/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2012,2013 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #ifndef __COGL_VERSION_H__ #define __COGL_VERSION_H__ #include /* Macros to handle compacting a 3-component version number into an * int for quick comparison. This assumes all of the components are <= * 1023 and that an int is >= 31 bits */ #define COGL_VERSION_COMPONENT_BITS 10 #define COGL_VERSION_MAX_COMPONENT_VALUE \ ((1 << COGL_VERSION_COMPONENT_BITS) - 1) /** * COGL_VERSION_ENCODE: * @major: The major part of a version number * @minor: The minor part of a version number * @micro: The micro part of a version number * * Encodes a 3 part version number into a single integer. This can be * used to compare the Cogl version. For example if there is a known * bug in Cogl versions between 1.3.2 and 1.3.4 you could use the * following code to provide a workaround: * * |[ * #if COGL_VERSION >= COGL_VERSION_ENCODE (1, 3, 2) && \ * COGL_VERSION <= COGL_VERSION_ENCODE (1, 3, 4) * /* Do the workaround */ * #endif * ]| * * Since: 1.12.0 */ #define COGL_VERSION_ENCODE(major, minor, micro) \ (((major) << (COGL_VERSION_COMPONENT_BITS * 2)) | \ ((minor) << COGL_VERSION_COMPONENT_BITS) \ | (micro)) /** * COGL_VERSION_GET_MAJOR: * @version: An encoded version number * * Extracts the major part of an encoded version number. * * Since: 1.12.0 */ #define COGL_VERSION_GET_MAJOR(version) \ (((version) >> (COGL_VERSION_COMPONENT_BITS * 2)) \ & COGL_VERSION_MAX_COMPONENT_VALUE) /** * COGL_VERSION_GET_MINOR: * @version: An encoded version number * * Extracts the minor part of an encoded version number. * * Since: 1.12.0 */ #define COGL_VERSION_GET_MINOR(version) \ (((version) >> COGL_VERSION_COMPONENT_BITS) & \ COGL_VERSION_MAX_COMPONENT_VALUE) /** * COGL_VERSION_GET_MICRO: * @version: An encoded version number * * Extracts the micro part of an encoded version number. * * Since: 1.12.0 */ #define COGL_VERSION_GET_MICRO(version) \ ((version) & COGL_VERSION_MAX_COMPONENT_VALUE) /** * COGL_VERSION_CHECK: * @major: The major part of a version number * @minor: The minor part of a version number * @micro: The micro part of a version number * * A convenient macro to check whether the Cogl version being compiled * against is at least the given version number. For example if the * function cogl_pipeline_frobnicate was added in version 2.0.1 and * you want to conditionally use that function when it is available, * you could write the following: * * |[ * #if COGL_VERSION_CHECK (2, 0, 1) * cogl_pipeline_frobnicate (pipeline); * #else * /* Frobnication is not supported. Use a red color instead */ * cogl_pipeline_set_color_4f (pipeline, 1.0f, 0.0f, 0.0f, 1.0f); * #endif * ]| * * Return value: %TRUE if the Cogl version being compiled against is * greater than or equal to the given three part version number. * Since: 1.12.0 */ #define COGL_VERSION_CHECK(major, minor, micro) \ (COGL_VERSION >= COGL_VERSION_ENCODE (major, minor, micro)) #endif /* __COGL_VERSION_H__ */