/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __COGL_DEBUG_H__ #define __COGL_DEBUG_H__ #include "cogl-profile.h" #include "cogl-flags.h" #include "cogl-util.h" #include G_BEGIN_DECLS typedef enum { COGL_DEBUG_SLICING, COGL_DEBUG_OFFSCREEN, COGL_DEBUG_DRAW, COGL_DEBUG_PANGO, COGL_DEBUG_RECTANGLES, COGL_DEBUG_OBJECT, COGL_DEBUG_BLEND_STRINGS, COGL_DEBUG_DISABLE_BATCHING, COGL_DEBUG_DISABLE_VBOS, COGL_DEBUG_DISABLE_PBOS, COGL_DEBUG_JOURNAL, COGL_DEBUG_BATCHING, COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM, COGL_DEBUG_MATRICES, COGL_DEBUG_ATLAS, COGL_DEBUG_DUMP_ATLAS_IMAGE, COGL_DEBUG_DISABLE_ATLAS, COGL_DEBUG_DISABLE_SHARED_ATLAS, COGL_DEBUG_OPENGL, COGL_DEBUG_DISABLE_TEXTURING, COGL_DEBUG_DISABLE_ARBFP, COGL_DEBUG_DISABLE_FIXED, COGL_DEBUG_DISABLE_GLSL, COGL_DEBUG_SHOW_SOURCE, COGL_DEBUG_DISABLE_BLENDING, COGL_DEBUG_TEXTURE_PIXMAP, COGL_DEBUG_BITMAP, COGL_DEBUG_DISABLE_NPOT_TEXTURES, COGL_DEBUG_WIREFRAME, COGL_DEBUG_DISABLE_SOFTWARE_CLIP, COGL_DEBUG_DISABLE_PROGRAM_CACHES, COGL_DEBUG_DISABLE_FAST_READ_PIXEL, COGL_DEBUG_CLIPPING, COGL_DEBUG_WINSYS, COGL_DEBUG_N_FLAGS } CoglDebugFlags; #ifdef COGL_ENABLE_DEBUG #define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS) /* _cogl_debug_flags currently needs to exported outside of the shared library for cogl-pango. The special COGL_EXPORT macro is needed to get this to work when building with MSVC */ COGL_EXPORT extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS]; extern GHashTable *_cogl_debug_instances; #define COGL_DEBUG_ENABLED(flag) \ COGL_FLAGS_GET (_cogl_debug_flags, flag) #define COGL_DEBUG_SET_FLAG(flag) \ COGL_FLAGS_SET (_cogl_debug_flags, flag, TRUE) #define COGL_DEBUG_CLEAR_FLAG(flag) \ COGL_FLAGS_SET (_cogl_debug_flags, flag, FALSE) #ifdef __GNUC__ #define COGL_NOTE(type,x,a...) G_STMT_START { \ if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \ _cogl_profile_trace_message ("[" #type "] " G_STRLOC " & " x, ##a); \ } } G_STMT_END #else #define COGL_NOTE(type,...) G_STMT_START { \ if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \ char *_fmt = g_strdup_printf (__VA_ARGS__); \ _cogl_profile_trace_message ("[" #type "] " G_STRLOC " & %s", _fmt);\ g_free (_fmt); \ } } G_STMT_END #endif /* __GNUC__ */ #else /* !COGL_ENABLE_DEBUG */ #define COGL_NOTE(type,...) G_STMT_START {} G_STMT_END #define COGL_DEBUG_ENABLED(flag) FALSE #define COGL_DEBUG_SET_FLAG(flag) \ G_STMT_START { } G_STMT_END #define COGL_DEBUG_CLEAR_FLAG(flag) \ G_STMT_START { } G_STMT_END #endif /* COGL_ENABLE_DEBUG */ void _cogl_debug_check_environment (void); void _cogl_parse_debug_string (const char *value, CoglBool enable, CoglBool ignore_help); G_END_DECLS #endif /* __COGL_DEBUG_H__ */