#include #include #include typedef struct _Data { CoglFramebuffer *fb; CoglPipeline *border_pipeline; CoglPipeline *video_pipeline; CoglGstVideoSink *sink; int onscreen_width; int onscreen_height; CoglGstRectangle video_output; bool draw_ready; bool frame_ready; GMainLoop *main_loop; }Data; static gboolean _bus_watch (GstBus *bus, GstMessage *msg, void *user_data) { Data *data = (Data*) user_data; switch (GST_MESSAGE_TYPE (msg)) { case GST_MESSAGE_EOS: { g_main_loop_quit (data->main_loop); break; } case GST_MESSAGE_ERROR: { char *debug; GError *error = NULL; gst_message_parse_error (msg, &error, &debug); g_free (debug); if (error != NULL) { g_error ("Playback error: %s\n", error->message); g_error_free (error); } g_main_loop_quit (data->main_loop); break; } default: break; } return TRUE; } static void _draw (Data *data) { /* The cogl pipeline needs to be retrieved from the sink before every draw. This is due to the cogl-gst sink creating a new cogl pipeline for each frame by copying the previous one and attaching the new frame to it. */ CoglPipeline* current = cogl_gst_video_sink_get_pipeline (data->sink); data->video_pipeline = current; if (data->video_output.x) { int x = data->video_output.x; /* Letterboxed with vertical borders */ cogl_framebuffer_draw_rectangle (data->fb, data->border_pipeline, 0, 0, x, data->onscreen_height); cogl_framebuffer_draw_rectangle (data->fb, data->border_pipeline, data->onscreen_width - x, 0, data->onscreen_width, data->onscreen_height); cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline, x, 0, x + data->video_output.width, data->onscreen_height); } else if (data->video_output.y) { int y = data->video_output.y; /* Letterboxed with horizontal borders */ cogl_framebuffer_draw_rectangle (data->fb, data->border_pipeline, 0, 0, data->onscreen_width, y); cogl_framebuffer_draw_rectangle (data->fb, data->border_pipeline, 0, data->onscreen_height - y, data->onscreen_width, data->onscreen_height); cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline, 0, y, data->onscreen_width, y + data->video_output.height); } else { cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline, 0, 0, data->onscreen_width, data->onscreen_height); } cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb)); } static void _check_draw (Data *data) { /* The frame is only drawn once we know that a new buffer is ready * from GStreamer and that Cogl is ready to accept some new * rendering */ if (data->draw_ready && data->frame_ready) { _draw (data); data->draw_ready = FALSE; data->frame_ready = FALSE; } } static void _frame_callback (CoglOnscreen *onscreen, CoglFrameEvent event, CoglFrameInfo *info, void *user_data) { Data *data = user_data; if (event == COGL_FRAME_EVENT_SYNC) { data->draw_ready = TRUE; _check_draw (data); } } static void _new_frame_cb (CoglGstVideoSink *sink, Data *data) { data->frame_ready = TRUE; _check_draw (data); } static void _resize_callback (CoglOnscreen *onscreen, int width, int height, void *user_data) { Data *data = user_data; CoglGstRectangle available; data->onscreen_width = width; data->onscreen_height = height; cogl_framebuffer_orthographic (data->fb, 0, 0, width, height, -1, 100); if (!data->video_pipeline) return; available.x = 0; available.y = 0; available.width = width; available.height = height; cogl_gst_video_sink_fit_size (data->sink, &available, &data->video_output); } /* A callback like this should be attached to the cogl-pipeline-ready signal. This way requesting the cogl pipeline before its creation by the sink is avoided. At this point, user textures and snippets can be added to the cogl pipeline. */ static void _set_up_pipeline (gpointer instance, gpointer