#include "config.h" #include #include #include #include "test-conform-common.h" /* This is a bit of sugar for adding new conformance tests: * * - It adds an extern function definition just to save maintaining a header * that lists test entry points. * - It sets up callbacks for a fixture, which lets us share initialization * *code* between tests. (see test-conform-common.c) * - It passes in a shared *data* pointer that is initialised once in main(), * that gets passed to the fixture setup and test functions. (See the * definition in test-conform-common.h) */ #define TEST_CONFORM_SIMPLE(NAMESPACE, FUNC) \ extern void FUNC (TestConformSimpleFixture *fixture, gconstpointer data); \ g_test_add ("/conform" NAMESPACE "/" #FUNC, \ TestConformSimpleFixture, \ shared_state, /* data argument for test */ \ test_conform_simple_fixture_setup, \ FUNC, \ test_conform_simple_fixture_teardown); int main (int argc, char **argv) { TestConformSharedState *shared_state = g_new0 (TestConformSharedState, 1); const gchar *display; #ifdef HAVE_CLUTTER_GLX /* on X11 we need a display connection to run the test suite */ display = g_getenv ("DISPLAY"); if (!display || *display == '\0') { g_print ("No DISPLAY found. Unable to run the conformance " "test suite without a display."); return EXIT_SUCCESS; } #endif g_test_init (&argc, &argv, NULL); g_test_bug_base ("http://bugzilla.openedhand.com/show_bug.cgi?id=%s"); g_assert (clutter_init (shared_state->argc_addr, shared_state->argv_addr) == CLUTTER_INIT_SUCCESS); /* Initialise the state you need to share with everything. */ shared_state->argc_addr = &argc; shared_state->argv_addr = &argv; TEST_CONFORM_SIMPLE ("/timeline", test_timeline); if (g_test_slow ()) { TEST_CONFORM_SIMPLE ("/timeline", test_timeline_dup_frames); TEST_CONFORM_SIMPLE ("/timeline", test_timeline_interpolate); TEST_CONFORM_SIMPLE ("/timeline", test_timeline_rewind); TEST_CONFORM_SIMPLE ("/timeline", test_timeline_smoothness); } TEST_CONFORM_SIMPLE ("/picking", test_pick); /* ClutterText */ TEST_CONFORM_SIMPLE ("/text", test_text_utf8_validation); TEST_CONFORM_SIMPLE ("/text", test_text_empty); TEST_CONFORM_SIMPLE ("/text", test_text_set_empty); TEST_CONFORM_SIMPLE ("/text", test_text_set_text); TEST_CONFORM_SIMPLE ("/text", test_text_append_some); TEST_CONFORM_SIMPLE ("/text", test_text_prepend_some); TEST_CONFORM_SIMPLE ("/text", test_text_insert); TEST_CONFORM_SIMPLE ("/text", test_text_delete_chars); TEST_CONFORM_SIMPLE ("/text", test_text_delete_text); TEST_CONFORM_SIMPLE ("/text", test_text_cursor); TEST_CONFORM_SIMPLE ("/text", test_text_event); TEST_CONFORM_SIMPLE ("/text", test_text_get_chars); TEST_CONFORM_SIMPLE ("/text", test_text_cache); TEST_CONFORM_SIMPLE ("/text", test_text_password_char); TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_size); TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_color); TEST_CONFORM_SIMPLE ("/fixed", test_fixed_constants); TEST_CONFORM_SIMPLE ("/invariants", test_initial_state); TEST_CONFORM_SIMPLE ("/invariants", test_realized); TEST_CONFORM_SIMPLE ("/invariants", test_mapped); TEST_CONFORM_SIMPLE ("/invariants", test_show_on_set_parent); TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_contiguous); TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_interleved); TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_mutability); TEST_CONFORM_SIMPLE ("/opacity", test_label_opacity); TEST_CONFORM_SIMPLE ("/opacity", test_rectangle_opacity); TEST_CONFORM_SIMPLE ("/opacity", test_paint_opacity); TEST_CONFORM_SIMPLE ("/texture", test_backface_culling); TEST_CONFORM_SIMPLE ("/path", test_path); TEST_CONFORM_SIMPLE ("/binding-pool", test_binding_pool); TEST_CONFORM_SIMPLE ("/actor", test_anchors); return g_test_run (); }