/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2022 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Naveen Kumar */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "clutter/clutter-types.h" G_BEGIN_DECLS #define CLUTTER_TYPE_COLOR_STATE (clutter_color_state_get_type ()) CLUTTER_EXPORT G_DECLARE_FINAL_TYPE (ClutterColorState, clutter_color_state, CLUTTER, COLOR_STATE, GObject) CLUTTER_EXPORT ClutterColorState * clutter_color_state_new (ClutterColorspace colorspace); CLUTTER_EXPORT ClutterColorspace clutter_color_state_get_colorspace (ClutterColorState *color_state); G_END_DECLS