/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef COGL_HAS_GLX_SUPPORT #include #endif #include "cogl-context-private.h" #include "cogl-feature-private.h" /* Define a set of arrays containing the functions required from GL for each winsys feature */ #define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \ feature_flags, feature_flags_private) \ static const CoglFeatureFunction \ cogl_winsys_feature_ ## name ## _funcs[] = { #define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \ { G_STRINGIFY (name), G_STRUCT_OFFSET (CoglContext, winsys.pf_ ## name) }, #define COGL_WINSYS_FEATURE_END() \ { NULL, 0 }, \ }; #include "cogl-winsys-feature-functions.h" /* Define an array of features */ #undef COGL_WINSYS_FEATURE_BEGIN #define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \ feature_flags, feature_flags_private) \ { 255, 255, namespaces, extension_names, \ feature_flags, feature_flags_private, \ cogl_winsys_feature_ ## name ## _funcs }, #undef COGL_WINSYS_FEATURE_FUNCTION #define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) #undef COGL_WINSYS_FEATURE_END #define COGL_WINSYS_FEATURE_END() static const CoglFeatureData cogl_winsys_feature_data[] = { #include "cogl-winsys-feature-functions.h" /* This stub is just here so that if the header is empty then we won't end up declaring an empty array */ { 0, } }; #define COGL_WINSYS_N_FEATURES (G_N_ELEMENTS (cogl_winsys_feature_data) - 1) static const char * _cogl_get_winsys_extensions (void) { #ifdef COGL_HAS_GLX_SUPPORT Display *display = _cogl_xlib_get_display (); return glXQueryExtensionsString (display, DefaultScreen (display)); #else return ""; #endif } static void _cogl_winsys_features_init (CoglContext *context) { CoglWinsysFeatureFlags flags = 0; const char *extensions = _cogl_get_winsys_extensions (); int i; for (i = 0; i < COGL_WINSYS_N_FEATURES; i++) if (_cogl_feature_check ("GLX", cogl_winsys_feature_data + i, 0, 0, extensions)) flags |= cogl_winsys_feature_data[i].feature_flags; context->winsys.feature_flags = flags; } void _cogl_create_context_winsys (CoglContext *context) { #ifdef COGL_HAS_XLIB_SUPPORT { Display *display = _cogl_xlib_get_display (); int damage_error; /* Check whether damage events are supported on this display */ if (!XDamageQueryExtension (display, &context->winsys.damage_base, &damage_error)) context->winsys.damage_base = -1; context->winsys.event_filters = NULL; context->winsys.trap_state = NULL; } #endif #ifdef COGL_HAS_GLX_SUPPORT { int i; for (i = 0; i < COGL_WINSYS_N_CACHED_CONFIGS; i++) context->winsys.glx_cached_configs[i].depth = -1; context->winsys.rectangle_state = COGL_WINSYS_RECTANGLE_STATE_UNKNOWN; } #endif _cogl_winsys_features_init (context); } #ifdef COGL_HAS_XLIB_SUPPORT #include "cogl-xlib.h" static void free_xlib_filter_closure (gpointer data, gpointer user_data) { g_slice_free (CoglXlibFilterClosure, data); } #endif void _cogl_destroy_context_winsys (CoglContext *context) { #ifdef COGL_HAS_XLIB_SUPPORT g_slist_foreach (context->winsys.event_filters, free_xlib_filter_closure, NULL); g_slist_free (context->winsys.event_filters); #endif }