/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * Tomas Frydrych * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_FIXED_H #define _HAVE_CLUTTER_FIXED_H #include G_BEGIN_DECLS /** * ClutterFixed: * * Fixed point number (16.16) */ typedef gint32 ClutterFixed; /** * ClutterAngle: * * Integer representation of an angle such that 1024 corresponds to * full circle (i.e., 2*Pi). */ typedef gint32 ClutterAngle; /* angle such that 1024 == 2*PI */ #define CLUTTER_ANGLE_FROM_DEG(x) (CLUTTER_FLOAT_TO_INT (((x) * 1024.0) / 360.0)) #define CLUTTER_ANGLE_FROM_DEGF(x) (CLUTTER_FLOAT_TO_INT (((float)(x) * 1024.0f) / 360.0f)) #define CLUTTER_ANGLE_FROM_DEGX(x) (CFX_INT((((x)/360)*1024) + CFX_HALF)) #define CLUTTER_ANGLE_TO_DEG(x) (((x) * 360.0)/ 1024.0) #define CLUTTER_ANGLE_TO_DEGF(x) (((float)(x) * 360.0)/ 1024.0) #define CLUTTER_ANGLE_TO_DEGX(x) (CLUTTER_INT_TO_FIXED((x) * 45)/128) /* * some commonly used constants */ /** * CFX_Q: * * Size in bits of decimal part of floating point value. */ #define CFX_Q 16 /* Decimal part size in bits */ /** * CFX_ONE: * * 1.0 represented as a fixed point value. */ #define CFX_ONE (1 << CFX_Q) /* 1 */ /** * CFX_HALF: * * 0.5 represented as a fixed point value. */ #define CFX_HALF 32768 /** * CFX_MAX: * * Maximum fixed point value. */ #define CFX_MAX 0x7fffffff /** * CFX_MIN: * * Minimum fixed point value. */ #define CFX_MIN 0x80000000 /** * CFX_PI: * * Fixed point representation of Pi */ #define CFX_PI 0x0003243f /** * CFX_2PI: * * Fixed point representation of Pi*2 */ #define CFX_2PI 0x0006487f /** * CFX_PI_2: * * Fixed point representation of Pi/2 */ #define CFX_PI_2 0x00019220 /* pi/2 */ /** * CFX_PI_4: * * Fixed point representation of Pi/4 */ #define CFX_PI_4 0x0000c910 /* pi/4 */ /** * CFX_360: * * Fixed point representation of the number 360 */ #define CFX_360 CLUTTER_INT_TO_FIXED (360) /** * CFX_240: * * Fixed point representation of the number 240 */ #define CFX_240 CLUTTER_INT_TO_FIXED (240) /** * CFX_180: * * Fixed point representation of the number 180 */ #define CFX_180 CLUTTER_INT_TO_FIXED (180) /** * CFX_120: * * Fixed point representation of the number 120 */ #define CFX_120 CLUTTER_INT_TO_FIXED (120) /** * CFX_60: * * Fixed point representation of the number 60 */ #define CFX_60 CLUTTER_INT_TO_FIXED (60) /** * CFX_255: * * Fixed point representation of the number 255 */ #define CFX_255 CLUTTER_INT_TO_FIXED (255) /** * CLUTTER_FIXED_TO_FLOAT: * @x: a fixed point value * * Convert a fixed point value to float. */ #define CLUTTER_FIXED_TO_FLOAT(x) ((float) ((int)(x) / 65536.0)) /** * CLUTTER_FIXED_TO_DOUBLE: * @x: a fixed point value * * Convert a fixed point value to double. */ #define CLUTTER_FIXED_TO_DOUBLE(x) ((double) ((int)(x) / 65536.0)) /** * CLUTTER_FLOAT_TO_FIXED: * @x: a floating point value * * Convert a float value to fixed. */ #define CLUTTER_FLOAT_TO_FIXED(x) (_clutter_double_to_fixed ((x))) /** * CLUTTER_FLOAT_TO_INT: * @x: a floating point value * * Convert a float value to int. */ #define CLUTTER_FLOAT_TO_INT(x) (_clutter_double_to_int ((x))) /** * CLUTTER_FLOAT_TO_UINT: * @x: a floating point value * * Convert