/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2021 Red Hat Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Carlos Garnacho */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "clutter/clutter-action.h" G_BEGIN_DECLS void clutter_action_set_phase (ClutterAction *action, ClutterEventPhase phase); gboolean clutter_action_handle_event (ClutterAction *action, const ClutterEvent *event); void clutter_action_sequence_cancelled (ClutterAction *action, ClutterInputDevice *device, ClutterEventSequence *sequence); G_END_DECLS