<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Label="UserMacros">
    <VSVer>10</VSVer>
    <GlibEtcInstallRoot>$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
    <ApiVersion>1.0</ApiVersion>
    <CopyDir>$(GlibEtcInstallRoot)</CopyDir>
    <DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
    <BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
    <BaseBuildDef>$(BaseWinBuildDef)</BaseBuildDef>
    <LibBuildDefines>HAVE_CONFIG_H;CLUTTER_COMPILATION;COGL_ENABLE_EXPERIMENTAL_API;COGL_HAS_WIN32_SUPPORT;CLUTTER_ENABLE_EXPERIMENTAL_API</LibBuildDefines>
    <DebugLibBuildDefines>$(LibBuildDefines);_DEBUG;CLUTTER_ENABLE_DEBUG</DebugLibBuildDefines>
    <ReleaseLibBuildDefines>$(LibBuildDefines);G_DISABLE_ASSERT;G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS</ReleaseLibBuildDefines>
    <ClutterBuildDefines>$(BaseBuildDef);G_LOG_DOMAIN="Clutter";CLUTTER_LOCALEDIR="../share/locale";CLUTTER_SYSCONFDIR="../etc";COGL_DISABLE_DEPRECATION_WARNINGS</ClutterBuildDefines>
    <ClutterDisableDeprecationWarnings>CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS</ClutterDisableDeprecationWarnings>
    <CallyTestDefs>$(BaseWinBuildDef);PREFIXDIR="/some/dummy/dir";$(ClutterDisableDeprecationWarnings)</CallyTestDefs>
    <TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ApiVersion)/data"</TestProgDef>
    <TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
    <DoConfigs>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h

:DONE_CONFIG_H
if "$(Configuration)" == "Release" goto DO_CLUTTER_CONFIG_WIN32
if "$(Configuration)" == "Debug" goto DO_CLUTTER_CONFIG_WIN32

if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
if exist clutter.bld.*.win32 del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
goto DONE_CLUTTER_CONFIG_H

:DO_CLUTTER_CONFIG_WIN32
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H
if exist clutter.bld.*.win32 del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h

:DONE_CLUTTER_CONFIG_H
	</DoConfigs>
    <GenMarshalSrc>
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H

cd ..\..\..\clutter

$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h

cd ..\build\win32\vs$(VSVer)

:DONE_CLUTTER_MARSHAL_H


if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C

cd ..\..\..\clutter

echo #include "clutter-marshal.h" &gt; clutter-marshal.c

$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c

cd ..\build\win32\vs$(VSVer)

:DONE_CLUTTER_MARSHAL_C
</GenMarshalSrc>

<GenEnumsSrc>
cd ..
call gen-enums.bat $(GlibEtcInstallRoot)
cd .\vs$(VSVer)
</GenEnumsSrc>

<ClutterDoInstall>
mkdir $(CopyDir)

mkdir $(CopyDir)\bin

mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data

copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin


copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin

copy ..\*.bat $(CopyDir)\bin

copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data

copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data

copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data


mkdir $(CopyDir)\lib

copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib


mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS

mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk


:DO_INSTALL_COMMON_HEADERS

copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32


mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated


mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally


</ClutterDoInstall>
<ClutterDoInstallGDK>
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
</ClutterDoInstallGDK>
    <GenerateClutterDef>
         echo EXPORTS &gt; $(DefDir)\clutter.def

         cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; $(DefDir)\clutter.def

    </GenerateClutterDef>
    <GenerateClutterGDKDef>
         echo EXPORTS &gt; $(DefDir)\clutter.def

         cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_WINDOWING_GDK -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; $(DefDir)\clutter.def

