#include #include "test-utils.h" void test_framebuffer_get_bits (void) { CoglTexture2D *tex_a = cogl_texture_2d_new_with_size (test_ctx, 16, 16, /* width/height */ COGL_PIXEL_FORMAT_A_8); CoglOffscreen *offscreen_a = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex_a)); CoglFramebuffer *fb_a = COGL_FRAMEBUFFER (offscreen_a); CoglTexture2D *tex_rgba = cogl_texture_2d_new_with_size (test_ctx, 16, 16, /* width/height */ COGL_PIXEL_FORMAT_RGBA_8888); CoglOffscreen *offscreen_rgba = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex_rgba)); CoglFramebuffer *fb_rgba = COGL_FRAMEBUFFER (offscreen_rgba); cogl_framebuffer_allocate (fb_a, NULL); cogl_framebuffer_allocate (fb_rgba, NULL); g_assert_cmpint (cogl_framebuffer_get_red_bits (fb_a), ==, 0); g_assert_cmpint (cogl_framebuffer_get_green_bits (fb_a), ==, 0); g_assert_cmpint (cogl_framebuffer_get_blue_bits (fb_a), ==, 0); g_assert_cmpint (cogl_framebuffer_get_alpha_bits (fb_a), >=, 1); g_assert_cmpint (cogl_framebuffer_get_red_bits (fb_rgba), >=, 1); g_assert_cmpint (cogl_framebuffer_get_green_bits (fb_rgba), >=, 1); g_assert_cmpint (cogl_framebuffer_get_blue_bits (fb_rgba), >=, 1); g_assert_cmpint (cogl_framebuffer_get_alpha_bits (fb_rgba), >=, 1); cogl_object_unref (fb_rgba); cogl_object_unref (tex_rgba); cogl_object_unref (fb_a); cogl_object_unref (tex_a); }