/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __CLUTTER_STAGE_H__ #define __CLUTTER_STAGE_H__ #include #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_STAGE (clutter_stage_get_type()) #define CLUTTER_STAGE(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_STAGE, ClutterStage)) #define CLUTTER_STAGE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_STAGE, ClutterStageClass)) #define CLUTTER_IS_STAGE(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_STAGE)) #define CLUTTER_IS_STAGE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_STAGE)) #define CLUTTER_STAGE_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_STAGE, ClutterStageClass)) #define CLUTTER_STAGE_WIDTH() \ clutter_actor_get_width (clutter_stage_get_default ()) #define CLUTTER_STAGE_HEIGHT() \ clutter_actor_get_height (clutter_stage_get_default ()) typedef struct _ClutterStage ClutterStage; typedef struct _ClutterStageClass ClutterStageClass; typedef struct _ClutterStagePrivate ClutterStagePrivate; struct _ClutterStage { ClutterGroup parent_instance; /*< private >*/ ClutterStagePrivate *priv; }; struct _ClutterStageClass { ClutterGroupClass parent_class; /* vfuncs, not signals */ void (* set_fullscreen) (ClutterStage *stage, gboolean fullscreen); void (* set_cursor_visible) (ClutterStage *stage, gboolean visible); void (* set_offscreen) (ClutterStage *stage, gboolean offscreen); void (* draw_to_pixbuf) (ClutterStage *stage, GdkPixbuf *dest, gint x, gint y, gint width, gint height); /* signals */ void (* event) (ClutterStage *stage, ClutterEvent *event); void (* event_after) (ClutterStage *stage, ClutterEvent *event); void (* button_press_event) (ClutterStage *stage, ClutterButtonEvent *event); void (* button_release_event) (ClutterStage *stage, ClutterButtonEvent *event); void (* scroll_event) (ClutterStage *stage, ClutterScrollEvent *event); void (* key_press_event) (ClutterStage *stage, ClutterKeyEvent *event); void (* key_release_event) (ClutterStage *stage, ClutterKeyEvent *event); void (* motion_event) (ClutterStage *stage, ClutterMotionEvent *event); void (* stage_state_event) (ClutterStage *stage, ClutterStageStateEvent *event); /* padding for future expansion */ void (*_clutter_stage1) (void); void (*_clutter_stage2) (void); void (*_clutter_stage3) (void); void (*_clutter_stage4) (void); void (*_clutter_stage5) (void); void (*_clutter_stage6) (void); }; #define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ()) typedef struct _ClutterPerspective ClutterPerspective; struct _ClutterPerspective { ClutterFixed fovy; ClutterFixed aspect; ClutterFixed z_near; ClutterFixed z_far; }; #define CLUTTER_TYPE_AUDIENCE (clutter_audience_get_type ()) typedef struct _ClutterAudience ClutterAudience; struct _ClutterAudience { }; GType clutter_perspective_get_type (void) G_GNUC_CONST; ClutterPerspective *clutter_perspective_copy (const ClutterPerspective *perspective); void clutter_perspective_free (ClutterPerspective *perspective); GType clutter_audience_get_type (void) G_GNUC_CONST; ClutterAudience *clutter_audience_copy (const ClutterAudience *audience); void clutter_audience_free (ClutterAudience *audience); GType clutter_stage_get_type (void) G_GNUC_CONST; ClutterActor *clutter_stage_get_default (void); void clutter_stage_set_color (ClutterStage *stage, const ClutterColor *color); void clutter_stage_get_color (ClutterStage *stage, ClutterColor *color); void clutter_stage_set_perspectivex (ClutterStage *stage, ClutterPerspective *perspective); void clutter_stage_get_perspectivex (ClutterStage *stage, ClutterPerspective *perspective); void clutter_stage_set_perspective (ClutterStage *stage, gfloat fovy, gfloat aspect, gfloat z_near, gfloat z_far); void clutter_stage_get_perspective (ClutterStage *stage, gfloat *fovy, gfloat *aspect, gfloat *z_near, gfloat *z_far); void clutter_stage_set_audience (ClutterStage *stage, ClutterAudience *audience); void clutter_stage_get_audience (ClutterStage *stage, ClutterAudience *audience); void clutter_stage_fullscreen (ClutterStage *stage); void clutter_stage_unfullscreen (ClutterStage *stage); void clutter_stage_show_cursor (ClutterStage *stage); void clutter_stage_hide_cursor (ClutterStage *stage); ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage, gint x, gint y); GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage, gint x, gint y, gint width, gint height); gboolean clutter_stage_event (ClutterStage *stage, ClutterEvent *event); G_END_DECLS #endif /* __CLUTTER_STAGE_H__ */