/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * Copyright 2013 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * Author: Giovanni Campagna */ #include "config.h" #include "meta-cursor.h" #include #include "display-private.h" #include "screen-private.h" #include "meta-backend-private.h" #include #include #include #include #ifdef HAVE_WAYLAND #include #endif struct _MetaCursorSprite { GObject parent; MetaCursor cursor; CoglTexture2D *texture; int hot_x, hot_y; int current_frame; XcursorImages *xcursor_images; }; GType meta_cursor_sprite_get_type (void) G_GNUC_CONST; G_DEFINE_TYPE (MetaCursorSprite, meta_cursor_sprite, G_TYPE_OBJECT) static const char * translate_meta_cursor (MetaCursor cursor) { switch (cursor) { case META_CURSOR_DEFAULT: return "left_ptr"; case META_CURSOR_NORTH_RESIZE: return "top_side"; case META_CURSOR_SOUTH_RESIZE: return "bottom_side"; case META_CURSOR_WEST_RESIZE: return "left_side"; case META_CURSOR_EAST_RESIZE: return "right_side"; case META_CURSOR_SE_RESIZE: return "bottom_right_corner"; case META_CURSOR_SW_RESIZE: return "bottom_left_corner"; case META_CURSOR_NE_RESIZE: return "top_right_corner"; case META_CURSOR_NW_RESIZE: return "top_left_corner"; case META_CURSOR_MOVE_OR_RESIZE_WINDOW: return "fleur"; case META_CURSOR_BUSY: return "watch"; case META_CURSOR_DND_IN_DRAG: return "dnd-none"; case META_CURSOR_DND_MOVE: return "dnd-move"; case META_CURSOR_DND_COPY: return "dnd-copy"; case META_CURSOR_DND_UNSUPPORTED_TARGET: return "dnd-none"; case META_CURSOR_POINTING_HAND: return "hand2"; case META_CURSOR_CROSSHAIR: return "crosshair"; case META_CURSOR_IBEAM: return "xterm"; default: break; } g_assert_not_reached (); } Cursor meta_cursor_create_x_cursor (Display *xdisplay, MetaCursor cursor) { return XcursorLibraryLoadCursor (xdisplay, translate_meta_cursor (cursor)); } static XcursorImages * load_cursor_on_client (MetaCursor cursor) { return XcursorLibraryLoadImages (translate_meta_cursor (cursor), meta_prefs_get_cursor_theme (), meta_prefs_get_cursor_size ()); } static void meta_cursor_sprite_load_from_xcursor_image (MetaCursorSprite *self, XcursorImage *xc_image) { MetaBackend *meta_backend = meta_get_backend (); MetaCursorRenderer *renderer = meta_backend_get_cursor_renderer (meta_backend); uint width, height, rowstride; CoglPixelFormat cogl_format; ClutterBackend *clutter_backend; CoglContext *cogl_context; g_assert (self->texture == NULL); width = xc_image->width; height = xc_image->height; rowstride = width * 4; #if G_BYTE_ORDER == G_LITTLE_ENDIAN cogl_format = COGL_PIXEL_FORMAT_BGRA_8888; #else cogl_format = COGL_PIXEL_FORMAT_ARGB_8888; #endif clutter_backend = clutter_get_default_backend (); cogl_context = clutter_backend_get_cogl_context (clutter_backend); self->texture = cogl_texture_2d_new_from_data (cogl_context, width, height, cogl_format, rowstride, (uint8_t *) xc_image->pixels, NULL); self->hot_x = xc_image->xhot; self->hot_y = xc_image->yhot; meta_cursor_renderer_realize_cursor_from_xcursor (renderer, self, xc_image); } static XcursorImage * meta_cursor_sprite_get_current_frame_image (MetaCursorSprite *self) { return self->xcursor_images->images[self->current_frame]; } void meta_cursor_sprite_tick_frame (MetaCursorSprite *self) { XcursorImage *image; if (!meta_cursor_sprite_is_animated (self)) return; self->current_frame++; if (self->current_frame >= self->xcursor_images->nimage) self->current_frame = 0; image = meta_cursor_sprite_get_current_frame_image (self); g_clear_pointer (&self->texture, cogl_object_unref); meta_cursor_sprite_load_from_xcursor_image (self, image); } guint meta_cursor_sprite_get_current_frame_time (MetaCursorSprite *self) { if (!meta_cursor_sprite_is_animated (self)) return 0; return self->xcursor_images->images[self->current_frame]->delay; } gboolean meta_cursor_sprite_is_animated (MetaCursorSprite *self) { return (self->xcursor_images && self->xcursor_images->nimage > 1); } MetaCursorSprite * meta_cursor_sprite_from_theme (MetaCursor cursor) { MetaCursorSprite *self; XcursorImage *image; self = g_object_new (META_TYPE_CURSOR_SPRITE, NULL); self->cursor = cursor; self->current_frame = 0; self->xcursor_images = load_cursor_on_client (self->cursor); if (!self->xcursor_images) meta_fatal ("Could not find cursor. Perhaps set XCURSOR_PATH?"); image = meta_cursor_sprite_get_current_frame_image (self); meta_cursor_sprite_load_from_xcursor_image (self, image); return self; } MetaCursorSprite * meta_cursor_sprite_from_texture (CoglTexture2D *texture, int hot_x, int hot_y) { MetaCursorSprite *self; self = g_object_new (META_TYPE_CURSOR_SPRITE, NULL); cogl_object_ref (texture); self->texture = texture; self->hot_x = hot_x; self->hot_y = hot_y; return self; } #ifdef HAVE_WAYLAND static void meta_cursor_sprite_load_from_buffer (MetaCursorSprite *self, struct wl_resource *buffer, int hot_x, int hot_y) { MetaBackend *meta_backend = meta_get_backend (); MetaCursorRenderer *renderer = meta_backend_get_cursor_renderer (meta_backend); ClutterBackend *backend; CoglContext *cogl_context; self->hot_x = hot_x; self->hot_y = hot_y; backend = clutter_get_default_backend (); cogl_context = clutter_backend_get_cogl_context (backend); self->texture = cogl_wayland_texture_2d_new_from_buffer (cogl_context, buffer, NULL); meta_cursor_renderer_realize_cursor_from_wl_buffer (renderer, self, buffer); } MetaCursorSprite * meta_cursor_sprite_from_buffer (struct wl_resource *buffer, int hot_x, int hot_y) { MetaCursorSprite *self; self = g_object_new (META_TYPE_CURSOR_SPRITE, NULL); meta_cursor_sprite_load_from_buffer (self, buffer, hot_x, hot_y); return self; } #endif CoglTexture * meta_cursor_sprite_get_cogl_texture (MetaCursorSprite *self, int *hot_x, int *hot_y) { if (hot_x) *hot_x = self->hot_x; if (hot_y) *hot_y = self->hot_y; return COGL_TEXTURE (self->texture); } MetaCursor meta_cursor_sprite_get_meta_cursor (MetaCursorSprite *self) { return self->cursor; } void meta_cursor_sprite_get_hotspot (MetaCursorSprite *self, int *hot_x, int *hot_y) { *hot_x = self->hot_x; *hot_y = self->hot_y; } guint meta_cursor_sprite_get_width (MetaCursorSprite *self) { return cogl_texture_get_width (COGL_TEXTURE (self->texture)); } guint meta_cursor_sprite_get_height (MetaCursorSprite *self) { return cogl_texture_get_height (COGL_TEXTURE (self->texture)); } static void meta_cursor_sprite_init (MetaCursorSprite *self) { } static void meta_cursor_sprite_finalize (GObject *object) { MetaCursorSprite *self = META_CURSOR_SPRITE (object); if (self->xcursor_images) XcursorImagesDestroy (self->xcursor_images); g_clear_pointer (&self->texture, cogl_object_unref); G_OBJECT_CLASS (meta_cursor_sprite_parent_class)->finalize (object); } static void meta_cursor_sprite_class_init (MetaCursorSpriteClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = meta_cursor_sprite_finalize; }