NULL = V = @ Q = $(V:1=) QUIET_GEN = $(Q:@=@echo ' GEN '$@;) SUBDIRS = common $(CLUTTER_COGL) BUILT_SOURCES = cogl.h EXTRA_DIST = cogl.h.in cogl.pc.in DIST_SUBDIRS = common gl gles pc_files = \ cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc \ cogl-$(CLUTTER_API_VERSION).pc cogl-$(CLUTTER_API_VERSION).pc: cogl.pc $(QUIET_GEN)cp -f $< $(@F) cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc: cogl.pc $(QUIET_GEN)cp -f $< $(@F) pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = $(pc_files) CLEANFILES = $(pc_files) AM_CPPFLAGS = $(CLUTTER_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS) # COGL installed headers cogl_headers = \ $(top_srcdir)/clutter/cogl/cogl-bitmap.h \ $(top_srcdir)/clutter/cogl/cogl-color.h \ $(top_srcdir)/clutter/cogl/cogl-debug.h \ $(top_srcdir)/clutter/cogl/cogl-deprecated.h \ $(top_srcdir)/clutter/cogl/cogl-fixed.h \ $(top_srcdir)/clutter/cogl/cogl-material.h \ $(top_srcdir)/clutter/cogl/cogl-matrix.h \ $(top_srcdir)/clutter/cogl/cogl-offscreen.h \ $(top_srcdir)/clutter/cogl/cogl-path.h \ $(top_srcdir)/clutter/cogl/cogl-shader.h \ $(top_srcdir)/clutter/cogl/cogl-texture.h \ $(top_srcdir)/clutter/cogl/cogl-types.h \ $(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \ $(top_builddir)/clutter/cogl/cogl-defines-@CLUTTER_COGL@.h \ $(top_builddir)/clutter/cogl/cogl-enum-types.h \ $(top_builddir)/clutter/cogl/cogl.h \ $(NULL) # HACK - gobject-introspection can't scan a library in another directory # so we create a libclutter-cogl.la that's just identical to the one # in the subdir noinst_LTLIBRARIES = libclutter-cogl.la libclutter_cogl_la_LIBADD = $(CLUTTER_COGL)/libclutter-cogl-$(CLUTTER_COGL).la libclutter_cogl_la_SOURCES = $(cogl_headers) coglincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl coglinclude_HEADERS = $(cogl_headers) if HAVE_INTROSPECTION Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) libclutter-cogl.la $(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \ --namespace Cogl --nsversion=@CLUTTER_API_VERSION@ \ -I$(top_srcdir)/clutter/cogl \ -I$(top_srcdir)/clutter/cogl/common \ -I$(top_srcdir)/clutter/cogl/@CLUTTER_COGL@ \ -I$(top_builddir)/clutter \ -DCLUTTER_COMPILATION \ --include=GL-1.0 \ --include=GObject-2.0 \ --library=clutter-cogl \ --libtool="$(top_builddir)/doltlibtool" \ --pkg gobject-2.0 \ --output $@ \ $(cogl_headers) BUILT_GIRSOURCES = Cogl-@CLUTTER_API_VERSION@.gir girdir = $(datadir)/gir-1.0 gir_DATA = $(BUILT_GIRSOURCES) CLEANFILES += $(BUILT_GIRSOURCES) endif