/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi * * Inspired by the StClickable class in GNOME Shell, written by: * Colin Walters */ #ifndef __CLUTTER_CLICK_ACTION_H__ #define __CLUTTER_CLICK_ACTION_H__ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ()) CLUTTER_EXPORT G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action, CLUTTER, CLICK_ACTION, ClutterAction); typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate; /** * ClutterClickActionClass: * @clicked: class handler for the #ClutterClickAction::clicked signal * @long_press: class handler for the #ClutterClickAction::long-press signal * * The #ClutterClickActionClass structure * contains only private data */ struct _ClutterClickActionClass { /*< private >*/ ClutterActionClass parent_class; /*< public >*/ void (* clicked) (ClutterClickAction *action, ClutterActor *actor); gboolean (* long_press) (ClutterClickAction *action, ClutterActor *actor, ClutterLongPressState state); /*< private >*/ void (* _clutter_click_action1) (void); void (* _clutter_click_action2) (void); void (* _clutter_click_action3) (void); void (* _clutter_click_action4) (void); void (* _clutter_click_action5) (void); void (* _clutter_click_action6) (void); void (* _clutter_click_action7) (void); }; CLUTTER_EXPORT ClutterAction * clutter_click_action_new (void); CLUTTER_EXPORT guint clutter_click_action_get_button (ClutterClickAction *action); CLUTTER_EXPORT ClutterModifierType clutter_click_action_get_state (ClutterClickAction *action); CLUTTER_EXPORT void clutter_click_action_get_coords (ClutterClickAction *action, gfloat *press_x, gfloat *press_y); CLUTTER_EXPORT void clutter_click_action_release (ClutterClickAction *action); G_END_DECLS #endif /* __CLUTTER_CLICK_ACTION_H__ */