2005-03-31 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords), (ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen), (cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles), (cltr_texture_realize): * cltr-texture.h: * cltr.c: (main): Implemented scrolling. Very rough around the edges, needs tidying. 2005-03-30 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-tex.c: * cltr-tex.h: * cltr-texture.c: (cltr_texture_new): More renaming 2005-03-30 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr-tex.c: (next_p2), (cltr_texture_render_to_gl_quad), (tile_dimension), (init_tiles), (cltr_texture_new): * cltr-tex.h: * cltr.h: Rename CltrImage -> CltrTexture 2005-03-30 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw): * cltr-photo-grid.h: * cltr-tex.c: * cltr-tex.h: * cltr.c: (main): * cltr.h: * pixbuf.c: (pixbuf_unref), (pixbuf_copy): * pixbuf.h: Add intial new texture tiling code. 2005-03-27 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr.c: (cltr_dispatch_x_event), (cltr_init), (test_idle_cb), (main): * cltr.h: Add a very hacky threaded image loader. Make event handling a little more efficient, though still hacky * pixbuf.c: (pixel_set_vals), pixbuf.h: Add copy func ( unused as yet ) 2005-03-25 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr.c: (cltr_window_new), (idle_cb), (main): Use GL matrices in a saner way. Add random rotation to picts Random minor tweaks 2005-03-24 mallum,,, * Makefile: * cltr-photo-grid.c: * cltr-photo-grid.h: * cltr.c: (cltr_window_new), (cltr_main_loop): * cltr.h: Split up cltr.c a bit. start refactoring a bit. 2005-03-23 mallum,,, * cltr.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (main): * cltr.h: Various minor tweaks * pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel): Fix RGBA ordering in set/get pixel 2005-03-23 mallum,,, * cltr.c: (ctrl_photo_grid_get_trans_coords), Fix grid co-ords -> translation vals converter (cltr_photo_grid_navigate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb): Fix moving between pictures when zoomed 2005-03-23 mallum,,, * cltr.c: (cltr_dispatch_x_event), (cltr_window_new), (cltr_main_loop), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main): * cltr.h: Lots, make the grid roughly work. * fonts.c: (get_layout_bitmap), (font_draw): remove debug printfs 2005-03-22 mallum,,, * cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch), (cltr_dispatch_x_event), (cltr_init), (cltr_window_new), (cltr_photo_grid_append_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main): * cltr.h: Add glib event loop