/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ /** * SECTION:clutter-win32 * @short_description: Win32 specific API * * The Win32 backend for Clutter provides some specific API, allowing * integration with the Win32 API for embedding and manipulating the * stage window. * * The ClutterWin32 API is available since Clutter 0.8 */ #ifndef __CLUTTER_WIN32_H__ #define __CLUTTER_WIN32_H__ #include #include #include G_BEGIN_DECLS CLUTTER_AVAILABLE_IN_ALL HWND clutter_win32_get_stage_window (ClutterStage *stage); CLUTTER_AVAILABLE_IN_ALL ClutterStage *clutter_win32_get_stage_from_window (HWND hwnd); CLUTTER_AVAILABLE_IN_ALL gboolean clutter_win32_set_stage_foreign (ClutterStage *stage, HWND hwnd); CLUTTER_AVAILABLE_IN_ALL void clutter_win32_disable_event_retrieval (void); CLUTTER_AVAILABLE_IN_ALL gboolean clutter_win32_handle_event (const MSG *msg); G_END_DECLS #endif /* __CLUTTER_WIN32_H__ */