/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright 2013 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see .
*
* Author: Giovanni Campagna
*/
#include "config.h"
#include "meta-cursor.h"
#include
#include
#include "backends/meta-backend-private.h"
#include "backends/meta-cursor-renderer.h"
#include "clutter/clutter.h"
#include "cogl/cogl.h"
#include "meta/common.h"
#include "meta/prefs.h"
enum {
PREPARE_AT,
TEXTURE_CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL];
typedef struct _MetaCursorSpritePrivate
{
GObject parent;
MetaCursor cursor;
CoglTexture2D *texture;
float texture_scale;
int hot_x, hot_y;
int current_frame;
XcursorImages *xcursor_images;
int theme_scale;
gboolean theme_dirty;
} MetaCursorSpritePrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorSprite, meta_cursor_sprite, G_TYPE_OBJECT)
static const char *
translate_meta_cursor (MetaCursor cursor)
{
switch (cursor)
{
case META_CURSOR_DEFAULT:
return "left_ptr";
case META_CURSOR_NORTH_RESIZE:
return "top_side";
case META_CURSOR_SOUTH_RESIZE:
return "bottom_side";
case META_CURSOR_WEST_RESIZE:
return "left_side";
case META_CURSOR_EAST_RESIZE:
return "right_side";
case META_CURSOR_SE_RESIZE:
return "bottom_right_corner";
case META_CURSOR_SW_RESIZE:
return "bottom_left_corner";
case META_CURSOR_NE_RESIZE:
return "top_right_corner";
case META_CURSOR_NW_RESIZE:
return "top_left_corner";
case META_CURSOR_MOVE_OR_RESIZE_WINDOW:
return "fleur";
case META_CURSOR_BUSY:
return "watch";
case META_CURSOR_DND_IN_DRAG:
return "dnd-none";
case META_CURSOR_DND_MOVE:
return "dnd-move";
case META_CURSOR_DND_COPY:
return "dnd-copy";
case META_CURSOR_DND_UNSUPPORTED_TARGET:
return "dnd-none";
case META_CURSOR_POINTING_HAND:
return "hand2";
case META_CURSOR_CROSSHAIR:
return "crosshair";
case META_CURSOR_IBEAM:
return "xterm";
default:
break;
}
g_assert_not_reached ();
}
Cursor
meta_cursor_create_x_cursor (Display *xdisplay,
MetaCursor cursor)
{
return XcursorLibraryLoadCursor (xdisplay, translate_meta_cursor (cursor));
}
static XcursorImages *
load_cursor_on_client (MetaCursor cursor, int scale)
{
return XcursorLibraryLoadImages (translate_meta_cursor (cursor),
meta_prefs_get_cursor_theme (),
meta_prefs_get_cursor_size () * scale);
}
static void
meta_cursor_sprite_load_from_xcursor_image (MetaCursorSprite *sprite,
XcursorImage *xc_image)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
MetaBackend *backend = meta_get_backend ();
MetaCursorRenderer *renderer = meta_backend_get_cursor_renderer (backend);
uint width, height, rowstride;
CoglPixelFormat cogl_format;
ClutterBackend *clutter_backend;
CoglContext *cogl_context;
CoglTexture2D *texture;
CoglError *error = NULL;
g_assert (priv->texture == NULL);
width = xc_image->width;
height = xc_image->height;
rowstride = width * 4;
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
cogl_format = COGL_PIXEL_FORMAT_BGRA_8888;
#else
cogl_format = COGL_PIXEL_FORMAT_ARGB_8888;
#endif
clutter_backend = clutter_get_default_backend ();
cogl_context = clutter_backend_get_cogl_context (clutter_backend);
texture = cogl_texture_2d_new_from_data (cogl_context,
width, height,
cogl_format,
rowstride,
(uint8_t *) xc_image->pixels,
&error);
if (error)
{
meta_warning ("Failed to allocate cursor texture: %s\n", error->message);
cogl_error_free (error);
}
meta_cursor_sprite_set_texture (sprite, COGL_TEXTURE (texture),
xc_image->xhot, xc_image->yhot);
if (texture)
cogl_object_unref (texture);
meta_cursor_renderer_realize_cursor_from_xcursor (renderer, sprite, xc_image);
}
static XcursorImage *
meta_cursor_sprite_get_current_frame_image (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
return priv->xcursor_images->images[priv->current_frame];
}
void
meta_cursor_sprite_tick_frame (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
XcursorImage *image;
if (!meta_cursor_sprite_is_animated (sprite))
return;
priv->current_frame++;
if (priv->current_frame >= priv->xcursor_images->nimage)
priv->current_frame = 0;
image = meta_cursor_sprite_get_current_frame_image (sprite);
g_clear_pointer (&priv->texture, cogl_object_unref);
meta_cursor_sprite_load_from_xcursor_image (sprite, image);
