend_x11, XEvent *xevent) { Time current_time = CurrentTime; Time last_time = backend_x11->last_event_time; switch (xevent->type) { case KeyPress: case KeyRelease: current_time = xevent->xkey.time; break; case ButtonPress: case ButtonRelease: current_time = xevent->xbutton.time; break; case MotionNotify: current_time = xevent->xmotion.time; break; case EnterNotify: case LeaveNotify: current_time = xevent->xcrossing.time; break; case PropertyNotify: current_time = xevent->xproperty.time; break; default: break; } /* only change the current event time if it's after the previous event * time, or if it is at least 30 seconds earlier - in case the system * clock was changed */ if ((current_time != CurrentTime) && (current_time > last_time || (last_time - current_time > (30 * 1000)))) backend_x11->last_event_time = current_time; } static void set_user_time (ClutterBackendX11 *backend_x11, Window *xwindow, long timestamp) { if (timestamp != CLUTTER_CURRENT_TIME) { XChangeProperty (backend_x11->xdpy, *xwindow, backend_x11->atom_NET_WM_USER_TIME, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) ×tamp, 1); } } #ifdef HAVE_XINPUT static void convert_xdevicekey_to_xkey (XDeviceKeyEvent *xkev, XEvent *xevent) { xevent->xany.type = xevent->xkey.type = xkev->type; xevent->xkey.serial = xkev->serial; xevent->xkey.display = xkev->display; xevent->xkey.window = xkev->window; xevent->xkey.root = xkev->root; xevent->xkey.subwindow = xkev->subwindow; xevent->xkey.time = xkev->time; xevent->xkey.x = xkev->x; xevent->xkey.y = xkev->y; xevent->xkey.x_root = xkev->x_root; xevent->xkey.y_root = xkev->y_root; xevent->xkey.state = xkev->state; xevent->xkey.keycode = xkev->keycode; xevent->xkey.same_screen = xkev->same_screen; } #endif /* HAVE_XINPUT */ static inline void translate_key_event (ClutterBackendX11 *backend_x11, ClutterEvent *event, XEvent *xevent) { ClutterEventX11 *event_x11; char buffer[256 + 1]; int n; /* KeyEvents have platform specific data associated to them */ event_x11 = _clutter_event_x11_new (); _clutter_event_set_platform_data (event, event_x11); event->key.time = xevent->xkey.time; event->key.modifier_state = (ClutterModifierType) xevent->xkey.state; event->key.hardware_keycode = xevent->xkey.keycode; /* keyval is the key ignoring all modifiers ('1' vs. '!') */ event->key.keyval = _clutter_keymap_x11_translate_key_state (backend_x11->keymap, event->key.hardware_keycode, event->key.modifier_state, NULL); event_x11->key_group = _clutter_keymap_x11_get_key_group (backend_x11->keymap, event->key.modifier_state); event_x11->key_is_modifier = _clutter_keymap_x11_get_is_modifier (backend_x11->keymap, event->key.hardware_keycode); event_x11->num_lock_set = _clutter_keymap_x11_get_num_lock_state (backend_x11->keymap); event_x11->caps_lock_set = _clutter_keymap_x11_get_caps_lock_state (backend_x11->keymap); /* unicode_value is the printable representation */ n = XLookupString (&xevent->xkey, buffer, sizeof (buffer) - 1, NULL, NULL); if (n != NoSymbol) { event->key.unicode_value = g_utf8_get_char_validated (buffer, n); if ((event->key.unicode_value != -1) && (event->key.unicode_value != -2)) goto out; } else event->key.unicode_value = (gunichar)'\0'; out: return; } static gboolean handle_wm_protocols_event (ClutterBackendX11 *backend_x11, Window window, XEvent *xevent) { Atom atom = (Atom) xevent->xclient.data.l[0]; if (atom == backend_x11->atom_WM_DELETE_WINDOW && xevent->xany.window == window) { /* the WM_DELETE_WINDOW is a request: we do not destroy * the window right away, as it might contain vital data; * we relay the event to the application and we let it * handle the request */ CLUTTER_NOTE (EVENT, "delete window:\txid: %ld", xevent->xclient.window); set_user_time (backend_x11, &window, xevent->xclient.data.l[1]); return TRUE; } else if (atom == backend_x11->atom_NET_WM_PING && xevent->xany.window == window) { XClientMessageEvent xclient = xevent->xclient; xclient.window = backend_x11->xwin_root; XSendEvent (backend_x11->xdpy, xclient.window, False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *) &xclient); return FALSE; } /* do not send any of the WM_PROTOCOLS events to the queue */ return FALSE; } static gboolean clipped_redraws_cool_off_cb (void *data) { ClutterStageX11 *stage_x11 = data; stage_x11->clipped_redraws_cool_off = 0; return FALSE; } static gboolean event_translate (ClutterBackend *backend, ClutterEvent *event, XEvent *xevent) { ClutterBackendX11 *backend_x11; ClutterStageX11 *stage_x11; ClutterStage *stage; ClutterStageWindow *impl; ClutterDeviceManager *manager; gboolean res, not_yet_handled = FALSE; Window xwindow, stage_xwindow; ClutterInputDevice *device; backend_x11 = CLUTTER_BACKEND_X11 (backend); xwindow = xevent->xany.window; if (backend_x11->event_filters) { GSList *node; node = backend_x11->event_filters; while (node) { ClutterX11EventFilter *filter = node->data; switch (filter->func (xevent, event, filter->data)) { case CLUTTER_X11_FILTER_CONTINUE: break; case CLUTTER_X11_FILTER_TRANSLATE: return TRUE; case CLUTTER_X11_FILTER_REMOVE: return FALSE; default: break; } node = node->next; } } /* Pass the event through Cogl */ if (_cogl_xlib_handle_event (xevent) == COGL_XLIB_FILTER_REMOVE) return FALSE; /* Do further processing only on events for the stage window (the x11 * filters might be getting events for other windows, so do not mess * them about. */ stage = clutter_x11_get_stage_from_window (xwindow); if (stage == NULL) return FALSE; impl = _clutter_stage_get_window (stage); stage_x11 = CLUTTER_STAGE_X11 (impl); stage_xwindow = xwindow; /* clutter_x11_get_stage_window (stage); */ event->any.stage = stage; res = TRUE; update_last_event_time (backend_x11, xevent); manager = clutter_device_manager_get_default (); switch (xevent->type) { case ConfigureNotify: if (!stage_x11->is_foreign_xwin) { CLUTTER_NOTE (BACKEND, "%s: ConfigureNotify[%x] (%d, %d)", G_STRLOC, (unsigned int) stage_x11->xwin, xevent->xconfigure.width, xevent->xconfigure.height); /* Queue a relayout - we want glViewport to be called * with the correct values, and this is done in ClutterStage * via _cogl_onscreen_clutter_backend_set_size (). * * We queue a relayout, because if this ConfigureNotify is * in response to a size we set in the application, the * set_size above is essentially a null-op. * * Make sure we do this only when the size has changed, * otherwise we end up relayouting on window moves. */ if ((stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN) || (stage_x11->xwin_width != xevent->xconfigure.width) || (stage_x11->xwin_height != xevent->xconfigure.height)) { clutter_actor_queue_relayout (CLUTTER_ACTOR (stage)); } /* If we're fullscreened, we want these variables to * represent the size of the window before it was set * to fullscreen. */ if (!(stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN)) { stage_x11->xwin_width = xevent->xconfigure.width; stage_x11->xwin_height = xevent->xconfigure.height; } clutter_actor_set_size (CLUTTER_ACTOR (stage), xevent->xconfigure.width, xevent->xconfigure.height); /* XXX: This is a workaround for a race condition when * resizing windows while there are in-flight * glXCopySubBuffer blits happening. * * The problem stems from the fact that rectangles for the * blits are described relative to the bottom left of the * window and because we can't guarantee control over the X * window gravity used when resizing so the gravity is * typically NorthWest not SouthWest. * * This means if you grow a window