/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Authors: * Neil Roberts */ #if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_SUB_TEXTURE_H #define __COGL_SUB_TEXTURE_H #include G_BEGIN_DECLS /** * SECTION:cogl-sub-texture * @short_description: Functions for creating and manipulating * sub-textures. * * These functions allow high-level textures to be created that * represent a sub-region of another texture. For example these * can be used to implement custom texture atlasing schemes. */ #define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex) typedef struct _CoglSubTexture CoglSubTexture; #define cogl_sub_texture_new cogl_sub_texture_new_EXP /** * cogl_sub_texture_new: * @context: A #CoglContext pointer * @parent_texture: The full texture containing a sub-region you want * to make a #CoglSubTexture from. * @sub_x: The top-left x coordinate of the parent region to make * a texture from. * @sub_y: The top-left y coordinate of the parent region to make * a texture from. * @sub_width: The width of the parent region to make a texture from. * @sub_height: The height of the parent region to make a texture * from. * * Creates a high-level #CoglSubTexture representing a sub-region of * any other #CoglTexture. The sub-region must strictly lye within the * bounds of the @parent_texture. The returned texture implements the * #CoglMetaTexture interface because it's not a low level texture * that hardware can understand natively. * * Remember: Unless you are using high level drawing APIs such * as cogl_rectangle() or other APIs documented to understand the * #CoglMetaTexture interface then you need to use the * #CoglMetaTexture interface to resolve a #CoglSubTexture into a * low-level texture before drawing. * * Returns: A newly allocated #CoglSubTexture representing a * sub-region of @parent_texture. * * Since: 1.10 * Stability: unstable */ CoglSubTexture * cogl_sub_texture_new (CoglContext *ctx, CoglTexture *parent_texture, int sub_x, int sub_y, int sub_width, int sub_height); /** * cogl_sub_texture_get_parent: * @sub_texture: A pointer to a #CoglSubTexture * * Retrieves the parent texture that @sub_texture derives its content * from. This is the texture that was passed to * cogl_sub_texture_new() as the parent_texture argument. * * Return value: (transfer none): The parent texture that @sub_texture * derives its content from. * Since: 1.10 * Stability: unstable */ CoglTexture * cogl_sub_texture_get_parent (CoglSubTexture *sub_texture); #define cogl_is_sub_texture cogl_is_sub_texture_EXP /** * cogl_is_sub_texture: * @object: a #CoglObject * * Checks whether @object is a #CoglSubTexture. * * Return value: %TRUE if the passed @object represents a * #CoglSubTexture and %FALSE otherwise. * * Since: 1.10 * Stability: unstable */ gboolean cogl_is_sub_texture (void *object); G_END_DECLS #endif /* __COGL_SUB_TEXTURE_H */