#ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "cogl-debug.h" #ifdef COGL_ENABLE_DEBUG static const GDebugKey cogl_debug_keys[] = { { "misc", COGL_DEBUG_MISC }, { "texture", COGL_DEBUG_TEXTURE }, { "material", COGL_DEBUG_MATERIAL }, { "shader", COGL_DEBUG_SHADER }, { "offscreen", COGL_DEBUG_OFFSCREEN }, { "draw", COGL_DEBUG_DRAW } }; static const gint n_cogl_debug_keys = G_N_ELEMENTS (cogl_debug_keys); #endif /* COGL_ENABLE_DEBUG */ guint cogl_debug_flags = 0; #ifdef COGL_ENABLE_DEBUG static gboolean cogl_arg_debug_cb (const char *key, const char *value, gpointer user_data) { cogl_debug_flags |= g_parse_debug_string (value, cogl_debug_keys, n_cogl_debug_keys); return TRUE; } static gboolean cogl_arg_no_debug_cb (const char *key, const char *value, gpointer user_data) { cogl_debug_flags &= ~g_parse_debug_string (value, cogl_debug_keys, n_cogl_debug_keys); return TRUE; } #endif /* CLUTTER_ENABLE_DEBUG */ static GOptionEntry cogl_args[] = { #ifdef COGL_ENABLE_DEBUG { "cogl-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_debug_cb, N_("COGL debugging flags to set"), "FLAGS" }, { "cogl-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_no_debug_cb, N_("COGL debugging flags to unset"), "FLAGS" }, #endif /* COGL_ENABLE_DEBUG */ { NULL, }, }; static gboolean pre_parse_hook (GOptionContext *context, GOptionGroup *group, gpointer data, GError **error) { const char *env_string; #ifdef COGL_ENABLE_DEBUG env_string = g_getenv ("COGL_DEBUG"); if (env_string != NULL) { cogl_debug_flags = g_parse_debug_string (env_string, cogl_debug_keys, n_cogl_debug_keys); env_string = NULL; } #endif /* COGL_ENABLE_DEBUG */ return TRUE; } GOptionGroup * cogl_get_option_group (void) { GOptionGroup *group; group = g_option_group_new ("cogl", _("COGL Options"), _("Show COGL options"), NULL, NULL); g_option_group_set_parse_hooks (group, pre_parse_hook, NULL); g_option_group_add_entries (group, cogl_args); g_option_group_set_translation_domain (group, GETTEXT_PACKAGE); return group; }