INCLUDES = \ -I$(top_srcdir) \ -I$(top_srcdir)/clutter \ -I$(top_srcdir)/clutter/cogl \ -I$(top_srcdir)/clutter/cogl/common \ -I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \ -I$(top_builddir)/clutter \ -I$(top_builddir)/clutter/cogl \ -DG_LOG_DOMAIN=\"Cogl-Common\" \ -DCLUTTER_COMPILATION noinst_LTLIBRARIES = libclutter-cogl-common.la EXTRA_DIST = stb_image.c libclutter_cogl_common_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS) libclutter_cogl_common_la_LIBADD = -lm $(CLUTTER_LIBS) libclutter_cogl_common_la_SOURCES = \ cogl-handle.h \ cogl-internal.h \ cogl.c \ cogl-util.h \ cogl-util.c \ cogl-bitmap-private.h \ cogl-bitmap.c \ cogl-bitmap-fallback.c \ cogl-current-matrix.c \ cogl-current-matrix.h \ cogl-primitives.h \ cogl-primitives.c \ cogl-bitmap-pixbuf.c \ cogl-clip-stack.h \ cogl-clip-stack.c \ cogl-fixed.c \ cogl-color.c \ cogl-vertex-buffer-private.h \ cogl-vertex-buffer.c \ cogl-matrix.c \ cogl-matrix-stack.c \ cogl-matrix-stack.h \ cogl-material.c \ cogl-material-private.h \ cogl-blend-string.c \ cogl-blend-string.h \ cogl-debug.c