/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2009, 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ /* This is included multiple times with different definitions for * these macros. The macros are given the following arguments: * * COGL_EXT_BEGIN: * * @name: a unique symbol name for this feature * * @min_gl_major: the major part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * @min_gl_minor: the minor part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * * @gles_availability: flags to specify which versions of GLES the * functions are available in. Should be a combination of * COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2. * * @extension_suffixes: A zero-separated list of suffixes in a * string. These are appended to the extension name to get a complete * extension name to try. The suffix is also appended to all of the * function names. The suffix can optionally include a ':' to specify * an alternate suffix for the function names. * * @extension_names: A list of extension names to try. If any of these * extensions match then it will be used. */ /* The functions in this file are part of the core GL,GLES1 and GLES2 apis */ #include "cogl-core-functions.h" /* The functions in this file are core to GLES1 only but may also be * extensions available for GLES2 and GL */ #include "cogl-in-gles1-core-functions.h" /* The functions in this file are core to GLES2 only but * may be extensions for GLES1 and GL */ #include "cogl-in-gles2-core-functions.h" /* The functions in this file are core to GLES1 and GLES2 but not core * to GL but they may be extensions available for GL */ #include "cogl-in-gles-core-functions.h" /* These are fixed-function APIs core to GL and GLES1 */ #include "cogl-fixed-functions.h" /* These are GLSL shader APIs core to GL 2.0 and GLES2 */ #include "cogl-glsl-functions.h" /* These are the core GL functions which are only available in big GL */ COGL_EXT_BEGIN (only_in_big_gl, 0, 0, 0, /* not in GLES */ "\0", "\0") COGL_EXT_FUNCTION (void, glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint *params)) COGL_EXT_FUNCTION (void, glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) COGL_EXT_FUNCTION (void, glClipPlane, (GLenum plane, const double *equation)) COGL_EXT_FUNCTION (void, glDepthRange, (double near_val, double far_val)) COGL_EXT_FUNCTION (void, glDrawBuffer, (GLenum mode)) COGL_EXT_END () /* GLES doesn't support mapping buffers in core so this has to be a separate check */ COGL_EXT_BEGIN (map_vbos, 1, 5, 0, /* not in GLES core */ "ARB\0OES\0", "vertex_buffer_object\0mapbuffer\0") COGL_EXT_FUNCTION (void *, glMapBuffer, (GLenum target, GLenum access)) COGL_EXT_FUNCTION (GLboolean, glUnmapBuffer, (GLenum target)) COGL_EXT_END () COGL_EXT_BEGIN (texture_3d, 1, 2, 0, /* not in either GLES */ "OES\0", "texture_3D\0") COGL_EXT_FUNCTION (void, glTexImage3D, (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) COGL_EXT_FUNCTION (void, glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) COGL_EXT_END () COGL_EXT_BEGIN (offscreen_blit, 3, 0, 0, /* not in either GLES */ "EXT\0ANGLE\0", "framebuffer_blit\0") COGL_EXT_FUNCTION (void, glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) COGL_EXT_END () /* ARB_fragment_program */ COGL_EXT_BEGIN (arbfp, 255, 255, 0, /* not in either GLES */ "ARB\0", "fragment_program\0") COGL_EXT_FUNCTION (void, glGenPrograms, (GLsizei n, GLuint *programs)) COGL_EXT_FUNCTION (void, glDeletePrograms, (GLsizei n, GLuint *programs)) COGL_EXT_FUNCTION (void, glBindProgram, (GLenum target, GLuint program)) COGL_EXT_FUNCTION (void, glProgramString, (GLenum target, GLenum format, GLsizei len, const