vertically the server * will make sure to place the old contents of the window * at the top-left/north-west of your new larger window, but * that may happen asynchronous to GLX preparing to do a * blit specified relative to the bottom-left/south-west of * the window (based on the old smaller window geometry). * * When the GLX issued blit finally happens relative to the * new bottom of your window, the destination will have * shifted relative to the top-left where all the pixels you * care about are so it will result in a nasty artefact * making resizing look very ugly! * * We can't currently fix this completely, in-part because * the window manager tends to trample any gravity we might * set. This workaround instead simply disables blits for a * while if we are notified of any resizes happening so if * the user is resizing a window via the window manager then * they may see an artefact for one frame but then we will * fallback to redrawing the full stage until the cooling * off period is over. */ if (stage_x11->clipped_redraws_cool_off) g_source_remove (stage_x11->clipped_redraws_cool_off); stage_x11->clipped_redraws_cool_off = g_timeout_add_seconds (1, clipped_redraws_cool_off_cb, stage_x11); CLUTTER_UNSET_PRIVATE_FLAGS (stage_x11->wrapper, CLUTTER_IN_RESIZE); /* the resize process is complete, so we can ask the stage * to set up the GL viewport with the new size */ clutter_stage_ensure_viewport (stage); } res = FALSE; break; case PropertyNotify: if (xevent->xproperty.atom == backend_x11->atom_NET_WM_STATE && xevent->xproperty.window == stage_xwindow && !stage_x11->is_foreign_xwin) { Atom type; gint format; gulong n_items, bytes_after; guchar *data = NULL; gboolean fullscreen_set = FALSE; clutter_x11_trap_x_errors (); XGetWindowProperty (backend_x11->xdpy, stage_xwindow, backend_x11->atom_NET_WM_STATE, 0, G_MAXLONG, False, XA_ATOM, &type, &format, &n_items, &bytes_after, &data); clutter_x11_untrap_x_errors (); if (type != None && data != NULL) { Atom *atoms = (Atom *) data; gulong i; gboolean is_fullscreen = FALSE; for (i = 0; i < n_items; i++) { if (atoms[i] == backend_x11->atom_NET_WM_STATE_FULLSCREEN) fullscreen_set = TRUE; } is_fullscreen = (stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN); if (fullscreen_set != is_fullscreen) { if (fullscreen_set) stage_x11->state |= CLUTTER_STAGE_STATE_FULLSCREEN; else stage_x11->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN; stage_x11->fullscreening = fullscreen_set; event->type = CLUTTER_STAGE_STATE; event->stage_state.changed_mask = CLUTTER_STAGE_STATE_FULLSCREEN; event->stage_state.new_state = stage_x11->state; } else res = FALSE; XFree (data); } else res = FALSE; } else res = FALSE; break; case MapNotify: res = FALSE; break; case UnmapNotify: res = FALSE; break; case FocusIn: if (!(stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED)) { /* TODO: check xevent->xfocus.detail ? */ stage_x11->state |= CLUTTER_STAGE_STATE_ACTIVATED; event->type = CLUTTER_STAGE_STATE; event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED; event->stage_state.new_state = stage_x11->state; } else res = FALSE; break; case FocusOut: if (stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED) { stage_x11->state &= ~CLUTTER_STAGE_STATE_ACTIVATED; event->type = CLUTTER_STAGE_STATE; event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED; event->stage_state.new_state = stage_x11->state; } else res = FALSE; break; case Expose: { XExposeEvent *expose = (XExposeEvent *)xevent; ClutterPaintVolume clip; ClutterVertex origin; CLUTTER_NOTE (MULTISTAGE, "expose for stage: %p, redrawing", stage); CLUTTER_NOTE (MULTISTAGE, "expose for stage: %p, " "redrawing (x=%d, y=%d, width=%d, height=%d)", stage, expose->x, expose->y, expose->width, expose->height); origin.x = expose->x; origin.y = expose->y; origin.z = 0; _clutter_paint_volume_init_static (CLUTTER_ACTOR (stage), &clip); clutter_paint_volume_set_origin (&clip, &origin); clutter_paint_volume_set_width (&clip, expose->width); clutter_paint_volume_set_height (&clip, expose->height); _clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), 0, &clip); clutter_paint_volume_free (&clip); res = FALSE; } break; case DestroyNotify: CLUTTER_NOTE (EVENT, "destroy notify:\txid: %ld", xevent->xdestroywindow.window); if (xevent->xdestroywindow.window == stage_xwindow && !stage_x11->is_foreign_xwin) event->type = event->any.type = CLUTTER_DESTROY_NOTIFY; else res = FALSE; break; case ClientMessage: CLUTTER_NOTE (EVENT, "client message"); event->type = event->any.type = CLUTTER_CLIENT_MESSAGE; if (xevent->xclient.message_type == backend_x11->atom_XEMBED) res = handle_xembed_event (backend_x11, xevent); else if (xevent->xclient.message_type == backend_x11->atom_WM_PROTOCOLS) { res = handle_wm_protocols_event (backend_x11, stage_xwindow, xevent); event->type = event->any.type = CLUTTER_DELETE; } break; case KeyPress: event->key.type = event->type = CLUTTER_KEY_PRESS; event->key.device = clutter_device_manager_get_core_device (manager, CLUTTER_KEYBOARD_DEVICE); translate_key_event (backend_x11, event, xevent); set_user_time (backend_x11, &xwindow, xevent->xkey.time); break; case KeyRelease: /* old-style X11 terminals require that even modern X11 send * KeyPress/KeyRelease pairs when auto-repeating. for this * reason modern(-ish) API like XKB has a way to detect * auto-repeat and do a single KeyRelease at the end of a * KeyPress sequence. * * this check emulates XKB's detectable auto-repeat; we peek * the next event and check if it's a KeyPress for the same key * and timestamp - and then ignore it if it matches the * KeyRelease * * if we have XKB, and autorepeat is enabled, then this becomes * a no-op */ if (!backend_x11->have_xkb_autorepeat && XPending (xevent->xkey.display)) { XEvent next_event; XPeekEvent (xevent->xkey.display, &next_event); if (next_event.type == KeyPress && next_event.xkey.keycode == xevent->xkey.keycode && next_event.xkey.time == xevent->xkey.time) { res = FALSE; break; } } event->key.type = event->type = CLUTTER_KEY_RELEASE; event->key.device = clutter_device_manager_get_core_device (manager, CLUTTER_KEYBOARD_DEVICE); translate_key_event (backend_x11, event, xevent); break; default: /* ignore every other event */ not_yet_handled = TRUE; break; } /* Input device event handling.. */ if (not_yet_handled) { device = clutter_device_manager_get_core_device (manager, CLUTTER_POINTER_DEVICE); /* Regular X event */ switch (xevent->type) { case ButtonPress: switch (xevent->xbutton.button) { case 4: /* up */ case 5: /* down */ case 6: /* left */ case 7: /* right */ event->scroll.type = event->type = CLUTTER_SCROLL; if (xevent->xbutton.button == 4) event->scroll.direction = CLUTTER_SCROLL_UP; else if (xevent->xbutton.button == 5) event->scroll.direction = CLUTTER_SCROLL_DOWN; else if (xevent->xbutton.button == 6) event->scroll.direction = CLUTTER_SCROLL_LEFT; else event->scroll.direction = CLUTTER_SCROLL_RIGHT; event->scroll.time = xevent->xbutton.time; event->scroll.x = xevent->xbutton.x; event->scroll.y = xevent->xbutton.y; event->scroll.modifier_state = xevent->xbutton.state; event->scroll.device = device; break; default: event->button.type = event->type = CLUTTER_BUTTON_PRESS; event->button.time = xevent->xbutton.time; event->button.x = xevent->xbutton.x; event->button.y = xevent->xbutton.y; event->button.modifier_state = xevent->xbutton.state; event->button.button = xevent->xbutton.button; event->button.device = device; break; } set_user_time (backend_x11, &xwindow, event->button.time); res = TRUE; break; case ButtonRelease: /* scroll events don't have a corresponding release */ if (xevent->xbutton.button == 4 || xevent->xbutton.button == 5 || xevent->xbutton.button == 6 || xevent->xbutton.button == 7) { res = FALSE; goto out; } event->button.type = event->type = CLUTTER_BUTTON_RELEASE; event->button.time = xevent->xbutton.time; event->button.x = xevent->xbutton.x; event->button.y = xevent->xbutton.y; event->button.modifier_state = xevent->xbutton.state; event->button.button = xevent->xbutton.button; event->button.device = device; res = TRUE; break; case MotionNotify: event->motion.type = event->type = CLUTTER_MOTION; event->motion.time = xevent->xmotion.time; event->motion.x = xevent->xmotion.x; event->motion.y = xevent->xmotion.y; event->motion.modifier_state = xevent->xmotion.state; event->motion.device = device; res = TRUE; break; case EnterNotify: /* we know that we are entering the stage here */ _clutter_input_device_set_stage (device, stage); CLUTTER_NOTE (EVENT, "Entering the stage"); /* Convert enter notifies to motion events because X doesn't emit the corresponding motion notify */ event->motion.type = event->type = CLUTTER_MOTION; event->motion.time = xevent->xcrossing.time; event->motion.x = xevent->xcrossing.x; event->motion.y = xevent->xcrossing.y; event->motion.modifier_state = xevent->xcrossing.state; event->motion.source = CLUTTER_ACTOR (stage); event->motion.device = device; res = TRUE; break; case LeaveNotify: if (device->stage == NULL) { CLUTTER_NOTE (EVENT, "Discarding LeaveNotify for ButtonRelease " "event off-stage"); res = FALSE; goto out; } /* we know that we are leaving the stage here */ _clutter_input_device_set_stage (device, NULL); CLUTTER_NOTE (EVENT, "Leaving the stage (time:%u)", event->crossing.time); event->crossing.type = event->type = CLUTTER_LEAVE; event->crossing.time = xevent->xcrossing.time; event->crossing.x = xevent->xcrossing.x; event->crossing.y = xevent->xcrossing.y; event->crossing.source = CLUTTER_ACTOR (stage); event->crossing.device = device; res = TRUE; break; default: res = FALSE; break; } } /* XInput fun...*/ if (!res && clutter_x11_has_xinput ()) { #ifdef HAVE_XINPUT int *ev_types = backend_x11->event_types; int button_press, button_release; int key_press, key_release; int motion_notify; button_press = ev_types[CLUTTER_X11_XINPUT_BUTTON_PRESS_EVENT]; button_release = ev_types[CLUTTER_X11_XINPUT_BUTTON_RELEASE_EVENT]; motion_notify = ev_types[CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT]; key_press = ev_types[CLUTTER_X11_XINPUT_KEY_PRESS_EVENT]; key_release = ev_types[CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT]; CLUTTER_NOTE (EVENT, "XInput event type: %d", xevent->type); if (xevent->type == button_press) { XDeviceButtonEvent *xbev = (XDeviceButtonEvent *) xevent; device = _clutter_x11_get_device_for_xid (xbev->deviceid); _clutter_input_device_set_stage (device, stage); CLUTTER_NOTE (EVENT, "XI ButtonPress for %li ('%s') at %d, %d", xbev->deviceid, device->device_name, xbev->x, xbev->y); switch (xbev->button) { case 4: case 5: case 6: case 7: event->scroll.type = event->type = CLUTTER_SCROLL; if (xbev->button == 4) event->scroll.direction = CLUTTER_SCROLL_UP; else if (xbev->button == 5) event->scroll.direction = CLUTTER_SCROLL_DOWN; else if (xbev->button == 6) event->scroll.direction = CLUTTER_SCROLL_LEFT; else event->scroll.direction = CLUTTER_SCROLL_RIGHT; event->scroll.time = xbev->time; event->scroll.x = xbev->x; event->scroll.y = xbev->y; event->scroll.modifier_state = xbev->state; event->scroll.device = device; break; default: event->button.type = event->type = CLUTTER_BUTTON_PRESS; event->button.time = xbev->time; event->button.x = xbev->x; event->button.y = xbev->y; event->button.modifier_state = xbev->state; event->button.button = xbev->button; event->button.device = device; break; } set_user_time (backend_x11, &xwindow, xbev->time); res = TRUE; } else if (xevent->type == button_release) { XDeviceButtonEvent *xbev = (XDeviceButtonEvent *)xevent; device = _clutter_x11_get_device_for_xid (xbev->deviceid); _clutter_input_device_set_stage (device, stage); CLUTTER_NOTE (EVENT, "XI ButtonRelease for %li ('%s') at %d, %d", xbev->deviceid, device->device_name, xbev->x, xbev->y); /* scroll events don't have a corresponding release */ if (xbev->button == 4 || xbev->button == 5 || xbev->button == 6 || xbev->button == 7) { res = FALSE; goto out; } event->button.type = event->type = CLUTTER_BUTTON_RELEASE; event->button.time = xbev->time; event->button.x = xbev->x; event->button.y = xbev->y; event->button.modifier_state = xbev->state; event->button.button = xbev->button; event->button.device = device; res = TRUE; } else if (xevent->type == motion_notify) { XDeviceMotionEvent *xmev = (XDeviceMotionEvent *)xevent; device = _clutter_x11_get_device_for_xid (xmev->deviceid); _clutter_input_device_set_stage (device, stage); CLUTTER_NOTE (EVENT, "XI Motion for %li ('%s') at %d, %d", xmev->deviceid, device->device_name, xmev->x, xmev->y); event->motion.type = event->type = CLUTTER_MOTION; event->motion.time = xmev->time; event->motion.x = xmev->x; event->motion.y = xmev->y; event->motion.modifier_state = xmev->state; event->motion.device = device; res = TRUE; } else if (xevent->type == key_press || xevent->type == key_release) { /* the XInput 1.x handling of key presses/releases is broken: * it makes key repeat, key presses and releases outside the * window not generate events even when the window has focus */ XDeviceKeyEvent *xkev = (XDeviceKeyEvent *) xevent; XEvent xevent_converted; convert_xdevicekey_to_xkey (xkev, &xevent_converted); event->key.type = event->type = (xevent->type == key_press) ? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE; translate_key_event (backend_x11, event, &xevent_converted); if (xevent->type == key_press) set_user_time (backend_x11, &xwindow, xkev->time); } else #endif /* HAVE_XINPUT */ { CLUTTER_NOTE (EVENT, "Uknown Event"); res = FALSE; } } out: return res; } #endif static void events_queue (ClutterBackend *backend) { ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend); Display *xdisplay = backend_x11->xdpy; ClutterEvent *event; XEvent xevent; while (!clutter_events_pending () && XPending (xdisplay)) { XNextEvent (xdisplay, &xevent); event = clutter_event_new (CLUTTER_NOTHING); if (_clutter_backend_translate_event (backend, &xevent, event)) _clutter_event_push (event, FALSE); else clutter_event_free (event); } } /** * clutter_x11_handle_event: * @xevent: pointer to XEvent structure * * This function processes a single X event; it can be used to hook * into external X11 event processing (for example, a GDK filter * function). * * If clutter_x11_disable_event_retrieval() has been called, you must * let this function process events to update Clutter's internal state. * * Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE * indicates that Clutter has internally handled the event and the * caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE * indicates that Clutter is either not interested in the event, * or has used the event to update internal state without taking * any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not * occur. * * Since: 0.8 */ ClutterX11FilterReturn clutter_x11_handle_event (XEvent *xevent) { ClutterBackendX11Class *backend_x11_class; ClutterMainContext *clutter_context; ClutterX11FilterReturn result; ClutterBackend *backend; ClutterEvent *event; gint spin = 