/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __COGL_WINSYS_PRIVATE_H #define __COGL_WINSYS_PRIVATE_H #include "cogl-renderer.h" #include "cogl-onscreen.h" #include "cogl-gles2.h" #ifdef COGL_HAS_XLIB_SUPPORT #include "cogl-texture-pixmap-x11-private.h" #endif #ifdef COGL_HAS_XLIB_SUPPORT #include #include "cogl-texture-pixmap-x11-private.h" #endif #ifdef COGL_HAS_EGL_SUPPORT #include "cogl-egl.h" #endif #include "cogl-poll.h" uint32_t _cogl_winsys_error_quark (void); #define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ()) typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/ COGL_WINSYS_ERROR_INIT, COGL_WINSYS_ERROR_CREATE_CONTEXT, COGL_WINSYS_ERROR_CREATE_ONSCREEN, COGL_WINSYS_ERROR_MAKE_CURRENT, COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT, } CoglWinsysError; typedef enum { COGL_WINSYS_RECTANGLE_STATE_UNKNOWN, COGL_WINSYS_RECTANGLE_STATE_DISABLE, COGL_WINSYS_RECTANGLE_STATE_ENABLE } CoglWinsysRectangleState; typedef struct _CoglWinsysVtable { CoglWinsysID id; CoglRendererConstraint constraints; const char *name; /* Required functions */ CoglFuncPtr (*renderer_get_proc_address) (CoglRenderer *renderer, const char *name, CoglBool in_core); CoglBool (*renderer_connect) (CoglRenderer *renderer, CoglError **error); void (*renderer_disconnect) (CoglRenderer *renderer); void (*renderer_outputs_changed) (CoglRenderer *renderer); CoglBool (*display_setup) (CoglDisplay *display, CoglError **error); void (*display_destroy) (CoglDisplay *display); CoglBool (*context_init) (CoglContext *context, CoglError **error); void (*context_deinit) (CoglContext *context); void * (*context_create_gles2_context) (CoglContext *ctx, CoglError **error); CoglBool (*onscreen_init) (CoglOnscreen *onscreen, CoglError **error); void (*onscreen_deinit) (CoglOnscreen *onscreen); void (*onscreen_bind) (CoglOnscreen *onscreen); void (*onscreen_swap_buffers_with_damage) (CoglOnscreen *onscreen, const int *rectangles, int n_rectangles); void (*onscreen_update_swap_throttled) (CoglOnscreen *onscreen); void (*onscreen_set_visibility) (CoglOnscreen *onscreen, CoglBool visibility); /* Optional functions */ int64_t (*context_get_clock_time) (CoglContext *context); void (*onscreen_swap_region) (CoglOnscreen *onscreen, const int *rectangles, int n_rectangles); void (*onscreen_set_resizable) (CoglOnscreen *onscreen, CoglBool resizable); int (*onscreen_get_buffer_age) (CoglOnscreen *onscreen); #ifdef COGL_HAS_EGL_SUPPORT EGLDisplay (*context_egl_get_egl_display) (CoglContext *context); #endif #ifdef COGL_HAS_XLIB_SUPPORT XVisualInfo * (*xlib_get_visual_info) (void); #endif uint32_t (*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen); #ifdef COGL_HAS_WIN32_SUPPORT HWND (*onscreen_win32_get_window) (CoglOnscreen *onscreen); #endif #ifdef COGL_HAS_XLIB_SUPPORT CoglBool (*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap); void (*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap); CoglBool (*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap, CoglBool needs_mipmap); void (*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap); CoglTexture * (*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap); #endif void (*save_context) (CoglContext *ctx); CoglBool (*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error); void (*restore_context) (CoglContext *ctx); void (*destroy_gles2_context) (CoglGLES2Context *gles2_ctx); void * (*fence_add) (CoglContext *ctx); CoglBool (*fence_is_complete) (CoglContext *ctx, void *fence); void (*fence_destroy) (CoglContext *ctx, void *fence); } CoglWinsysVtable; CoglBool _cogl_winsys_has_feature (CoglWinsysFeature feature); #endif /* __COGL_WINSYS_PRIVATE_H */