/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:clutter-main * @short_description: Various 'global' clutter functions. * * Functions to retrieve various global Clutter resources and other utility * functions for mainloops, events and threads */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "clutter-main.h" #include "clutter-feature.h" #include "clutter-actor.h" #include "clutter-stage.h" #include "clutter-private.h" #include "clutter-debug.h" #ifdef CLUTTER_BACKEND_GLX #include #endif static ClutterMainContext *ClutterCntx = NULL; static gboolean clutter_is_initialized = FALSE; static gboolean clutter_show_fps = FALSE; static gboolean clutter_fatal_warnings = FALSE; static gchar *clutter_vblank_name = NULL; guint clutter_debug_flags = 0; /* global clutter debug flag */ #ifdef CLUTTER_ENABLE_DEBUG static const GDebugKey clutter_debug_keys[] = { { "misc", CLUTTER_DEBUG_MISC }, { "actor", CLUTTER_DEBUG_ACTOR }, { "texture", CLUTTER_DEBUG_TEXTURE }, { "event", CLUTTER_DEBUG_EVENT }, { "paint", CLUTTER_DEBUG_PAINT }, { "gl", CLUTTER_DEBUG_GL }, { "alpha", CLUTTER_DEBUG_ALPHA }, { "behaviour", CLUTTER_DEBUG_BEHAVIOUR }, { "pango", CLUTTER_DEBUG_PANGO }, }; #endif /* CLUTTER_ENABLE_DEBUG */ gboolean clutter_want_fps (void) { return clutter_show_fps; } const gchar * clutter_vblank_method (void) { return clutter_vblank_name; } /** * clutter_redraw: * * FIXME */ void clutter_redraw (void) { ClutterMainContext *ctx = CLUTTER_CONTEXT(); ClutterStage *stage = ctx->stage; clutter_actor_paint (CLUTTER_ACTOR(stage)); } /** * clutter_main_quit: * * Terminates the Clutter mainloop. */ void clutter_main_quit (void) { ClutterMainContext *context = CLUTTER_CONTEXT (); g_return_if_fail (context->main_loops != NULL); g_main_loop_quit (context->main_loops->data); } /** * clutter_main_level: * * Retrieves the depth of the Clutter mainloop. * * Return value: The level of the mainloop. */ gint clutter_main_level (void) { ClutterMainContext *context = CLUTTER_CONTEXT (); return context->main_loop_level; } /** * clutter_main: * * Starts the Clutter mainloop. */ void clutter_main (void) { ClutterMainContext *context = CLUTTER_CONTEXT (); GMainLoop *loop; if (!clutter_is_initialized) { g_warning ("Called clutter_main() but Clutter wasn't initialised. " "You must call clutter_init() first."); return; } context->main_loop_level++; loop = g_main_loop_new (NULL, TRUE); context->main_loops = g_slist_prepend (context->main_loops, loop); if (g_main_loop_is_running (context->main_loops->data)) { g_main_loop_run (loop); } context->main_loops = g_slist_remove (context->main_loops, loop); g_main_loop_unref (loop); context->main_loop_level--; if (context->main_loop_level == 0) { clutter_actor_destroy (CLUTTER_ACTOR (context->stage)); g_free (context); } } /** * clutter_threads_enter: * * Locks the Clutter thread lock. */ void clutter_threads_enter(void) { ClutterMainContext *context = CLUTTER_CONTEXT (); g_mutex_lock (context->gl_lock); } /** * clutter_threads_leave: * * Unlocks the Clutter thread lock. */ void clutter_threads_leave (void) { ClutterMainContext *context = CLUTTER_CONTEXT (); g_mutex_unlock (context->gl_lock); } /** * clutter_want_debug: * * Check if clutter has debugging turned on. * * Return value: TRUE if debugging is turned on, FALSE otherwise. */ gboolean clutter_want_debug (void) { return clutter_debug_flags != 0; } ClutterMainContext* clutter_context_get_default (void) { if (!ClutterCntx) { ClutterMainContext *ctx; ctx = g_new0 (ClutterMainContext, 1); ctx->is_initialized = FALSE; ClutterCntx = ctx; } return ClutterCntx; } static gboolean is_gl_version_at_least_12 (void) { #define NON_VENDOR_VERSION_MAX_LEN 32 gchar non_vendor_version[NON_VENDOR_VERSION_MAX_LEN]; const gchar *version; gint i = 0; version = (const gchar*) glGetString (GL_VERSION); while ( ((version[i] <= '9' && version[i] >= '0') || version[i] == '.') && i < NON_VENDOR_VERSION_MAX_LEN) { non_vendor_version[i] = version[i]; i++; } non_vendor_version[i] = '\0'; if (strstr (non_vendor_version, "1.0") == NULL && strstr (non_vendor_version, "1.0") == NULL) return TRUE; return FALSE; } #ifdef CLUTTER_ENABLE_DEBUG static gboolean clutter_arg_debug_cb (const char *key, const char *value, gpointer user_data) { clutter_debug_flags |= g_parse_debug_string (value, clutter_debug_keys, G_N_ELEMENTS (clutter_debug_keys)); return TRUE; } static gboolean clutter_arg_no_debug_cb (const char *key, const char *value, gpointer user_data) { clutter_debug_flags &= ~g_parse_debug_string (value, clutter_debug_keys, G_N_ELEMENTS (clutter_debug_keys)); return TRUE; } #endif /* CLUTTER_ENABLE_DEBUG */ static GOptionEntry clutter_args[] = { { "clutter-show-fps", 0, 0, G_OPTION_ARG_NONE, &clutter_show_fps, "Show frames per second", NULL }, { "clutter-vblank", 0, 0, G_OPTION_ARG_STRING, &clutter_vblank_name, "VBlank method to be used (none, dri or glx)", "METHOD" }, { "g-fatal-warnings", 0, 0, G_OPTION_ARG_NONE, &clutter_fatal_warnings, "Make all warnings fatal", NULL }, #ifdef CLUTTER_ENABLE_DEBUG { "clutter-debug", 0, 0, G_OPTION_ARG_CALLBACK, clutter_arg_debug_cb, "Clutter debugging flags to set", "FLAGS" }, { "clutter-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, clutter_arg_no_debug_cb, "Clutter debugging flags to unset", "FLAGS" }, #endif /* CLUTTER_ENABLE_DEBUG */ { NULL, }, }; /* pre_parse_hook: initialise variables depending on environment * variables; these variables might be overridden by the command * line arguments that are going to be parsed after. */ static gboolean pre_parse_hook (GOptionContext *context, GOptionGroup *group, gpointer data, GError **error) { const char *env_string; if (clutter_is_initialized) return TRUE; g_type_init (); #ifdef CLUTTER_ENABLE_DEBUG env_string = g_getenv ("CLUTTER_DEBUG"); if (env_string != NULL) { clutter_debug_flags = g_parse_debug_string (env_string, clutter_debug_keys, G_N_ELEMENTS (clutter_debug_keys)); env_string = NULL; } #endif /* CLUTTER_ENABLE_DEBUG */ env_string = g_getenv ("CLUTTER_VBLANK"); if (env_string) { clutter_vblank_name = g_strdup (env_string); env_string = NULL; } env_string = g_getenv ("CLUTTER_SHOW_FPS"); if (env_string) clutter_show_fps = TRUE; return TRUE; } /* post_parse_hook: initialise the context and data structures * and opens the X display */ static gboolean post_parse_hook (GOptionContext *context, GOptionGroup *group, gpointer data, GError **error) { ClutterMainContext *clutter_context; if (clutter_is_initialized) return TRUE; if (clutter_fatal_warnings) { GLogLevelFlags fatal_mask; fatal_mask = g_log_set_always_fatal (G_LOG_FATAL_MASK); fatal_mask |= G_LOG_LEVEL_WARNING | G_LOG_LEVEL_CRITICAL; g_log_set_always_fatal (fatal_mask); } clutter_context = clutter_context_get_default (); clutter_context->main_loops = NULL; clutter_context->main_loop_level = 0; clutter_context->font_map = PANGO_FT2_FONT_MAP (pango_ft2_font_map_new ()); pango_ft2_font_map_set_resolution (clutter_context->font_map, 96.0, 96.0); clutter_context->gl_lock = g_mutex_new (); clutter_is_initialized = TRUE; return TRUE; } /** * clutter_get_option_group: * * Returns a #GOptionGroup for the command line arguments recognized * by Clutter. You should add this group to your #GOptionContext with * g_option_context_add_group(), if you are using g_option_context_parse() * to parse your commandline arguments. * * Return value: a GOptionGroup for the commandline arguments * recognized by Clutter * * Since: 0.2 */ GOptionGroup * clutter_get_option_group (void) { GOptionGroup *group; group = g_option_group_new ("clutter", "Clutter Options", "Show Clutter Options", NULL, NULL); g_option_group_set_parse_hooks (group, pre_parse_hook, post_parse_hook); g_option_group_add_entries (group, clutter_args); return group; } GQuark clutter_init_error_quark (void) { return g_quark_from_static_string ("clutter-init-error-quark"); } static gboolean clutter_stage_init (ClutterMainContext *context, GError **error) { context->stage = CLUTTER_STAGE (clutter_stage_get_default ()); if (!CLUTTER_IS_STAGE (context->stage)) { g_set_error (error, clutter_init_error_quark (), CLUTTER_INIT_ERROR_INTERNAL, "Unable to create the main stage"); return FALSE; } g_object_ref_sink (context->stage); /* Realize to get context */ clutter_actor_realize (CLUTTER_ACTOR (context->stage)); if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (context->stage))) { g_set_error (error, clutter_init_error_quark (), CLUTTER_INIT_ERROR_INTERNAL, "Unable to realize the main stage"); return FALSE; } return TRUE; } /** * clutter_init_with_args: * @argc: a pointer to the number of command line arguments * @argv: a pointer to the array of comman line arguments * @parameter_string: a string which is displayed in the * first line of output, after * programname [OPTION...] * @entries: a %NULL terminated array of #GOptionEntrys * describing the options of your program * @translation_domain: a translation domain to use for translating * the output for the options in @entries * with gettext(), or %NULL * @error: a return location for a #GError * * This function does the same work as clutter_init(). Additionally, * it allows you to add your own command line options, and it * automatically generates nicely formatted * output. Note that your program will be terminated after writing * out the help output. Also note that, in case of error, the * error message will be placed inside @error instead of being * printed on the display. * * Return value: %CLUTTER_INIT_SUCCESS if Clutter has been successfully * initialised, or other values or #ClutterInitError in case of * error. * * Since: 0.2 */ ClutterInitError clutter_init_with_args (int *argc, char ***argv, char *parameter_string, GOptionEntry *entries, char *translation_domain, GError **error) { ClutterMainContext *clutter_context; GOptionContext *context; GOptionGroup *group; gboolean res; GError *stage_error; if (clutter_is_initialized) return CLUTTER_INIT_SUCCESS; if (!g_thread_supported ()) g_thread_init (NULL); group = clutter_get_option_group (); context = g_option_context_new (parameter_string); clutter_backend_init (context); g_option_context_add_group (context, group); if (entries) g_option_context_add_main_entries (context, entries, translation_domain); res = g_option_context_parse (context, argc, argv, error); g_option_context_free (context); /* if res is FALSE, the error is filled for * us by g_option_context_parse() */ if (!res) return CLUTTER_INIT_ERROR_INTERNAL; clutter_context = clutter_context_get_default (); stage_error = NULL; if (!clutter_stage_init (clutter_context, &stage_error)) { g_propagate_error (error, stage_error); return CLUTTER_INIT_ERROR_INTERNAL; } return CLUTTER_INIT_SUCCESS; } static gboolean clutter_parse_args (int *argc, char ***argv) { GOptionContext *option_context; GOptionGroup *clutter_group; GError *error = NULL; gboolean ret = TRUE; if (clutter_is_initialized) return TRUE; option_context = g_option_context_new (NULL); g_option_context_set_ignore_unknown_options (option_context, TRUE); g_option_context_set_help_enabled (option_context, FALSE); /* Initiate any command line options from the backend */ clutter_backend_init (option_context); clutter_group = clutter_get_option_group (); g_option_context_set_main_group (option_context, clutter_group); if (!g_option_context_parse (option_context, argc, argv, &error)) { g_warning ("%s", error->message); g_error_free (error); ret = FALSE; } g_option_context_free (option_context); return ret; } /** * clutter_init: * @argc: The number of arguments in @argv * @argv: A pointer to an array of arguments. * * It will initialise everything needed to operate with Clutter and * parses some standard command line options. @argc and @argv are * adjusted accordingly so your own code will never see those standard * arguments. * * Return value: 1 on success, < 0 on failure. */ ClutterInitError clutter_init (int *argc, char ***argv) { ClutterMainContext *context; GError *stage_error; if (clutter_is_initialized) return CLUTTER_INIT_SUCCESS; if (!g_thread_supported ()) g_thread_init (NULL); if (clutter_parse_args (argc, argv) == FALSE) return CLUTTER_INIT_ERROR_INTERNAL; context = clutter_context_get_default (); stage_error = NULL; if (!clutter_stage_init (context, &stage_error)) { g_critical (stage_error->message); g_error_free (stage_error); return CLUTTER_INIT_ERROR_INTERNAL; } #if 0 /* FIXME: move to backend */ /* At least GL 1.2 is needed for CLAMP_TO_EDGE */ if (!is_gl_version_at_least_12 ()) { g_critical ("Clutter needs at least version 1.2 of OpenGL"); return CLUTTER_INIT_ERROR_OPENGL; } #endif return 1; }