/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_GROUP_H #define _HAVE_CLUTTER_GROUP_H #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_GROUP clutter_group_get_type() #define CLUTTER_GROUP(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_GROUP, ClutterGroup)) #define CLUTTER_GROUP_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_GROUP, ClutterGroupClass)) #define CLUTTER_IS_GROUP(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_GROUP)) #define CLUTTER_IS_GROUP_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_GROUP)) #define CLUTTER_GROUP_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_GROUP, ClutterGroupClass)) typedef struct _ClutterGroupPrivate ClutterGroupPrivate; typedef struct _ClutterGroup ClutterGroup; typedef struct _ClutterGroupClass ClutterGroupClass; struct _ClutterGroup { ClutterActor parent; /*< private >*/ ClutterGroupPrivate *priv; }; struct _ClutterGroupClass { /*< private >*/ ClutterActorClass parent_class; void (*add) (ClutterGroup *group, ClutterActor *child); void (*remove) (ClutterGroup *group, ClutterActor *child); /* padding for future expansion */ void (*_clutter_group_1) (void); void (*_clutter_group_2) (void); void (*_clutter_group_3) (void); void (*_clutter_group_4) (void); void (*_clutter_group_5) (void); void (*_clutter_group_6) (void); }; GType clutter_group_get_type (void); ClutterGroup *clutter_group_new (void); GList* clutter_group_get_children (ClutterGroup *self); void clutter_group_foreach (ClutterGroup *self, ClutterCallback callback, gpointer user_data); void clutter_group_add (ClutterGroup *self, ClutterActor *actor); void clutter_group_add_many_valist (ClutterGroup *self, ClutterActor *first_actor, va_list args); void clutter_group_add_many (ClutterGroup *self, ClutterActor *first_actor, ...) G_GNUC_NULL_TERMINATED; void clutter_group_remove (ClutterGroup *self, ClutterActor *actor); void clutter_group_show_all (ClutterGroup *self); void clutter_group_hide_all (ClutterGroup *self); ClutterActor * clutter_group_find_child_by_id (ClutterGroup *self, guint id); void clutter_group_raise (ClutterGroup *self, ClutterActor *actor, ClutterActor *sibling); void clutter_group_lower (ClutterGroup *self, ClutterActor *actor, ClutterActor *sibling); void clutter_group_sort_depth_order (ClutterGroup *self); G_END_DECLS #endif