/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Johan Bilien * Matthew Allum * Robert Bragg * Neil Roberts * * Copyright (C) 2007 OpenedHand * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ /** * SECTION:clutter-glx-texture-pixmap * @Title: ClutterGLXTexturePixmap * @short_description: A texture which displays the content of an X Pixmap * @Deprecated: 1.4: Use #ClutterX11TexturePixmap instead. * * #ClutterGLXTexturePixmap is a class for displaying the content of an * X Pixmap as a ClutterActor. Used together with the X Composite extension, * it allows to display the content of X Windows inside Clutter. * * This class used to be necessary to use the * GLX_EXT_texture_from_pixmap extension to get fast texture * updates. However since Clutter 1.4 the handling of this extension * has moved down to Cogl. ClutterX11TexturePixmap and * ClutterGLXTexturePixmap are now equivalent and either one of them * may use the extension if it is possible. */ #include "config.h" #include #define CLUTTER_DISABLE_DEPRECATION_WARNINGS #include "x11/clutter-x11-texture-pixmap.h" #include #include "clutter-glx-texture-pixmap.h" G_DEFINE_TYPE (ClutterGLXTexturePixmap, \ clutter_glx_texture_pixmap, \ CLUTTER_X11_TYPE_TEXTURE_PIXMAP); static void clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self) { } static void clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass) { } /** * clutter_glx_texture_pixmap_using_extension: * @texture: A #ClutterGLXTexturePixmap * * Checks whether @texture is using the GLX_EXT_texture_from_pixmap * extension; this extension can be optionally (though it is strongly * encouraged) implemented as a zero-copy between a GLX pixmap and * a GL texture. * * Return value: %TRUE if the texture is using the * GLX_EXT_texture_from_pixmap OpenGL extension or falling back to the * slower software mechanism. * * Deprecated: 1.6: Use cogl_texture_pixmap_x11_is_using_tfp_extension() * on the texture handle instead. * * Since: 0.8 */ gboolean clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture) { CoglHandle cogl_texture; g_return_val_if_fail (CLUTTER_GLX_IS_TEXTURE_PIXMAP (texture), FALSE); cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (texture)); return (cogl_is_texture_pixmap_x11 (cogl_texture) && cogl_texture_pixmap_x11_is_using_tfp_extension (cogl_texture)); } /** * clutter_glx_texture_pixmap_new_with_pixmap: * @pixmap: the X Pixmap to which this texture should be bound * * Creates a new #ClutterGLXTexturePixmap for @pixmap * * Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap * * Since: 0.8 * * Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead */ ClutterActor * clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap) { return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, "pixmap", pixmap, NULL); } /** * clutter_glx_texture_pixmap_new_with_window: * @window: the X window to which this texture should be bound * * Creates a new #ClutterGLXTexturePixmap for @window * * Return value: A new #ClutterGLXTexturePixmap bound to the given X window * * Since: 0.8 * * Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_window() instead */ ClutterActor * clutter_glx_texture_pixmap_new_with_window (Window window) { return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, "window", window, NULL); } /** * clutter_glx_texture_pixmap_new: * * Creates a new, empty #ClutterGLXTexturePixmap * * Return value: A new #ClutterGLXTexturePixmap * * Since: 0.8 * * Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead */ ClutterActor * clutter_glx_texture_pixmap_new (void) { return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, NULL); }