#ifndef __CLUTTER_STAGE_WINDOW_H__ #define __CLUTTER_STAGE_WINDOW_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_STAGE_WINDOW (_clutter_stage_window_get_type ()) #define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow)) #define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW)) #define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface)) /* * ClutterStageWindow: (skip) * * ClutterStageWindow is an opaque structure * whose members should not be accessed directly * * Since: 0.8 */ typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */ typedef struct _ClutterStageWindowIface ClutterStageWindowIface; /* * ClutterStageWindowIface: (skip) * * The interface implemented by backends for stage windows * * Since: 0.8 */ struct _ClutterStageWindowIface { /*< private >*/ GTypeInterface parent_iface; ClutterActor *(* get_wrapper) (ClutterStageWindow *stage_window); void (* set_title) (ClutterStageWindow *stage_window, const gchar *title); void (* set_fullscreen) (ClutterStageWindow *stage_window, gboolean is_fullscreen); void (* set_cursor_visible) (ClutterStageWindow *stage_window, gboolean cursor_visible); void (* set_user_resizable) (ClutterStageWindow *stage_window, gboolean is_resizable); gboolean (* realize) (ClutterStageWindow *stage_window); void (* unrealize) (ClutterStageWindow *stage_window); void (* show) (ClutterStageWindow *stage_window, gboolean do_raise); void (* hide) (ClutterStageWindow *stage_window); void (* resize) (ClutterStageWindow *stage_window, gint width, gint height); void (* get_geometry) (ClutterStageWindow *stage_window, cairo_rectangle_int_t *geometry); int (* get_pending_swaps) (ClutterStageWindow *stage_window); void (* add_redraw_clip) (ClutterStageWindow *stage_window, cairo_rectangle_int_t *stage_rectangle); gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window); gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window); gboolean (* get_redraw_clip_bounds) (ClutterStageWindow *stage_window, cairo_rectangle_int_t *clip); void (* set_accept_focus) (ClutterStageWindow *stage_window, gboolean accept_focus); void (* redraw) (ClutterStageWindow *stage_window); void (* dirty_back_buffer) (ClutterStageWindow *stage_window); void (* get_dirty_pixel) (ClutterStageWindow *stage_window, int *x, int *y); CoglFramebuffer *(* get_active_framebuffer) (ClutterStageWindow *stage_window); gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window); }; GType _clutter_stage_window_get_type (void) G_GNUC_CONST; ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window); void _clutter_stage_window_set_title (ClutterStageWindow *window, const gchar *title); void _clutter_stage_window_set_fullscreen (ClutterStageWindow *window, gboolean is_fullscreen); void _clutter_stage_window_set_cursor_visible (ClutterStageWindow *window, gboolean is_visible); void _clutter_stage_window_set_user_resizable (ClutterStageWindow *window, gboolean is_resizable); gboolean _clutter_stage_window_realize (ClutterStageWindow *window); void _clutter_stage_window_unrealize (ClutterStageWindow *window); void _clutter_stage_window_show (ClutterStageWindow *window, gboolean do_raise); void _clutter_stage_window_hide (ClutterStageWindow *window); void _clutter_stage_window_resize (ClutterStageWindow *window, gint width, gint height); void _clutter_stage_window_get_geometry (ClutterStageWindow *window, cairo_rectangle_int_t *geometry); int _clutter_stage_window_get_pending_swaps (ClutterStageWindow *window); void _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window, cairo_rectangle_int_t *stage_clip); gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window); gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window); gboolean _clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window, cairo_rectangle_int_t *clip); void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window, gboolean accept_focus); void _clutter_stage_window_redraw (ClutterStageWindow *window); void _clutter_stage_window_dirty_back_buffer (ClutterStageWindow *window); void _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window, int *x, int *y); CoglFramebuffer *_clutter_stage_window_get_active_framebuffer (ClutterStageWindow *window); gboolean _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window); G_END_DECLS #endif /* __CLUTTER_STAGE_WINDOW_H__ */