/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2012 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #pragma once #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only can be included directly." #endif #include "cogl/cogl-texture.h" G_BEGIN_DECLS /** * cogl_primitive_texture_set_auto_mipmap: * @primitive_texture: A #CoglPrimitiveTexture * @value: The new value for whether to auto mipmap * * Sets whether the texture will automatically update the smaller * mipmap levels after any part of level 0 is updated. The update will * only occur whenever the texture is used for drawing with a texture * filter that requires the lower mipmap levels. An application should * disable this if it wants to upload its own data for the other * levels. By default auto mipmapping is enabled. */ COGL_EXPORT void cogl_primitive_texture_set_auto_mipmap (CoglTexture *primitive_texture, gboolean value); G_END_DECLS