TODO ==== Last updated 17/10/2007 0.6 === Definetly: - More ClutterUnits support, convert actor API to units. - Fragment shader support infrastructure * XML/JSON type 'layout' files - include actors + behaviours + timeline etc. - App developers manual. * Events for Actors * Add 'sensitive' property, false by default. Only pick sensitive actors * Very simple focus model - actors have a focus flag and if set emit key events. * Motion events need to be explicitly enabled. - Mipmaps for pango renderer to improving text scaling quality - ClutterScore - Class for chaining timelines together Nice/Maybe: - Lookat type functionality. - Improve cogl massively to be be processing like. - Gradient support ? - Rectangle like props to all actors - Glitz integration - Some kind of focus model. - Apple/Win native backends. * ClutterBehaviourDepth (trivial) - ClutterTextureAnimation (trivial) - Glitz backend over GLX (would cover above) (Also see bugzilla.o-hand.com bug with 0.6 milestones for more detail/status on the above) 0.8 === - ?