<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Label="UserMacros">
    <GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
    <CoglApiVersion>1.0</CoglApiVersion>
    <BaseBuildDefines>_WIN32_WINNT=0x0500;COGL_ENABLE_DEBUG</BaseBuildDefines>
    <LibBuildDefines>HAVE_CONFIG_H;CLUTTER_COMPILATION;$(BaseBuildDefines)</LibBuildDefines>
    <ReleaseLibBuildDefines>$(LibBuildDefines);G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS</ReleaseLibBuildDefines>
    <DebugLibBuildDefines>_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG</DebugLibBuildDefines>
    <CoglBuildDefines>G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"</CoglBuildDefines>
    <CoglPangoBuildDefines>G_LOG_DOMAIN="Cogl-Pango"</CoglPangoBuildDefines>
    <TestProgDef>CLUTTER_COMPILATION;TESTS_DATADIR="../share/cogl-$(CoglApiVersion)/tests"</TestProgDef>
    <CopyDir>$(GlibEtcInstallRoot)</CopyDir>
    <DoDefinesSDL>
if exist ..\..\..\cogl\SDL_DEFINES goto DONE_COGL_DEFINES_H
if not exist ..\..\..\cogl\WGL_DEFINES goto DO_COGL_DEFINES_H
del ..\..\..\cogl\cogl-defines.h
del ..\..\..\cogl\WGL_DEFINES
:DO_COGL_DEFINES_H
copy ..\..\..\cogl\cogl-defines.h.win32_sdl ..\..\..\cogl\SDL_DEFINES
copy ..\..\..\cogl\SDL_DEFINES ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
    </DoDefinesSDL>
    <DoDefines>
if exist ..\..\..\cogl\WGL_DEFINES goto DONE_COGL_DEFINES_H
if not exist ..\..\..\cogl\SDL_DEFINES goto DO_COGL_DEFINES_H
del ..\..\..\cogl\cogl-defines.h
del ..\..\..\cogl\SDL_DEFINES
:DO_COGL_DEFINES_H
copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\WGL_DEFINES
copy ..\..\..\cogl\WGL_DEFINES ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
    </DoDefines>
    <PreBuildCmd>
if exist ..\..\..\config.h goto DONE_CONFIG_H

copy ..\..\..\config.h.win32 ..\..\..\config.h

:DONE_CONFIG_H


cd ..

gen-enums.bat $(GlibEtcInstallRoot)

cd .\vs10


</PreBuildCmd>
    <CoglDoInstall>
mkdir $(CopyDir)

mkdir $(CopyDir)\bin

copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin


copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin


copy ..\*.bat $(CopyDir)\bin


mkdir $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data

copy ..\..\..\examples\*.jpg $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data


mkdir $(CopyDir)\lib

copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(CoglApiVersion).lib $(CopyDir)\lib


mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango

copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango

copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-poll.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-clutter.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl


copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl2-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl2-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl

</CoglDoInstall>
    <GenerateCoglDef>
         echo EXPORTS &gt; ..\..\..\cogl\cogl.def

         cl -EP -DCOGL_ENABLE_EXPERIMENTAL_API -D_COGL_SUPPORTS_GTYPE_INTEGRATION -DCOGL_HAS_WIN32_SUPPORT -DCOGL_HAS_GLIB_SUPPORT ..\..\..\cogl\cogl.symbols &gt;&gt; ..\..\..\cogl\cogl.def

     </GenerateCoglDef>
    <GenerateCoglPangoDef>
         echo EXPORTS &gt; ..\..\..\cogl-pango\cogl-pango.def

      cl -EP ..\..\..\cogl-pango\cogl-pango.symbols &gt;&gt; ..\..\..\cogl-pango\cogl-pango.def

     </GenerateCoglPangoDef>
    <CoglLibtoolCompatibleDllPrefix>lib</CoglLibtoolCompatibleDllPrefix>
    <CoglLibtoolCompatibleDllSuffix>-$(CoglApiVersion)-0</CoglLibtoolCompatibleDllSuffix>
    <CoglSeparateVS10DllPrefix />
    <CoglSeparateVS10DllSuffix>-1-vs10</CoglSeparateVS10DllSuffix>
    <CoglDllPrefix>$(CoglSeparateVS10DllPrefix)</CoglDllPrefix>
    <CoglDllSuffix>$(CoglSeparateVS10DllSuffix)</CoglDllSuffix>
  </PropertyGroup>
  <PropertyGroup>
    <_PropertySheetDisplayName>coglprops</_PropertySheetDisplayName>
    <OutDir>$(SolutionDir)$(Configuration)\$(PlatformName)\bin\</OutDir>
    <IntDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;COGL_HAS_GLIB_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <DisableSpecificWarnings>4819;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <Link>
      <AdditionalDependencies>glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <BuildMacro Include="GlibEtcInstallRoot">
      <Value>$(GlibEtcInstallRoot)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglApiVersion">
      <Value>$(CoglApiVersion)</Value>
    </BuildMacro>
    <BuildMacro Include="BaseBuildDefines">
      <Value>$(BaseBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="LibBuildDefines">
      <Value>$(LibBuildDefines)</Value>
    </BuildMacro>
	<BuildMacro Include="ReleaseLibBuildDefines">
      <Value>$(ReleaseLibBuildDefines)</Value>
    </BuildMacro>
	<BuildMacro Include="DebugLibBuildDefines">
      <Value>$(DebugLibBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglBuildDefines">
      <Value>$(CoglBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglPangoBuildDefines">
      <Value>$(CoglPangoBuildDefines)</Value>
    </BuildMacro>
    <BuildMacro Include="TestProgDef">
      <Value>$(TestProgDef)</Value>
    </BuildMacro>
    <BuildMacro Include="DoDefinesSDL">
      <Value>$(DoDefinesSDL)</Value>
    </BuildMacro>
    <BuildMacro Include="DoDefines">
      <Value>$(DoDefinesSDL)</Value>
    </BuildMacro>
    <BuildMacro Include="PreBuildCmd">
      <Value>$(PreBuildCmd)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglDoInstall">
      <Value>$(CoglDoInstall)</Value>
    </BuildMacro>
    <BuildMacro Include="GenerateCoglDef">
      <Value>$(GenerateCoglDef)</Value>
    </BuildMacro>
    <BuildMacro Include="GenerateCoglPangoDef">
      <Value>$(GenerateCoglPangoDef)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglLibtoolCompatibleDllPrefix">
      <Value>$(CoglLibtoolCompatibleDllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglLibtoolCompatibleDllSuffix">
      <Value>$(CoglLibtoolCompatibleDllSuffix)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglSeparateVS10DllPrefix">
      <Value>$(CoglSeparateVS10DllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglSeparateVS10DllSuffix">
      <Value>$(CoglSeparateVS10DllSuffix)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglDllPrefix">
      <Value>$(CoglDllPrefix)</Value>
    </BuildMacro>
    <BuildMacro Include="CoglDllSuffix">
      <Value>$(CoglDllSuffix)</Value>
    </BuildMacro>
  </ItemGroup>
</Project>