/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2021 Red Hat Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Carlos Garnacho */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include #define CLUTTER_TYPE_GRAB (clutter_grab_get_type ()) typedef struct _ClutterGrab ClutterGrab; CLUTTER_EXPORT GType clutter_grab_get_type (void) G_GNUC_CONST; CLUTTER_EXPORT void clutter_grab_dismiss (ClutterGrab *grab); CLUTTER_EXPORT ClutterGrabState clutter_grab_get_seat_state (ClutterGrab *grab); CLUTTER_EXPORT ClutterGrab * clutter_grab_ref (ClutterGrab *grab); CLUTTER_EXPORT void clutter_grab_unref (ClutterGrab *grab);