/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Authors: * Neil Roberts */ #ifndef __COGL_TEXTURE_3D_PRIVATE_H #define __COGL_TEXTURE_3D_PRIVATE_H #include "cogl-handle.h" #include "cogl-pipeline-private.h" #include "cogl-texture-private.h" #include "cogl-texture-3d.h" struct _CoglTexture3D { CoglTexture _parent; /* The internal format of the GL texture represented as a CoglPixelFormat */ CoglPixelFormat format; /* The internal format of the GL texture represented as a GL enum */ GLenum gl_format; /* The texture object number */ GLuint gl_texture; int width; int height; int depth; GLenum min_filter; GLenum mag_filter; GLint wrap_mode_s; GLint wrap_mode_t; GLint wrap_mode_p; gboolean auto_mipmap; gboolean mipmaps_dirty; CoglTexturePixel first_pixel; }; #endif /* __COGL_TEXTURE_3D_PRIVATE_H */