#ifndef __CLUTTER_BOX_H__ #define __CLUTTER_BOX_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_BOX (clutter_box_get_type ()) #define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox)) #define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX)) #define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass)) #define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX)) #define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass)) /** * ClutterPackType: * @CLUTTER_PACK_START: append child from the start * @CLUTTER_PACK_END: append child from the end * * Pack order for a #ClutterBox child. * * Since: 0.4 */ typedef enum { CLUTTER_PACK_START, CLUTTER_PACK_END } ClutterPackType; typedef struct _ClutterBoxChild ClutterBoxChild; typedef struct _ClutterBox ClutterBox; typedef struct _ClutterBoxClass ClutterBoxClass; struct _ClutterBox { ClutterActor parent_instance; /*< private >*/ /* We need to put these in the instance structure, since this * is an abstract class meant to be subclassed; think of these * as "protected" attributes of the ClutterBox class */ /* Allocation of the box */ ClutterActorBox allocation; /* List of ClutterBoxChild structures */ GList *children; /* Background color of the box */ ClutterColor color; /* Margin between the inner border of the box and the children */ ClutterMargin margin; }; struct _ClutterBoxClass { ClutterActorClass parent_class; /* vfuncs, not signals */ void (* pack_child) (ClutterBox *box, ClutterBoxChild *child); void (* unpack_child) (ClutterBox *box, ClutterBoxChild *child); /* padding, for future expansion */ void (*_clutter_reserved1) (void); void (*_clutter_reserved2) (void); void (*_clutter_reserved3) (void); void (*_clutter_reserved4) (void); void (*_clutter_reserved5) (void); void (*_clutter_reserved6) (void); void (*_clutter_reserved7) (void); void (*_clutter_reserved8) (void); }; /** * ClutterBoxChild: * @actor: the child #ClutterActor * @child_coords: the original coordinates of the child * @pack_type: the type of packing used by the child * @padding: the padding around the child * * Packing data for children of a #ClutterBox. * * Since: 0.4 */ struct _ClutterBoxChild { ClutterActor *actor; ClutterActorBox child_coords; ClutterPackType pack_type; ClutterPadding padding; }; GType clutter_box_get_type (void) G_GNUC_CONST; void clutter_box_set_color (ClutterBox *box, const ClutterColor *color); void clutter_box_get_color (ClutterBox *box, ClutterColor *color); void clutter_box_set_margin (ClutterBox *box, const ClutterMargin *margin); void clutter_box_get_margin (ClutterBox *box, ClutterMargin *margin); void clutter_box_pack (ClutterBox *box, ClutterActor *actor, ClutterPackType pack_type, const ClutterPadding *padding); void clutter_box_pack_defaults (ClutterBox *box, ClutterActor *actor); void clutter_box_remove_all (ClutterBox *box); gboolean clutter_box_query_child (ClutterBox *box, ClutterActor *actor, ClutterBoxChild *child); gboolean clutter_box_query_nth_child (ClutterBox *box, gint index_, ClutterBoxChild *child); G_END_DECLS #endif /* __CLUTTER_BOX_H__ */