/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_STAGE_GLX_H #define _HAVE_CLUTTER_STAGE_GLX_H G_BEGIN_DECLS #include #include #include #include #include void clutter_stage_backend_init_vtable (ClutterStageVTable *vtable) G_GNUC_INTERNAL; ClutterStageBackend* clutter_stage_backend_init (ClutterStage *stage) G_GNUC_INTERNAL; Window clutter_stage_glx_window (ClutterStage *stage); gboolean clutter_stage_glx_set_window_foreign (ClutterStage *stage, Window xid); const XVisualInfo* clutter_stage_glx_get_xvisual (ClutterStage *stage); G_END_DECLS #endif