/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_H #define _HAVE_CLUTTER_H #include "clutter-keysyms.h" #include "clutter-main.h" #include "clutter-color.h" #include "clutter-util.h" #include "clutter-event.h" #include "clutter-timeline.h" #include "clutter-behaviour.h" #include "clutter-behaviour-opacity.h" #include "clutter-behaviour-path.h" #include "clutter-behaviour-scale.h" #include "clutter-stage.h" #include "clutter-actor.h" #include "clutter-rectangle.h" #include "clutter-group.h" #include "clutter-texture.h" #include "clutter-clone-texture.h" #include "clutter-label.h" #include "clutter-alpha.h" #include "clutter-media.h" #include "clutter-feature.h" #include "clutter-version.h" #include "clutter-enum-types.h" #endif