}
guint
meta_cursor_sprite_get_current_frame_time (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (!meta_cursor_sprite_is_animated (sprite))
return 0;
return priv->xcursor_images->images[priv->current_frame]->delay;
}
gboolean
meta_cursor_sprite_is_animated (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
return (priv->xcursor_images &&
priv->xcursor_images->nimage > 1);
}
MetaCursorSprite *
meta_cursor_sprite_new (void)
{
return g_object_new (META_TYPE_CURSOR_SPRITE, NULL);
}
static void
meta_cursor_sprite_load_from_theme (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
XcursorImage *image;
g_assert (priv->cursor != META_CURSOR_NONE);
priv->theme_dirty = FALSE;
/* We might be reloading with a different scale. If so clear the old data. */
if (priv->xcursor_images)
{
g_clear_pointer (&priv->texture, cogl_object_unref);
XcursorImagesDestroy (priv->xcursor_images);
}
priv->current_frame = 0;
priv->xcursor_images = load_cursor_on_client (priv->cursor,
priv->theme_scale);
if (!priv->xcursor_images)
meta_fatal ("Could not find cursor. Perhaps set XCURSOR_PATH?");
image = meta_cursor_sprite_get_current_frame_image (sprite);
meta_cursor_sprite_load_from_xcursor_image (sprite, image);
}
MetaCursorSprite *
meta_cursor_sprite_from_theme (MetaCursor cursor)
{
MetaCursorSprite *sprite;
MetaCursorSpritePrivate *priv;
sprite = meta_cursor_sprite_new ();
priv = meta_cursor_sprite_get_instance_private (sprite);
priv->cursor = cursor;
priv->theme_dirty = TRUE;
return sprite;
}
void
meta_cursor_sprite_set_texture (MetaCursorSprite *sprite,
CoglTexture *texture,
int hot_x,
int hot_y)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->texture == COGL_TEXTURE_2D (texture) &&
priv->hot_x == hot_x &&
priv->hot_y == hot_y)
return;
g_clear_pointer (&priv->texture, cogl_object_unref);
if (texture)
priv->texture = cogl_object_ref (texture);
priv->hot_x = hot_x;
priv->hot_y = hot_y;
g_signal_emit (sprite, signals[TEXTURE_CHANGED], 0);
}
void
meta_cursor_sprite_set_texture_scale (MetaCursorSprite *sprite,
float scale)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
priv->texture_scale = scale;
}
void
meta_cursor_sprite_set_theme_scale (MetaCursorSprite *sprite,
int theme_scale)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->theme_scale != theme_scale)
priv->theme_dirty = TRUE;
priv->theme_scale = theme_scale;
}
CoglTexture *
meta_cursor_sprite_get_cogl_texture (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
return COGL_TEXTURE (priv->texture);
}
MetaCursor
meta_cursor_sprite_get_meta_cursor (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
return priv->cursor;
}
void
meta_cursor_sprite_get_hotspot (MetaCursorSprite *sprite,
int *hot_x,
int *hot_y)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
*hot_x = priv->hot_x;
*hot_y = priv->hot_y;
}
float
meta_cursor_sprite_get_texture_scale (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
return priv->texture_scale;
}
void
meta_cursor_sprite_prepare_at (MetaCursorSprite *sprite,
int x,
int y)
{
g_signal_emit (sprite, signals[PREPARE_AT], 0, x, y);
}
void
meta_cursor_sprite_realize_texture (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->theme_dirty)
meta_cursor_sprite_load_from_theme (sprite);
}
static void
meta_cursor_sprite_init (MetaCursorSprite *sprite)
{
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
priv->texture_scale = 1.0f;
}
static void
meta_cursor_sprite_finalize (GObject *object)
{
MetaCursorSprite *sprite = META_CURSOR_SPRITE (object);
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->xcursor_images)
XcursorImagesDestroy (priv->xcursor_images);
g_clear_pointer (&priv->texture, cogl_object_unref);
G_OBJECT_CLASS (meta_cursor_sprite_parent_class)->finalize (object);
}
static void
meta_cursor_sprite_class_init (MetaCursorSpriteClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_cursor_sprite_finalize;
signals[PREPARE_AT] = g_signal_new ("prepare-at",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 2,
G_TYPE_INT,
G_TYPE_INT);
signals[TEXTURE_CHANGED] = g_signal_new ("texture-changed",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}