/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * Copyright (C) 2011 Robert Bosch Car Multimedia GmbH. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Tomeu Vizoso */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_GESTURE_ACTION_H__ #define __CLUTTER_GESTURE_ACTION_H__ #include G_BEGIN_DECLS #define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ()) #define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction)) #define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION)) #define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass)) #define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION)) #define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass)) typedef struct _ClutterGestureAction ClutterGestureAction; typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate; typedef struct _ClutterGestureActionClass ClutterGestureActionClass; /** * ClutterGestureAction: * * The ClutterGestureAction structure contains * only private data and should be accessed using the provided API * * Since: 1.8 */ struct _ClutterGestureAction { /*< private >*/ ClutterAction parent_instance; ClutterGestureActionPrivate *priv; }; /** * ClutterGestureActionClass: * @gesture_begin: class handler for the #ClutterGestureAction::gesture-begin signal * @gesture_progress: class handler for the #ClutterGestureAction::gesture-progress signal * @gesture_end: class handler for the #ClutterGestureAction::gesture-end signal * @gesture_cancel: class handler for the #ClutterGestureAction::gesture-cancel signal * @gesture_prepare: virtual function called before emitting the * #ClutterGestureAction::gesture-cancel signal * * The ClutterGestureClass structure contains only * private data. * * Since: 1.8 */ struct _ClutterGestureActionClass { /*< private >*/ ClutterActionClass parent_class; /*< public >*/ gboolean (* gesture_begin) (ClutterGestureAction *action, ClutterActor *actor); gboolean (* gesture_progress) (ClutterGestureAction *action, ClutterActor *actor); void (* gesture_end) (ClutterGestureAction *action, ClutterActor *actor); void (* gesture_cancel) (ClutterGestureAction *action, ClutterActor *actor); gboolean (* gesture_prepare) (ClutterGestureAction *action, ClutterActor *actor); /*< private >*/ void (* _clutter_gesture_action1) (void); void (* _clutter_gesture_action2) (void); void (* _clutter_gesture_action3) (void); void (* _clutter_gesture_action4) (void); void (* _clutter_gesture_action5) (void); void (* _clutter_gesture_action6) (void); }; CLUTTER_AVAILABLE_IN_1_8 GType clutter_gesture_action_get_type (void) G_GNUC_CONST; CLUTTER_AVAILABLE_IN_1_8 ClutterAction * clutter_gesture_action_new (void); CLUTTER_AVAILABLE_IN_1_8 gint clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action); CLUTTER_AVAILABLE_IN_1_8 void clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action, gint nb_points); CLUTTER_AVAILABLE_IN_1_8 void clutter_gesture_action_get_press_coords (ClutterGestureAction *action, guint point, gfloat *press_x, gfloat *press_y); CLUTTER_AVAILABLE_IN_1_8 void clutter_gesture_action_get_motion_coords (ClutterGestureAction *action, guint point, gfloat *motion_x, gfloat *motion_y); CLUTTER_AVAILABLE_IN_1_12 gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action, guint point, gfloat *delta_x, gfloat *delta_y); CLUTTER_AVAILABLE_IN_1_8 void clutter_gesture_action_get_release_coords (ClutterGestureAction *action, guint point, gfloat *release_x, gfloat *release_y); CLUTTER_AVAILABLE_IN_1_12 gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action, guint point, gfloat *velocity_x, gfloat *velocity_y); CLUTTER_AVAILABLE_IN_1_12 guint clutter_gesture_action_get_n_current_points (ClutterGestureAction *action); CLUTTER_AVAILABLE_IN_1_12 ClutterEventSequence * clutter_gesture_action_get_sequence (ClutterGestureAction *action, guint point); CLUTTER_AVAILABLE_IN_1_12 ClutterInputDevice * clutter_gesture_action_get_device (ClutterGestureAction *action, guint point); CLUTTER_AVAILABLE_IN_1_14 const ClutterEvent * clutter_gesture_action_get_last_event (ClutterGestureAction *action, guint point); CLUTTER_AVAILABLE_IN_1_12 void clutter_gesture_action_cancel (ClutterGestureAction *action); CLUTTER_AVAILABLE_IN_1_18 void clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action, ClutterGestureTriggerEdge edge); CLUTTER_AVAILABLE_IN_1_18 ClutterGestureTriggerEdge clutter_gesture_action_get_threshold_trigger_egde (ClutterGestureAction *action); CLUTTER_AVAILABLE_IN_1_18 void clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction *action, float x, float y); CLUTTER_AVAILABLE_IN_1_18 void clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *action, float *x, float *y); G_END_DECLS #endif /* __CLUTTER_GESTURE_ACTION_H__ */