#include #include #include #ifdef CLUTTER_WINDOWING_X11 #include #endif static ClutterActor * create_content_actor (void) { ClutterActor *content; ClutterContent *image; GdkPixbuf *pixbuf; content = clutter_actor_new (); clutter_actor_set_size (content, 720, 720); pixbuf = gdk_pixbuf_new_from_file ("redhand.png", NULL); image = clutter_image_new (); clutter_image_set_data (CLUTTER_IMAGE (image), gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888, gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), gdk_pixbuf_get_rowstride (pixbuf), NULL); g_object_unref (pixbuf); clutter_actor_set_content_scaling_filters (content, CLUTTER_SCALING_FILTER_TRILINEAR, CLUTTER_SCALING_FILTER_LINEAR); clutter_actor_set_content_gravity (content, CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT); clutter_actor_set_content (content, image); g_object_unref (image); return content; } static gboolean on_pan (ClutterPanAction *action, ClutterActor *scroll, gboolean is_interpolated, gpointer *user_data) { gfloat delta_x, delta_y; const ClutterEvent *event = NULL; if (is_interpolated) clutter_pan_action_get_interpolated_delta (action, &delta_x, &delta_y); else { clutter_gesture_action_get_motion_delta (CLUTTER_GESTURE_ACTION (action), 0, &delta_x, &delta_y); event = clutter_gesture_action_get_last_event (CLUTTER_GESTURE_ACTION (action), 0); } g_print ("[%s] panning dx:%.2f dy:%.2f\n", event == NULL ? "INTERPOLATED" : event->type == CLUTTER_MOTION ? "MOTION" : event->type == CLUTTER_TOUCH_UPDATE ? "TOUCH UPDATE" : "?", delta_x, delta_y); return TRUE; } static ClutterActor * create_scroll_actor (ClutterActor *stage) { ClutterActor *scroll; ClutterAction *pan_action; /* our scrollable viewport */ scroll = clutter_actor_new (); clutter_actor_set_name (scroll, "scroll"); clutter_actor_add_constraint (scroll, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0)); clutter_actor_add_constraint (scroll, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0)); clutter_actor_add_child (scroll, create_content_actor ()); pan_action = clutter_pan_action_new (); clutter_pan_action_set_interpolate (CLUTTER_PAN_ACTION (pan_action), TRUE); g_signal_connect (pan_action, "pan", G_CALLBACK (on_pan), NULL); clutter_actor_add_action (scroll, pan_action); clutter_actor_set_reactive (scroll, TRUE); return scroll; } static gboolean on_key_press (ClutterActor *stage, ClutterEvent *event, gpointer unused) { ClutterActor *scroll; guint key_symbol; scroll = clutter_actor_get_first_child (stage); key_symbol = clutter_event_get_key_symbol (event); if (key_symbol == CLUTTER_KEY_space) { clutter_actor_save_easing_state (scroll); clutter_actor_set_easing_duration (scroll, 1000); clutter_actor_set_child_transform (scroll, NULL); clutter_actor_restore_easing_state (scroll); } return CLUTTER_EVENT_STOP; } int main (int argc, char *argv[]) { ClutterActor *stage, *scroll, *info; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return EXIT_FAILURE; /* create a new stage */ stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (stage), "Pan Action"); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); scroll = create_scroll_actor (stage); clutter_actor_add_child (stage, scroll); info = clutter_text_new_with_text (NULL, "Press to reset the image position."); clutter_actor_add_child (stage, info); clutter_actor_set_position (info, 12, 12); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); g_signal_connect (stage, "key-press-event", G_CALLBACK (on_key_press), scroll); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }