/* Clutter. * An OpenGL based 'interactive canvas' library. * Authored By Matthew Allum * Copyright (C) 2006-2007 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #ifdef HAVE_UNISTD_H #include #endif #include #include #include #include #include #include #include #include "clutter-backend-glx.h" #include "clutter-stage-glx.h" #include "clutter-glx.h" #include "../clutter-event.h" #include "../clutter-main.h" #include "../clutter-debug.h" #include "../clutter-private.h" #include "cogl.h" G_DEFINE_TYPE (ClutterBackendGLX, clutter_backend_glx, CLUTTER_TYPE_BACKEND); typedef CoglFuncPtr (*GLXGetProcAddressProc) (const guint8 *procName); /* singleton object */ static ClutterBackendGLX *backend_singleton = NULL; /* options */ static gchar *clutter_display_name = NULL; static gint clutter_screen = 0; /* X error trap */ static int TrappedErrorCode = 0; static int (* old_error_handler) (Display *, XErrorEvent *); static gchar *clutter_vblank_name = NULL; #ifdef __linux__ #define DRM_VBLANK_RELATIVE 0x1; struct drm_wait_vblank_request { int type; unsigned int sequence; unsigned long signal; }; struct drm_wait_vblank_reply { int type; unsigned int sequence; long tval_sec; long tval_usec; }; typedef union drm_wait_vblank { struct drm_wait_vblank_request request; struct drm_wait_vblank_reply reply; } drm_wait_vblank_t; #define DRM_IOCTL_BASE 'd' #define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type) #define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, drm_wait_vblank_t) static int drm_wait_vblank(int fd, drm_wait_vblank_t *vbl) { int ret, rc; do { ret = ioctl(fd, DRM_IOCTL_WAIT_VBLANK, vbl); vbl->request.type &= ~DRM_VBLANK_RELATIVE; rc = errno; } while (ret && rc == EINTR); return rc; } #endif G_CONST_RETURN gchar* clutter_backend_glx_get_vblank_method (void) { return clutter_vblank_name; } static gboolean clutter_backend_glx_pre_parse (ClutterBackend *backend, GError **error) { const gchar *env_string; /* we don't fail here if DISPLAY is not set, as the user * might pass the --display command line switch */ env_string = g_getenv ("DISPLAY"); if (env_string) { clutter_display_name = g_strdup (env_string); env_string = NULL; } env_string = g_getenv ("CLUTTER_VBLANK"); if (env_string) { clutter_vblank_name = g_strdup (env_string); env_string = NULL; } return TRUE; } static gboolean clutter_backend_glx_post_parse (ClutterBackend *backend, GError **error) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend); if (clutter_display_name) { CLUTTER_NOTE (BACKEND, "XOpenDisplay on `%s'", clutter_display_name); backend_glx->xdpy = XOpenDisplay (clutter_display_name); } else { g_set_error (error, CLUTTER_INIT_ERROR, CLUTTER_INIT_ERROR_BACKEND, "Unable to open display. You have to set the DISPLAY " "environment variable, or use the --display command " "line argument"); return FALSE; } if (backend_glx->xdpy) { int glx_major, glx_minor; CLUTTER_NOTE (BACKEND, "Getting the X screen"); if (clutter_screen == 0) backend_glx->xscreen = DefaultScreenOfDisplay (backend_glx->xdpy); else backend_glx->xscreen = ScreenOfDisplay (backend_glx->xdpy, clutter_screen); backend_glx->xscreen_num = XScreenNumberOfScreen (backend_glx->xscreen); backend_glx->xwin_root = RootWindow (backend_glx->xdpy, backend_glx->xscreen_num); backend_glx->display_name = g_strdup (clutter_display_name); CLUTTER_NOTE (BACKEND, "Checking GLX info"); if (!glXQueryVersion (backend_glx->xdpy, &glx_major, &glx_minor) || !(glx_major > 1 || glx_minor > 1)) { g_set_error (error, CLUTTER_INIT_ERROR, CLUTTER_INIT_ERROR_BACKEND, "XServer appears to lack required GLX support"); return 1; } #if 0 /* Prefer current GLX specs over current violations */ if (!(glx_major > 1 || glx_minor > 2)) { const char* exts = glXQueryExtensionsString (display, screen); if (!exts || !strstr (exts, "GLX_SGIX_fbconfig")) have_fbconfig = 0; } #endif } g_free (clutter_display_name); CLUTTER_NOTE (MISC, "X Display `%s' [%p] opened (screen:%d, root:%u)", backend_glx->display_name, backend_glx->xdpy, backend_glx->xscreen_num, (unsigned int) backend_glx->xwin_root); return TRUE; } static gboolean clutter_backend_glx_init_stage (ClutterBackend *backend, GError **error) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend); if (!backend_glx->stage) { ClutterStageGLX *stage_glx; ClutterActor *stage; stage = g_object_new (CLUTTER_TYPE_STAGE_GLX, NULL); /* copy backend data into the stage */ stage_glx = CLUTTER_STAGE_GLX (stage); stage_glx->xdpy = backend_glx->xdpy; stage_glx->xwin_root = backend_glx->xwin_root; stage_glx->xscreen = backend_glx->xscreen_num; stage_glx->backend = backend_glx; CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)", stage_glx->xdpy, stage_glx->xscreen, (unsigned int) stage_glx->xwin_root); g_object_set_data (G_OBJECT (stage), "clutter-backend", backend); backend_glx->stage = g_object_ref_sink (stage); } clutter_actor_realize (backend_glx->stage); if (!CLUTTER_ACTOR_IS_REALIZED (backend_glx->stage)) { g_set_error (error, CLUTTER_INIT_ERROR, CLUTTER_INIT_ERROR_INTERNAL, "Unable to realize the main stage"); return FALSE; } return TRUE; } static void clutter_backend_glx_init_events (ClutterBackend *backend) { CLUTTER_NOTE (EVENT, "initialising the event loop"); _clutter_backend_glx_events_init (backend); } static ClutterActor* clutter_backend_glx_get_stage (ClutterBackend *backend) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend); return backend_glx->stage; } static const GOptionEntry entries[] = { { "display", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &clutter_display_name, "X display to use", "DISPLAY" }, { "screen", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_INT, &clutter_screen, "X screen to use", "SCREEN" }, { "vblank", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &clutter_vblank_name, "VBlank method to be used (none, dri or glx)", "METHOD" }, { NULL } }; static void clutter_backend_glx_add_options (ClutterBackend *backend, GOptionGroup *group) { g_option_group_add_entries (group, entries); } static void clutter_backend_glx_finalize (GObject *gobject) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (gobject); g_free (backend_glx->display_name); XCloseDisplay (backend_glx->xdpy); if (backend_singleton) backend_singleton = NULL; G_OBJECT_CLASS (clutter_backend_glx_parent_class)->finalize (gobject); } static void clutter_backend_glx_dispose (GObject *gobject) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (gobject); _clutter_backend_glx_events_uninit (CLUTTER_BACKEND(backend_glx)); if (backend_glx->stage) { g_object_unref (backend_glx->stage); backend_glx->stage = NULL; } G_OBJECT_CLASS (clutter_backend_glx_parent_class)->dispose (gobject); } static GObject * clutter_backend_glx_constructor (GType gtype, guint n_params, GObjectConstructParam *params) { GObjectClass *parent_class; GObject *retval; if (!backend_singleton) { parent_class = G_OBJECT_CLASS (clutter_backend_glx_parent_class); retval = parent_class->constructor (gtype, n_params, params); backend_singleton = CLUTTER_BACKEND_GLX (retval); return retval; } g_warning ("Attempting to create a new backend object. This should " "never happen, so we return the singleton instance."); return g_object_ref (backend_singleton); } static gboolean check_vblank_env (const char *name) { if (clutter_vblank_name && !strcasecmp(clutter_vblank_name, name)) return TRUE; return FALSE; } static CoglFuncPtr get_proc_address (const gchar* name) { static GLXGetProcAddressProc get_proc_func = NULL; static void *dlhand = NULL; if (get_proc_func == NULL && dlhand == NULL) { dlhand = dlopen (NULL, RTLD_LAZY); if (dlhand) { dlerror (); get_proc_func = (GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddress"); if (dlerror () != NULL) { get_proc_func = (GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddressARB"); } if (dlerror () != NULL) { get_proc_func = NULL; g_warning ("failed to bind GLXGetProcAddress " "or GLXGetProcAddressARB"); } } } if (get_proc_func) return get_proc_func ((unsigned char*) name); return NULL; } static ClutterFeatureFlags clutter_backend_glx_get_features (ClutterBackend *backend) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend); const gchar *glx_extensions = NULL; ClutterFeatureFlags flags = 0; /* FIXME: we really need to check if gl context is set */ CLUTTER_NOTE (BACKEND, "Checking features\n" "GL_VENDOR: %s\n" "GL_RENDERER: %s\n" "GL_VERSION: %s\n" "GL_EXTENSIONS: %s\n", glGetString (GL_VENDOR), glGetString (GL_RENDERER), glGetString (GL_VERSION), glGetString (GL_EXTENSIONS)); glx_extensions = glXQueryExtensionsString (clutter_glx_get_default_display (), clutter_glx_get_default_screen ()); CLUTTER_NOTE (BACKEND, "GLX Extensions: %s", glx_extensions); /* First check for explicit disabling or it set elsewhere (eg NVIDIA) */ if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env ("none")) { CLUTTER_NOTE (BACKEND, "vblank sync: disabled at user request"); } else { /* We try two GL vblank syncing mechanisms. * glXSwapIntervalSGI is tried first, then glXGetVideoSyncSGI. * * glXSwapIntervalSGI is known to work with Mesa and in particular * the Intel drivers. glXGetVideoSyncSGI has serious problems with * Intel drivers causing terrible frame rate so it only tried as a * fallback. * * How well glXGetVideoSyncSGI works with other driver (ATI etc) needs * to be investigated. glXGetVideoSyncSGI on ATI at least seems to have * no effect. */ if (!check_vblank_env ("dri") && cogl_check_extension ("GLX_SGI_swap_control", glx_extensions)) { backend_glx->swap_interval = (SwapIntervalProc) get_proc_address ("glXSwapIntervalSGI"); CLUTTER_NOTE (BACKEND, "attempting glXSwapIntervalSGI vblank setup"); if (backend_glx->swap_interval != NULL) { if (backend_glx->swap_interval (1) == 0) { backend_glx->vblank_type = CLUTTER_VBLANK_GLX_SWAP; flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; CLUTTER_NOTE (BACKEND, "glXSwapIntervalSGI setup success"); } } if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) CLUTTER_NOTE (BACKEND, "glXSwapIntervalSGI vblank setup failed"); } if (!check_vblank_env ("dri") && !(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK) && cogl_check_extension ("GLX_SGI_video_sync", glx_extensions)) { CLUTTER_NOTE (BACKEND, "attempting glXGetVideoSyncSGI vblank setup"); backend_glx->get_video_sync = (GetVideoSyncProc) get_proc_address ("glXGetVideoSyncSGI"); backend_glx->wait_video_sync = (WaitVideoSyncProc) get_proc_address ("glXWaitVideoSyncSGI"); if ((backend_glx->get_video_sync != NULL) && (backend_glx->wait_video_sync != NULL)) { CLUTTER_NOTE (BACKEND, "glXGetVideoSyncSGI vblank setup success"); backend_glx->vblank_type = CLUTTER_VBLANK_GLX; flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; } if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) CLUTTER_NOTE (BACKEND, "glXGetVideoSyncSGI vblank setup failed"); } #ifdef __linux__ /* * DRI is really an extreme fallback -rumoured to work with Via chipsets */ if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) { CLUTTER_NOTE (BACKEND, "attempting DRI vblank setup"); backend_glx->dri_fd = open("/dev/dri/card0", O_RDWR); if (backend_glx->dri_fd >= 0) { CLUTTER_NOTE (BACKEND, "DRI vblank setup success"); backend_glx->vblank_type = CLUTTER_VBLANK_DRI; flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; } if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) CLUTTER_NOTE (BACKEND, "DRI vblank setup failed"); } #endif if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) { CLUTTER_NOTE (BACKEND, "no use-able vblank mechanism found"); } } CLUTTER_NOTE (MISC, "backend features checked"); return flags; } static void clutter_backend_glx_redraw (ClutterBackend *backend) { ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend); ClutterStageGLX *stage_glx; stage_glx = CLUTTER_STAGE_GLX(backend_glx->stage); clutter_actor_paint (CLUTTER_ACTOR(stage_glx)); /* Why this paint is done in backend as likely GL windowing system * specific calls, like swapping buffers. */ if (stage_glx->xwin) { clutter_backend_glx_wait_for_vblank (stage_glx->backend); glXSwapBuffers (stage_glx->xdpy, stage_glx->xwin); } else { /* offscreen */ glXWaitGL (); CLUTTER_GLERR (); } } static void clutter_backend_glx_class_init (ClutterBackendGLXClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass); gobject_class->constructor = clutter_backend_glx_constructor; gobject_class->dispose = clutter_backend_glx_dispose; gobject_class->finalize = clutter_backend_glx_finalize; backend_class->pre_parse = clutter_backend_glx_pre_parse; backend_class->post_parse = clutter_backend_glx_post_parse; backend_class->init_stage = clutter_backend_glx_init_stage; backend_class->init_events = clutter_backend_glx_init_events; backend_class->get_stage = clutter_backend_glx_get_stage; backend_class->add_options = clutter_backend_glx_add_options; backend_class->get_features = clutter_backend_glx_get_features; backend_class->redraw = clutter_backend_glx_redraw; } static void clutter_backend_glx_init (ClutterBackendGLX *backend_glx) { ClutterBackend *backend = CLUTTER_BACKEND (backend_glx); /* FIXME: get from xsettings */ clutter_backend_set_double_click_time (backend, 250); clutter_backend_set_double_click_distance (backend, 5); } /* every backend must implement this function */ GType _clutter_backend_impl_get_type (void) { return clutter_backend_glx_get_type (); } static int error_handler(Display *xdpy, XErrorEvent *error) { TrappedErrorCode = error->error_code; return 0; } void clutter_backend_glx_wait_for_vblank (ClutterBackendGLX *backend_glx) { switch (backend_glx->vblank_type) { case CLUTTER_VBLANK_GLX_SWAP: { /* Nothing */ break; } case CLUTTER_VBLANK_GLX: { unsigned int retraceCount; backend_glx->get_video_sync (&retraceCount); backend_glx->wait_video_sync (2, (retraceCount + 1) % 2, &retraceCount); } break; case CLUTTER_VBLANK_DRI: #ifdef __linux__ { drm_wait_vblank_t blank; blank.request.type = DRM_VBLANK_RELATIVE; blank.request.sequence = 1; blank.request.signal = 0; drm_wait_vblank (backend_glx->dri_fd, &blank); } #endif break; case CLUTTER_VBLANK_NONE: default: break; } } /** * clutter_glx_trap_x_errors: * * FIXME * * Since: 0.4 */ void clutter_glx_trap_x_errors (void) { TrappedErrorCode = 0; old_error_handler = XSetErrorHandler (error_handler); } /** * clutter_glx_untrap_x_errors: * * FIXME * * Return value: FIXME * * Since: 0.4 */ gint clutter_glx_untrap_x_errors (void) { XSetErrorHandler (old_error_handler); return TrappedErrorCode; } /** * clutter_glx_get_default_display: * * FIXME * * Return value: FIXME * * Since: 0.4 */ Display * clutter_glx_get_default_display (void) { if (!backend_singleton) { g_critical ("GLX backend has not been initialised"); return NULL; } return backend_singleton->xdpy; } /** * clutter_glx_get_default_screen: * * Gets the pointer to the default X Screen object. * * Return value: FIXME * * Since: 0.4 */ int clutter_glx_get_default_screen (void) { if (!backend_singleton) { g_critical ("GLX backend has not been initialised"); return 0; } return backend_singleton->xscreen_num; } /** * clutter_glx_get_root_window: * * FIXME * * Return value: FIXME * * Since: 0.4 */ Window clutter_glx_get_root_window (void) { if (!backend_singleton) { g_critical ("GLX backend has not been initialised"); return None; } return backend_singleton->xwin_root; } /** * clutter_glx_add_filter: * * FIXME * * Return value: FIXME * * Since: 0.4 */ void clutter_glx_add_filter (ClutterGLXFilterFunc func, gpointer data) { ClutterGLXEventFilter *filter; g_return_if_fail (func != NULL); if (!backend_singleton) { g_critical ("GLX backend has not been initialised"); return; } filter = g_new0(ClutterGLXEventFilter, 1); filter->func = func; filter->data = data; backend_singleton->event_filters = g_slist_append (backend_singleton->event_filters, filter); return; } /** * clutter_glx_remove_filter: * * FIXME * * Return value: FIXME * * Since: 0.4 */ void clutter_glx_remove_filter (ClutterGLXFilterFunc func, gpointer data) { GSList *tmp_list, *this; ClutterGLXEventFilter *filter; g_return_if_fail (func == NULL); tmp_list = backend_singleton->event_filters; while (tmp_list) { filter = (ClutterGLXEventFilter *)tmp_list->data; this = tmp_list; tmp_list = tmp_list->next; if (filter->func == func && filter->data == data) { backend_singleton->event_filters = g_slist_remove_link (backend_singleton->event_filters, this); g_slist_free_1 (this); g_free (filter); return; } } }