/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Robert Bragg * */ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_ONSCREEN_TEMPLATE_H__ #define __COGL_ONSCREEN_TEMPLATE_H__ #include #ifdef COGL_HAS_GTYPE_SUPPORT #include #endif COGL_BEGIN_DECLS typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate; #define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT) #ifdef COGL_HAS_GTYPE_SUPPORT /** * cogl_onscreen_template_get_gtype: * * Returns: a #GType that can be used with the GLib type system. */ GType cogl_onscreen_template_get_gtype (void); #endif CoglOnscreenTemplate * cogl_onscreen_template_new (CoglSwapChain *swap_chain); /** * cogl_onscreen_template_set_samples_per_pixel: * @onscreen_template: A #CoglOnscreenTemplate template framebuffer * @n: The minimum number of samples per pixel * * Requires that any future CoglOnscreen framebuffers derived from * this template must support making at least @n samples per pixel * which will all contribute to the final resolved color for that * pixel. * * By default this value is usually set to 0 and that is referred to * as "single-sample" rendering. A value of 1 or greater is referred * to as "multisample" rendering. * * There are some semantic differences between single-sample * rendering and multisampling with just 1 point sample such as it * being redundant to use the cogl_framebuffer_resolve_samples() and * cogl_framebuffer_resolve_samples_region() apis with single-sample * rendering. * * Since: 1.10 * Stability: unstable */ void cogl_onscreen_template_set_samples_per_pixel ( CoglOnscreenTemplate *onscreen_template, int n); /** * cogl_onscreen_template_set_swap_throttled: * @onscreen_template: A #CoglOnscreenTemplate template framebuffer * @throttled: Whether throttling should be enabled * * Requests that any future #CoglOnscreen framebuffers derived from this * template should enable or disable swap throttling according to the given * @throttled argument. * * Since: 1.10 * Stability: unstable */ void cogl_onscreen_template_set_swap_throttled ( CoglOnscreenTemplate *onscreen_template, CoglBool throttled); /** * cogl_is_onscreen_template: * @object: A #CoglObject pointer * * Gets whether the given object references a #CoglOnscreenTemplate. * * Return value: %TRUE if the object references a #CoglOnscreenTemplate * and %FALSE otherwise. * Since: 1.10 * Stability: unstable */ CoglBool cogl_is_onscreen_template (void *object); COGL_END_DECLS #endif /* __COGL_ONSCREEN_TEMPLATE_H__ */