1; /* The return values here are someone approximate; we return * CLUTTER_X11_FILTER_REMOVE if a clutter event is * generated for the event. This mostly, but not entirely, * corresponds to whether other event processing should be * excluded. As long as the stage window is not shared with another * toolkit it should be safe, and never return * %CLUTTER_X11_FILTER_REMOVE when more processing is needed. */ result = CLUTTER_X11_FILTER_CONTINUE; clutter_threads_enter (); clutter_context = _clutter_context_get_default (); backend = clutter_get_default_backend (); backend_x11_class = CLUTTER_BACKEND_X11_GET_CLASS (backend); event = clutter_event_new (CLUTTER_NOTHING); if (_clutter_backend_translate_event (backend, xevent, event)) { _clutter_event_push (event, FALSE); result = CLUTTER_X11_FILTER_REMOVE; } else { clutter_event_free (event); goto out; } /* * Motion events can generate synthetic enter and leave events, so if we * are processing a motion event, we need to spin the event loop at least * two extra times to pump the enter/leave events through (otherwise they * just get pushed down the queue and never processed). */ if (event->type == CLUTTER_MOTION) spin += 2; while (spin > 0 && (event = clutter_event_get ())) { /* forward the event into clutter for emission etc. */ clutter_do_event (event); clutter_event_free (event); --spin; } out: clutter_threads_leave (); return result; } static gboolean clutter_event_prepare (GSource *source, gint *timeout) { ClutterBackend *backend = ((ClutterEventSource *) source)->backend; gboolean retval; clutter_threads_enter (); *timeout = -1; retval = (clutter_events_pending () || check_xpending (backend)); clutter_threads_leave (); return retval; } static gboolean clutter_event_check (GSource *source) { ClutterEventSource *event_source = (ClutterEventSource *) source; ClutterBackend *backend = event_source->backend; gboolean retval; clutter_threads_enter (); if (event_source->event_poll_fd.revents & G_IO_IN) retval = (clutter_events_pending () || check_xpending (backend)); else retval = FALSE; clutter_threads_leave (); return retval; } static gboolean clutter_event_dispatch (GSource *source, GSourceFunc callback, gpointer user_data) { ClutterBackend *backend = ((ClutterEventSource *) source)->backend; ClutterEvent *event; clutter_threads_enter (); /* Grab the event(s), translate and figure out double click. * The push onto queue (stack) if valid. */ events_queue (backend); /* Pop an event off the queue if any */ event = clutter_event_get (); if (event != NULL) { /* forward the event into clutter for emission etc. */ clutter_do_event (event); clutter_event_free (event); } clutter_threads_leave (); return TRUE; } /** * clutter_x11_get_current_event_time: * * Retrieves the timestamp of the last X11 event processed by * Clutter. This might be different from the timestamp returned * by clutter_get_current_event_time(), as Clutter may synthesize * or throttle events. * * Return value: a timestamp, in milliseconds * * Since: 1.0 */ Time clutter_x11_get_current_event_time (void) { ClutterBackend *backend = clutter_get_default_backend (); return CLUTTER_BACKEND_X11 (backend)->last_event_time; } /** * clutter_x11_event_get_key_group: * @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or %CLUTTER_KEY_RELEASE * * Retrieves the group for the modifiers set in @event * * Return value: the group id * * Since: 1.4 */ gint clutter_x11_event_get_key_group (const ClutterEvent *event) { ClutterEventX11 *event_x11; g_return_val_if_fail (event != NULL, 0); g_return_val_if_fail (event->type == CLUTTER_KEY_PRESS || event->type == CLUTTER_KEY_RELEASE, 0); event_x11 = _clutter_event_get_platform_data (event); if (event_x11 == NULL) return 0; return event_x11->key_group; }