/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2022 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
* Author:
* Naveen Kumar
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only can be included directly."
#endif
#include "clutter/clutter-types.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_COLOR_STATE (clutter_color_state_get_type ())
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterColorState, clutter_color_state,
CLUTTER, COLOR_STATE,
GObject)
CLUTTER_EXPORT
ClutterColorState * clutter_color_state_new (ClutterColorspace colorspace);
CLUTTER_EXPORT
ClutterColorspace clutter_color_state_get_colorspace (ClutterColorState *color_state);
G_END_DECLS