void *program)) COGL_EXT_FUNCTION (void, glProgramLocalParameter4fv, (GLenum target, GLuint index, GLfloat *params)) COGL_EXT_END () COGL_EXT_BEGIN (EGL_image, 255, 255, 0, /* not in either GLES */ "OES\0", "EGL_image\0") COGL_EXT_FUNCTION (void, glEGLImageTargetTexture2D, (GLenum target, GLeglImageOES image)) COGL_EXT_FUNCTION (void, glEGLImageTargetRenderbufferStorage, (GLenum target, GLeglImageOES image)) COGL_EXT_END () COGL_EXT_BEGIN (framebuffer_discard, 255, 255, 0, /* not in either GLES */ "EXT\0", "framebuffer_discard\0") COGL_EXT_FUNCTION (void, glDiscardFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum *attachments)) COGL_EXT_END () COGL_EXT_BEGIN (IMG_multisampled_render_to_texture, 255, 255, 0, /* not in either GLES */ "\0", "IMG_multisampled_render_to_texture\0") COGL_EXT_FUNCTION (void, glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internal_format, GLsizei width, GLsizei height)) COGL_EXT_FUNCTION (void, glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)) COGL_EXT_END () COGL_EXT_BEGIN (ARB_sampler_objects, 3, 3, 0, /* not in either GLES */ "ARB:\0", "sampler_objects\0") COGL_EXT_FUNCTION (void, glGenSamplers, (GLsizei count, GLuint *samplers)) COGL_EXT_FUNCTION (void, glDeleteSamplers, (GLsizei count, const GLuint *samplers)) COGL_EXT_FUNCTION (void, glBindSampler, (GLuint unit, GLuint sampler)) COGL_EXT_FUNCTION (void, glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param)) COGL_EXT_END () /* These only list functions that come from the old GLSL extensions. * Functions that are common to the extensions and GLSL 2.0 should * instead be listed in cogl-glsl-functions.h */ COGL_EXT_BEGIN (shader_objects, 255, 255, 0, /* not in either GLES */ "ARB\0", "shader_objects\0") COGL_EXT_FUNCTION (GLuint, glCreateProgramObject, (void)) COGL_EXT_FUNCTION (GLuint, glCreateShaderObject, (GLenum shaderType)) COGL_EXT_FUNCTION (void, glDeleteObject, (GLuint obj)) COGL_EXT_FUNCTION (void, glAttachObject, (GLuint container, GLuint obj)) COGL_EXT_FUNCTION (void, glUseProgramObject, (GLuint programObj)) COGL_EXT_FUNCTION (void, glGetInfoLog, (GLuint obj, GLsizei maxLength, GLsizei *length, char *infoLog)) COGL_EXT_FUNCTION (void, glGetObjectParameteriv, (GLuint obj, GLenum pname, GLint *params)) COGL_EXT_FUNCTION (void, glDetachObject, (GLuint container, GLuint obj)) COGL_EXT_FUNCTION (void, glGetAttachedObjects, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)) COGL_EXT_END () COGL_EXT_BEGIN (only_gl3, 3, 0, 0, /* not in either GLES */ "\0", "\0") COGL_EXT_FUNCTION (const GLubyte *, glGetStringi, (GLenum name, GLuint index)) COGL_EXT_END () COGL_EXT_BEGIN (vertex_array_object, 3, 0, 0, /* not in either GLES */ "ARB\0OES\0", "vertex_array_object\0") COGL_EXT_FUNCTION (void, glBindVertexArray, (GLuint array)) COGL_EXT_FUNCTION (void, glDeleteVertexArrays, (GLsizei n, const GLuint *arrays)) COGL_EXT_FUNCTION (void, glGenVertexArrays, (GLsizei n, GLuint *arrays)) COGL_EXT_END () COGL_EXT_BEGIN (map_region, 3, 0, COGL_EXT_IN_GLES3, "ARB:\0", "map_buffer_range\0") COGL_EXT_FUNCTION (GLvoid *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) COGL_EXT_END () #ifdef GL_ARB_sync COGL_EXT_BEGIN (sync, 3, 2, 0, /* not in either GLES */ "ARB:\0", "sync\0") COGL_EXT_FUNCTION (GLsync, glFenceSync, (GLenum condition, GLbitfield flags)) COGL_EXT_FUNCTION (GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout)) COGL_EXT_FUNCTION (void, glDeleteSync, (GLsync sync)) COGL_EXT_END () #endif COGL_EXT_BEGIN (draw_buffers, 2, 0, COGL_EXT_IN_GLES3, "ARB\0EXT\0", "draw_buffers\0") COGL_EXT_FUNCTION (void, glDrawBuffers, (GLsizei n, const GLenum *bufs)) COGL_EXT_END ()