    </GenerateClutterGDKDef>
    <ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
    <ClutterLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
    <ClutterSeparateVSDllPrefix />
    <ClutterSeparateVSDllSuffix>-1-vs$(VSVer)</ClutterSeparateVSDllSuffix>
    <ClutterDllPrefix>$(ClutterSeparateVSDllPrefix)</ClutterDllPrefix>
    <ClutterDllSuffix>$(ClutterSeparateVSDllSuffix)</ClutterDllSuffix>
  </PropertyGroup>
  <PropertyGroup>
    <_PropertySheetDisplayName>clutterprops</_PropertySheetDisplayName>
    <OutDir>$(SolutionDir)$(Configuration)\$(PlatformName)\bin\</OutDir>
    <IntDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..;..\..\..\clutter;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\atk-1.0;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\cogl-1.0;$(GlibEtcInstallRoot)\include\json-glib-1.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <Link>
      <AdditionalDependencies>cogl-pango-1.0.lib;cogl-1.0.lib;glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <BuildMacro Include="VSVer">
      <Value>$(VSVer)</Value>
    </BuildMacro>
    <BuildMacro Include="GlibEtcInstallRoot">
      <Value>$(GlibEtcInstallRoot)</Value>
    </BuildMacro>
    <BuildMacro Include="CopyDir">
      <Value>$(CopyDir)</Value>
    </BuildMacro>
    <BuildMacro Include="DefDir">
      <Value>$(DefDir)</Value>
    </BuildMacro>
    <BuildMacro Include="ApiVersion">
      <Value>$(ApiVersion)</Value>
    </BuildMacro>
    <BuildMacro Include="BaseWinBuildDef">
      <Value>$(BaseWinBuildDef)</Value>
    </BuildMacro>
    <BuildMacro Include="BaseBuildDef">
      <Value>$(BaseBuildDef)</Value>
    </BuildMacro>
    <BuildMacro Include="LibBuildDefines">
      <Value>$(LibBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="DebugLibBuildDefines">
      <Value>$(DebugLibBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="ReleaseLibBuildDefines">
      <Value>$(ReleaseLibBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterBuildDefines">
      <Value>$(ClutterBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="CallyTestDefs">
      <Value>$(CallyTestDefs)</Value>
    </BuildMacro>
    <BuildMacro Include="TestProgDef">
      <Value>$(TestProgDef)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDisableDeprecationWarnings">
      <Value>$(ClutterDisableDeprecationWarnings)</Value>
    </BuildMacro>
    <BuildMacro Include="TestPerfProgDef">
      <Value>$(TestPerfProgDef)</Value>
    </BuildMacro>
    <BuildMacro Include="DoConfigs">
      <Value>$(DoConfigs)</Value>
    </BuildMacro>
    <BuildMacro Include="GenMarshalSrc">
      <Value>$(GenMarshalSrc)</Value>
    </BuildMacro>
    <BuildMacro Include="GenEnumsSrc">
      <Value>$(GenEnumsSrc)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDoInstall">
      <Value>$(ClutterDoInstall)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDoInstallGDK">
      <Value>$(ClutterDoInstallGDK)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDoInstallReleaseBin">
      <Value>$(ClutterDoInstallReleaseBin)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDoInstallDebugBin">
      <Value>$(ClutterDoInstallDebugBin)</Value>
    </BuildMacro>
    <BuildMacro Include="GenerateClutterDef">
      <Value>$(GenerateClutterDef)</Value>
    </BuildMacro>
    <BuildMacro Include="GenerateClutterGDKDef">
      <Value>$(GenerateClutterGDKDef)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterLibtoolCompatibleDllPrefix">
      <Value>$(ClutterLibtoolCompatibleDllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
      <Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterSeparateVSDllPrefix">
      <Value>$(ClutterSeparateVSDllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterSeparateVSDllSuffix">
      <Value>$(ClutterSeparateVSDllSuffix)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDllPrefix">
      <Value>$(ClutterDllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="ClutterDllSuffix">
      <Value>$(ClutterDllSuffix)</Value>
    </BuildMacro>
  </ItemGroup>
</Project>