/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:clutter-behaviour-scale * @short_description: A behaviour class interpolating actors size between * two values. * * #ClutterBehaviourPath interpolates actors size between two values. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-actor.h" #include "clutter-behaviour.h" #include "clutter-enum-types.h" #include "clutter-main.h" #include "clutter-fixed.h" #include "clutter-behaviour-scale.h" #include "clutter-private.h" #include "clutter-debug.h" #include /** * SECTION:clutter-behaviour-scale * @short_description: Behaviour controlling the scale of a set of actors * * FIXME */ G_DEFINE_TYPE (ClutterBehaviourScale, clutter_behaviour_scale, CLUTTER_TYPE_BEHAVIOUR); struct _ClutterBehaviourScalePrivate { ClutterFixed scale_begin; ClutterFixed scale_end; ClutterGravity gravity; }; #define CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \ CLUTTER_TYPE_BEHAVIOUR_SCALE, \ ClutterBehaviourScalePrivate)) enum { PROP_0, PROP_SCALE_BEGIN, PROP_SCALE_END, PROP_SCALE_GRAVITY }; static void scale_frame_foreach (ClutterBehaviour *behaviour, ClutterActor *actor, gpointer data) { ClutterBehaviourScalePrivate *priv; gint sw, sh, w, h; guint scale = GPOINTER_TO_UINT (data); priv = CLUTTER_BEHAVIOUR_SCALE (behaviour)->priv; clutter_actor_set_scalex (actor, scale, scale); if (priv->gravity == CLUTTER_GRAVITY_NONE || priv->gravity == CLUTTER_GRAVITY_NORTH_WEST) return; clutter_actor_get_abs_size (actor, (guint*) &sw, (guint*) &sh); clutter_actor_get_size (actor, (guint*) &w, (guint*) &h); switch (priv->gravity) { case CLUTTER_GRAVITY_NORTH: break; case CLUTTER_GRAVITY_NORTH_EAST: break; case CLUTTER_GRAVITY_EAST: break; case CLUTTER_GRAVITY_SOUTH_EAST: break; case CLUTTER_GRAVITY_SOUTH: break; case CLUTTER_GRAVITY_SOUTH_WEST: break; case CLUTTER_GRAVITY_WEST: break; case CLUTTER_GRAVITY_CENTER: CLUTTER_NOTE (MISC, "gravity %i vs %i\n", sw, w); /* * FIXME: This is actually broken for anything other than 0,0 */ clutter_actor_set_position (actor, (w - sw)/2, (h - sh)/2); default: break; } } static void clutter_behaviour_scale_alpha_notify (ClutterBehaviour *behave, guint32 alpha_value) { ClutterFixed scale, factor; ClutterBehaviourScalePrivate *priv; priv = CLUTTER_BEHAVIOUR_SCALE (behave)->priv; /* FIXME: use all fixed if possible factor = CLUTTER_FIXED_DIV(CLUTTER_INT_TO_FIXED(alpha/2), CLUTTER_INT_TO_FIXED(CLUTTER_ALPHA_MAX_ALPHA/2)); */ factor = CLUTTER_FLOAT_TO_FIXED ((gdouble) alpha_value / CLUTTER_ALPHA_MAX_ALPHA); scale = CLUTTER_FIXED_MUL (factor, (priv->scale_end - priv->scale_begin)); scale += priv->scale_begin; clutter_behaviour_actors_foreach (behave, scale_frame_foreach, GUINT_TO_POINTER (scale)); } static void clutter_behaviour_scale_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterBehaviourScalePrivate *priv; priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv; switch (prop_id) { case PROP_SCALE_BEGIN: priv->scale_begin = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value)); break; case PROP_SCALE_END: priv->scale_end = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value)); break; case PROP_SCALE_GRAVITY: priv->gravity = g_value_get_enum (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_behaviour_scale_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterBehaviourScalePrivate *priv; priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv; switch (prop_id) { case PROP_SCALE_BEGIN: g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_begin)); break; case PROP_SCALE_END: g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_end)); break; case PROP_SCALE_GRAVITY: g_value_set_enum (value, priv->gravity); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass); gobject_class->set_property = clutter_behaviour_scale_set_property; gobject_class->get_property = clutter_behaviour_scale_get_property; /** * ClutterBehaviourScale:scale-begin: * * The initial scaling factor for the actors. * * Since: 0.2 */ g_object_class_install_property (gobject_class, PROP_SCALE_BEGIN, g_param_spec_double ("scale-begin", "Scale Begin", "Initial scale", 0.0, G_MAXDOUBLE, 1.0, CLUTTER_PARAM_READWRITE)); /** * ClutterBehaviourScale:scale-end: * * The final scaling factor for the actors. * * Since: 0.2 */ g_object_class_install_property (gobject_class, PROP_SCALE_END, g_param_spec_double ("scale-end", "Scale End", "Final scale", 0.0, G_MAXDOUBLE, 1.0, CLUTTER_PARAM_READWRITE)); /** * ClutterBehaviourScale:gravity: * * The gravity of the scaling. * * Since: 0.2 */ g_object_class_install_property (gobject_class, PROP_SCALE_GRAVITY, g_param_spec_enum ("scale-gravity", "Scale Gravity", "The gravity of the scaling", CLUTTER_TYPE_GRAVITY, CLUTTER_GRAVITY_CENTER, CLUTTER_PARAM_READWRITE)); behave_class->alpha_notify = clutter_behaviour_scale_alpha_notify; g_type_class_add_private (klass, sizeof (ClutterBehaviourScalePrivate)); } static void clutter_behaviour_scale_init (ClutterBehaviourScale *self) { ClutterBehaviourScalePrivate *priv; self->priv = priv = CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE (self); } /** * clutter_behaviour_scale_new: * @alpha: a #ClutterAlpha * @scale_begin: initial scale factor * @scale_end: final scale factor * @gravity: FIXME: Not currently implemented * * Creates a new #ClutterBehaviourScale instance. * * Return value: the newly created #ClutterBehaviourScale * * Since: 0.2 */ ClutterBehaviour * clutter_behaviour_scale_new (ClutterAlpha *alpha, gdouble scale_begin, gdouble scale_end, ClutterGravity gravity) { return clutter_behaviour_scale_newx (alpha, CLUTTER_FLOAT_TO_FIXED (scale_begin), CLUTTER_FLOAT_TO_FIXED (scale_end), gravity); } /** * clutter_behaviour_scale_newx: * @alpha: a #ClutterAlpha * @scale_begin: initial scale factor * @scale_end: final scale factor * @gravity: FIXME: Not currently implemented * * A fixed point implementation of clutter_behaviour_scale_new() * * Return value: the newly created #ClutterBehaviourScale * * Since: 0.2 */ ClutterBehaviour * clutter_behaviour_scale_newx (ClutterAlpha *alpha, ClutterFixed scale_begin, ClutterFixed scale_end, ClutterGravity gravity) { ClutterBehaviourScale *behave; behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_SCALE, "alpha", alpha, NULL); behave->priv->scale_begin = scale_begin; behave->priv->scale_end = scale_end; behave->priv->gravity = gravity; return CLUTTER_BEHAVIOUR (behave); }