/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * * * Authors: * Damien Lespiau * Robert Bragg */ /* For an overview of the functionality implemented here, please see * cogl-buffer.h, which contains the gtk-doc section overview for the * Pixel Buffers API. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include "cogl-internal.h" #include "cogl-util.h" #include "cogl-context-private.h" #include "cogl-object-private.h" #include "cogl-pixel-buffer-private.h" /* XXX: * The CoglObject macros don't support any form of inheritance, so for * now we implement the CoglObject support for the CoglBuffer * abstract class manually. */ static GSList *_cogl_buffer_types; void _cogl_buffer_register_buffer_type (const CoglObjectClass *klass) { _cogl_buffer_types = g_slist_prepend (_cogl_buffer_types, (void *) klass); } CoglBool cogl_is_buffer (void *object) { const CoglObject *obj = object; GSList *l; if (object == NULL) return FALSE; for (l = _cogl_buffer_types; l; l = l->next) if (l->data == obj->klass) return TRUE; return FALSE; } /* * Fallback path, buffer->data points to a malloc'ed buffer. */ static void * malloc_map (CoglBuffer *buffer, CoglBufferAccess access, CoglBufferMapHint hints) { buffer->flags |= COGL_BUFFER_FLAG_MAPPED; return buffer->data; } static void malloc_unmap (CoglBuffer *buffer) { buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED; } static CoglBool malloc_set_data (CoglBuffer *buffer, unsigned int offset, const void *data, unsigned int size) { memcpy (buffer->data + offset, data, size); return TRUE; } void _cogl_buffer_initialize (CoglBuffer *buffer, CoglContext *ctx, size_t size, CoglBufferBindTarget default_target, CoglBufferUsageHint usage_hint, CoglBufferUpdateHint update_hint) { CoglBool use_malloc = FALSE; buffer->context = ctx; buffer->flags = COGL_BUFFER_FLAG_NONE; buffer->store_created = FALSE; buffer->size = size; buffer->last_target = default_target; buffer->usage_hint = usage_hint; buffer->update_hint = update_hint; buffer->data = NULL; buffer->immutable_ref = 0; if (default_target == COGL_BUFFER_BIND_TARGET_PIXEL_PACK || default_target == COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK) { if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_PBOS)) use_malloc = TRUE; } else if (default_target == COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER || default_target == COGL_BUFFER_BIND_TARGET_INDEX_BUFFER) { if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_VBOS)) use_malloc = TRUE; } if (use_malloc) { buffer->vtable.map = malloc_map; buffer->vtable.unmap = malloc_unmap; buffer->vtable.set_data = malloc_set_data; buffer->data = g_malloc (size); } else { buffer->vtable.map = ctx->driver_vtable->buffer_map; buffer->vtable.unmap = ctx->driver_vtable->buffer_unmap; buffer->vtable.set_data = ctx->driver_vtable->buffer_set_data; ctx->driver_vtable->buffer_create (buffer); buffer->flags |= COGL_BUFFER_FLAG_BUFFER_OBJECT; } } void _cogl_buffer_fini (CoglBuffer *buffer) { _COGL_RETURN_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED)); _COGL_RETURN_IF_FAIL (buffer->immutable_ref == 0); if (buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT) buffer->context->driver_vtable->buffer_destroy (buffer); else g_free (buffer->data); } unsigned int cogl_buffer_get_size (CoglBuffer *buffer) { if (!cogl_is_buffer (buffer)) return 0; return COGL_BUFFER (buffer)->size; } void cogl_buffer_set_update_hint (CoglBuffer *buffer, CoglBufferUpdateHint hint) { if (!cogl_is_buffer (buffer)) return; if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM)) hint = COGL_BUFFER_UPDATE_HINT_STATIC; buffer->update_hint = hint; } CoglBufferUpdateHint cogl_buffer_get_update_hint (CoglBuffer *buffer) { if (!cogl_is_buffer (buffer)) return FALSE; return buffer->update_hint; } static void warn_about_midscene_changes (void) { static CoglBool seen = FALSE; if (!seen) { g_warning ("Mid-scene modification of buffers has " "undefined results\n"); seen = TRUE; } } void * cogl_buffer_map (CoglBuffer *buffer, CoglBufferAccess access, CoglBufferMapHint hints) { _COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL); if (G_UNLIKELY (buffer->immutable_ref)) warn_about_midscene_changes (); if (buffer->flags & COGL_BUFFER_FLAG_MAPPED) return buffer->data; buffer->data = buffer->vtable.map (buffer, access, hints); return buffer->data; } void cogl_buffer_unmap (CoglBuffer *buffer) { if (!cogl_is_buffer (buffer)) return; if (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED)) return; buffer->vtable.unmap (buffer); } void * _cogl_buffer_map_for_fill_or_fallback (CoglBuffer *buffer) { CoglContext *ctx = buffer->context; void *ret; _COGL_RETURN_VAL_IF_FAIL (!ctx->buffer_map_fallback_in_use, NULL); ctx->buffer_map_fallback_in_use = TRUE; ret = cogl_buffer_map (buffer, COGL_BUFFER_ACCESS_WRITE, COGL_BUFFER_MAP_HINT_DISCARD); if (ret) return ret; else { /* If the map fails then we'll use a temporary buffer to fill the data and then upload it using cogl_buffer_set_data when the buffer is unmapped. The temporary buffer is shared to avoid reallocating it every time */ g_byte_array_set_size (ctx->buffer_map_fallback_array, buffer->size); buffer->flags |= COGL_BUFFER_FLAG_MAPPED_FALLBACK; return ctx->buffer_map_fallback_array->data; } } void _cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer) { CoglContext *ctx = buffer->context; _COGL_RETURN_IF_FAIL (ctx->buffer_map_fallback_in_use); ctx->buffer_map_fallback_in_use = FALSE; if ((buffer->flags & COGL_BUFFER_FLAG_MAPPED_FALLBACK)) { cogl_buffer_set_data (buffer, 0, ctx->buffer_map_fallback_array->data, buffer->size); buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED_FALLBACK; } else cogl_buffer_unmap (buffer); } CoglBool cogl_buffer_set_data (CoglBuffer *buffer, size_t offset, const void *data, size_t size) { _COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE); _COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE); if (G_UNLIKELY (buffer->immutable_ref)) warn_about_midscene_changes (); return buffer->vtable.set_data (buffer, offset, data, size); } CoglBuffer * _cogl_buffer_immutable_ref (CoglBuffer *buffer) { _COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL); buffer->immutable_ref++; return buffer; } void _cogl_buffer_immutable_unref (CoglBuffer *buffer) { _COGL_RETURN_IF_FAIL (cogl_is_buffer (buffer)); _COGL_RETURN_IF_FAIL (buffer->immutable_ref > 0); buffer->immutable_ref--; }