/* Clutter - An OpenGL based 'interactive canvas' library. * OSX backend * * Copyright (C) 2007 Tommi Komulainen * Copyright (C) 2007 OpenedHand Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __CLUTTER_OSX_H__ #define __CLUTTER_OSX_H__ #import #include @class NSEvent; G_BEGIN_DECLS #define CLUTTER_OSX_POOL_ALLOC() NSAutoreleasePool *autorelease_pool = [[NSAutoreleasePool alloc] init] #define CLUTTER_OSX_POOL_RELEASE() [autorelease_pool release]; void _clutter_events_osx_init (void); void _clutter_events_osx_uninit (void); void _clutter_event_osx_put (NSEvent *nsevent, ClutterStage *wrapper); G_END_DECLS #endif /* __CLUTTER_OSX_H__ */