/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2009 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ /** * SECTION:clutter-device-manager * @short_description: Maintains the list of input devices * * #ClutterDeviceManager is a singleton object, owned by Clutter, which * maintains the list of #ClutterInputDevices. * * Depending on the backend used by Clutter it is possible to use the * #ClutterDeviceManager::device-added and * #ClutterDeviceManager::device-removed to monitor addition and removal * of devices. * * #ClutterDeviceManager is available since Clutter 1.2 */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-backend-private.h" #include "clutter-debug.h" #include "clutter-device-manager-private.h" #include "clutter-enum-types.h" #include "clutter-marshal.h" #include "clutter-private.h" #include "clutter-stage-private.h" struct _ClutterDeviceManagerPrivate { /* back-pointer to the backend */ ClutterBackend *backend; }; enum { PROP_0, PROP_BACKEND, PROP_LAST }; static GParamSpec *obj_props[PROP_LAST]; enum { DEVICE_ADDED, DEVICE_REMOVED, LAST_SIGNAL }; static guint manager_signals[LAST_SIGNAL] = { 0, }; G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager, clutter_device_manager, G_TYPE_OBJECT) static void clutter_device_manager_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv; switch (prop_id) { case PROP_BACKEND: priv->backend = g_value_get_object (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); } } static void clutter_device_manager_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv; switch (prop_id) { case PROP_BACKEND: g_value_set_object (value, priv->backend); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); } } static void clutter_device_manager_class_init (ClutterDeviceManagerClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); obj_props[PROP_BACKEND] = g_param_spec_object ("backend", P_("Backend"), P_("The ClutterBackend of the device manager"), CLUTTER_TYPE_BACKEND, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); gobject_class->set_property = clutter_device_manager_set_property; gobject_class->get_property = clutter_device_manager_get_property; g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); /** * ClutterDeviceManager::device-added: * @manager: the #ClutterDeviceManager that emitted the signal * @device: the newly added #ClutterInputDevice * * The ::device-added signal is emitted each time a device has been * added to the #ClutterDeviceManager * * Since: 1.2 */ manager_signals[DEVICE_ADDED] = g_signal_new (I_("device-added"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _clutter_marshal_VOID__OBJECT, G_TYPE_NONE, 1, CLUTTER_TYPE_INPUT_DEVICE); /** * ClutterDeviceManager::device-removed: * @manager: the #ClutterDeviceManager that emitted the signal * @device: the removed #ClutterInputDevice * * The ::device-removed signal is emitted each time a device has been * removed from the #ClutterDeviceManager * * Since: 1.2 */ manager_signals[DEVICE_REMOVED] = g_signal_new (I_("device-removed"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _clutter_marshal_VOID__OBJECT, G_TYPE_NONE, 1, CLUTTER_TYPE_INPUT_DEVICE); } static void clutter_device_manager_init (ClutterDeviceManager *self) { self->priv = clutter_device_manager_get_instance_private (self); } /** * clutter_device_manager_get_default: * * Retrieves the device manager singleton * * Return value: (transfer none): the #ClutterDeviceManager singleton. * The returned instance is owned by Clutter and it should not be * modified or freed * * Since: 1.2 */ ClutterDeviceManager * clutter_device_manager_get_default (void) { ClutterBackend *backend = clutter_get_default_backend (); return backend->device_manager; } /** * clutter_device_manager_list_devices: * @device_manager: a #ClutterDeviceManager * * Lists all currently registered input devices * * Return value: (transfer container) (element-type Clutter.InputDevice): * a newly allocated list of #ClutterInputDevice objects. Use * g_slist_free() to deallocate it when done * * Since: 1.2 */ GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager) { const GSList *devices; g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL); devices = clutter_device_manager_peek_devices (device_manager); return g_slist_copy ((GSList *) devices); } /** * clutter_device_manager_peek_devices: * @device_manager: a #ClutterDeviceManager * * Lists all currently registered input devices * * Return value: (transfer none) (element-type Clutter.InputDevice): * a pointer to the internal list of #ClutterInputDevice objects. The * returned list is owned by the #ClutterDeviceManager and should never * be modified or freed * * Since: 1.2 */ const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager) { ClutterDeviceManagerClass *manager_class; g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); return manager_class->get_devices (device_manager); } /** * clutter_device_manager_get_device: * @device_manager: a #ClutterDeviceManager * @device_id: the integer id of a device * * Retrieves the #ClutterInputDevice with the given @device_id * * Return value: (transfer none): a #ClutterInputDevice or %NULL. The * returned device is owned by the #ClutterDeviceManager and should * never be modified or freed * * Since: 1.2 */ ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager, gint device_id) { ClutterDeviceManagerClass *manager_class; g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); return manager_class->get_device (device_manager, device_id); } /** * clutter_device_manager_get_core_device: * @device_manager: a #ClutterDeviceManager * @device_type: the type of the core device * * Retrieves the core #ClutterInputDevice of type @device_type * * Core devices are devices created automatically by the default * Clutter backend * * Return value: (transfer none): a #ClutterInputDevice or %NULL. The * returned device is owned by the #ClutterDeviceManager and should * not be modified or freed * * Since: 1.2 */ ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager, ClutterInputDeviceType device_type) { ClutterDeviceManagerClass *manager_class; g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); return manager_class->get_core_device (device_manager, device_type); } void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager, ClutterStage *stage, gint event_flags) { ClutterDeviceManagerClass *manager_class; const GSList *devices, *d; g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager)); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); devices = manager_class->get_devices (device_manager); for (d = devices; d != NULL; d = d->next) { ClutterInputDevice *device = d->data; if (device->is_enabled) _clutter_input_device_select_stage_events (device, stage, event_flags); } } /* * _clutter_device_manager_add_device: * @device_manager: a #ClutterDeviceManager * @device: a #ClutterInputDevice * * Adds @device to the list of #ClutterInputDevices maintained * by @device_manager * * The reference count of @device is not increased * * The #ClutterDeviceManager::device-added signal is emitted after * adding @device to the list */ void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager, ClutterInputDevice *device) { ClutterDeviceManagerClass *manager_class; g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager)); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); g_assert (manager_class->add_device != NULL); manager_class->add_device (device_manager, device); g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device); } /* * _clutter_device_manager_remove_device: * @device_manager: a #ClutterDeviceManager * @device: a #ClutterInputDevice * * Removes @device from the list of #ClutterInputDevices * maintained by @device_manager * * The reference count of @device is not decreased * * The #ClutterDeviceManager::device-removed signal is emitted after * removing @device from the list */ void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager, ClutterInputDevice *device) { ClutterDeviceManagerClass *manager_class; g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager)); manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager); g_assert (manager_class->remove_device != NULL); manager_class->remove_device (device_manager, device); g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device); } /* * _clutter_device_manager_update_devices: * @device_manager: a #ClutterDeviceManager * * Updates every #ClutterInputDevice handled by @device_manager * by performing a pick paint at the coordinates of each pointer * device */ void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager) { const GSList *d; for (d = clutter_device_manager_peek_devices (device_manager); d != NULL; d = d->next) { ClutterInputDevice *device = d->data; ClutterInputDeviceType device_type; /* we only care about pointer devices */ device_type = clutter_input_device_get_device_type (device); if (device_type != CLUTTER_POINTER_DEVICE) continue; /* out of stage */ if (device->stage == NULL) continue; /* the user disabled motion events delivery on actors for * the stage the device is on; we don't perform any picking * since the source of the events will always be set to be * the stage */ if (!clutter_stage_get_motion_events_enabled (device->stage)) continue; _clutter_input_device_update (device, NULL, TRUE); } } ClutterBackend * _clutter_device_manager_get_backend (ClutterDeviceManager *manager) { g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL); return manager->priv->backend; }