user_data) { Data* data = (Data*) user_data; /* The cogl-gst sink, depending on the video format, can use up to 3 texture layers to render a frame. To avoid overwriting frame data, the first free layer in the cogl pipeline needs to be queried before adding any additional textures. */ int free_layer = cogl_gst_video_sink_get_free_layer (data->sink); data->video_pipeline = cogl_gst_video_sink_get_pipeline (data->sink); while (free_layer > 0) { free_layer--; cogl_pipeline_set_layer_filters (data->video_pipeline, free_layer, COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR, COGL_PIPELINE_FILTER_LINEAR); } /* disable blending... */ cogl_pipeline_set_blend (data->video_pipeline, "RGBA = ADD (SRC_COLOR, 0)", NULL); /* Now that we know the video size we can perform letterboxing */ _resize_callback (COGL_ONSCREEN (data->fb), data->onscreen_width, data->onscreen_height, data); cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data->fb), _frame_callback, data, NULL); /* The cogl-gst-new-frame signal is emitted when the cogl-gst sink has retrieved a new frame and attached it to the cogl pipeline. This can be used to make sure cogl doesn't do any unnecessary drawing i.e. keeps to the frame-rate of the video. */ g_signal_connect (data->sink, "new-frame", G_CALLBACK (_new_frame_cb), data); } int main (int argc, char **argv) { Data data; CoglContext *ctx; CoglOnscreen *onscreen; GstElement *pipeline; GstElement *bin; GSource *cogl_source; GstBus *bus; char *uri; memset (&data, 0, sizeof (Data)); /* Set the necessary cogl elements */ ctx = cogl_context_new (NULL, NULL); onscreen = cogl_onscreen_new (ctx, 640, 480); cogl_onscreen_set_resizable (onscreen, TRUE); cogl_onscreen_add_resize_callback (onscreen, _resize_callback, &data, NULL); cogl_onscreen_show (onscreen); data.fb = onscreen; cogl_framebuffer_orthographic (data.fb, 0, 0, 640, 480, -1, 100); data.border_pipeline = cogl_pipeline_new (ctx); cogl_pipeline_set_color4f (data.border_pipeline, 0, 0, 0, 1); /* disable blending */ cogl_pipeline_set_blend (data.border_pipeline, "RGBA = ADD (SRC_COLOR, 0)", NULL); /* Intialize GStreamer */ gst_init (&argc, &argv); /* Create the cogl-gst video sink by calling the cogl_gst_video_sink_new function and passing it a CoglContext (this is used to create the CoglPipeline and the texures for each frame). Alternatively you can use gst_element_factory_make ("coglsink", "some_name") and then set the context with cogl_gst_video_sink_set_context. */ data.sink = cogl_gst_video_sink_new (ctx); pipeline = gst_pipeline_new ("gst-player"); bin = gst_element_factory_make ("playbin", "bin"); if (argc < 2) uri = "http://docs.gstreamer.com/media/sintel_trailer-480p.webm"; else uri = argv[1]; g_object_set (G_OBJECT (bin), "video-sink", GST_ELEMENT (data.sink), NULL); gst_bin_add (GST_BIN (pipeline), bin); g_object_set (G_OBJECT (bin), "uri", uri, NULL); gst_element_set_state (pipeline, GST_STATE_PLAYING); bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline)); gst_bus_add_watch (bus, _bus_watch, &data); data.main_loop = g_main_loop_new (NULL, FALSE); cogl_source = cogl_glib_source_new (ctx, G_PRIORITY_DEFAULT); g_source_attach (cogl_source, NULL); /* The cogl-pipeline-ready signal tells you when the cogl pipeline is initialized i.e. when cogl-gst has figured out the video format and is prepared to retrieve and attach the first frame of the video. */ g_signal_connect (data.sink, "pipeline-ready", G_CALLBACK (_set_up_pipeline), &data); data.draw_ready = TRUE; data.frame_ready = FALSE; g_main_loop_run (data.main_loop); g_source_destroy (cogl_source); g_source_unref (cogl_source); g_main_loop_unref (data.main_loop); return 0; }