a float value to unsigned int. */ #define CLUTTER_FLOAT_TO_UINT(x) (_clutter_double_to_uint ((x))) /** * CLUTTER_INT_TO_FIXED: * @x: an integer value * * Convert an integer value to fixed point. */ #define CLUTTER_INT_TO_FIXED(x) ((x) << CFX_Q) /** * CLUTTER_FIXED_TO_INT: * @x: a fixed point value * * Converts a fixed point value to integer (removing the decimal part). * * Since: 0.6 */ #define CLUTTER_FIXED_TO_INT(x) ((x) >> CFX_Q) /** * CLUTTER_FIXED_INT: * @x: a fixed point value * * Convert a fixed point value to integer (removing decimal part). * * Deprecated:0.6: Use %CLUTTER_FIXED_TO_INT instead */ #define CLUTTER_FIXED_INT(x) CLUTTER_FIXED_TO_INT((x)) /** * CLUTTER_FIXED_FRACTION: * @x: a fixed point value * * Retrieves the fractionary part of a fixed point value */ #define CLUTTER_FIXED_FRACTION(x) ((x) & ((1 << CFX_Q) - 1)) /** * CLUTTER_FIXED_FLOOR: * @x: a fixed point value * * Round down a fixed point value to an integer. */ #define CLUTTER_FIXED_FLOOR(x) (((x) >= 0) ? ((x) >> CFX_Q) \ : ~((~(x)) >> CFX_Q)) /** * CLUTTER_FIXED_CEIL: * @x: a fixed point value * * Round up a fixed point value to an integer. */ #define CLUTTER_FIXED_CEIL(x) (CLUTTER_FIXED_FLOOR (x + 0xffff)) /** * CLUTTER_FIXED_MUL: * @x: a fixed point value * @y: a fixed point value * * Multiply two fixed point values */ #define CLUTTER_FIXED_MUL(x,y) ((x) >> 8) * ((y) >> 8) /** * CLUTTER_FIXED_DIV: * @x: a fixed point value * @y: a fixed point value * * Divide two fixed point values */ #define CLUTTER_FIXED_DIV(x,y) ((((x) << 8)/(y)) << 8) /* Some handy fixed point short aliases to avoid exessively long lines */ /* FIXME: Remove from public API */ #define CFX_INT CLUTTER_FIXED_INT #define CFX_MUL CLUTTER_FIXED_MUL #define CFX_DIV CLUTTER_FIXED_DIV #define CFX_QMUL(x,y) clutter_qmulx (x,y) /* Fixed point math routines */ extern inline ClutterFixed clutter_qmulx (ClutterFixed op1, ClutterFixed op2); ClutterFixed clutter_sinx (ClutterFixed angle); ClutterFixed clutter_sini (ClutterAngle angle); ClutterFixed clutter_tani (ClutterAngle angle); /* convenience macros for the cos functions */ /** * clutter_cosx: * @angle: a #ClutterFixed angle in radians * * Fixed point cosine function * * Return value: #ClutterFixed cosine value. * * Note: Implemneted as a macro. * * Since: 0.2 */ #define clutter_cosx(angle) (clutter_sinx((angle) + CFX_PI_2)) /** * clutter_cosi: * @angle: a #ClutterAngle angle * * Very fast fixed point implementation of cosine function. * * ClutterAngle is an integer such that 1024 represents * full circle. * * Return value: #ClutterFixed cosine value. * * Note: Implemneted as a macro. * * Since: 0.2 */ #define clutter_cosi(angle) (clutter_sini ((angle) + 256)) ClutterFixed clutter_sqrtx (ClutterFixed x); gint clutter_sqrti (gint x); ClutterFixed clutter_log2x (guint x); guint clutter_pow2x (ClutterFixed x); guint clutter_powx (guint x, ClutterFixed y); /* */ extern inline ClutterFixed _clutter_double_to_fixed (double value); extern inline gint _clutter_double_to_int (double value); extern inline guint _clutter_double_to_uint (double value); G_END_DECLS #endif /* _HAVE_CLUTTER_FIXED_H */